Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ClemSoda
Anhur
Level 48
God Stats
2W - 10L
1,207 SR
Queue Stats
128W - 126L
1,535 Elo+
Party 1
Hercules
Hercules
poojy
Hercules
Level 84
God Stats
5W - 3L
1,708 SR
Queue Stats
68W - 78L
1,601 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,545 Elo+

VS

Team Averages
Level 104
1,550 SR
1,575 Elo+
Ymir
Ymir
OV3RLORD26011986
Ymir
Level 84
God Stats
4W - 5L
1,290 SR
Queue Stats
208W - 212L
1,576 Elo+
Solo
Amaterasu
Amaterasu
nineglocks
Amaterasu
Level 104
God Stats
5W - 1L
1,861 SR
Queue Stats
16W - 10L
1,609 Elo+
Solo
Vulcan
Vulcan
ram91501
Vulcan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 4 / 1
7,349
612
7,108
12,050
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Anhur
ClemSoda
Anhur
13
0 / 2 / 1
7,192
599
4,105
8,882
3,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Hercules
poojy
Hercules
11
1 / 4 / 0
7,239
603
5,919
15,545
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,508
792
10,271
9,969
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
nineglocks
Amaterasu
15
3 / 1 / 7
9,153
763
5,366
12,248
10,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
ram91501
Vulcan
15
2 / 0 / 7
9,064
755
15,837
6,542
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
1
0.13
L
Anhur
ClemSoda
Anhur
0
2
1
0.25
W
5
0
4
7
W
Amaterasu
nineglocks
Amaterasu
3
1
7
6.5
L
Hercules
poojy
Hercules
1
4
0
0.25
W
Vulcan
ram91501
Vulcan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,132
Damage
31,474
36,477
Taken
28,759
25,564
Mitigated
21,684
6,983
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,108
1,016
0
2,363
12,050
8,373
0
8,220
3,643
25,889
4,102
L
Anhur
ClemSoda
Anhur
4,105
2,127
0
1,216
8,882
3,316
0
6,586
2,182
0
31,189
W
10,271
2,831
0
3,815
9,969
8,168
514
1,732
8,122
45,257
5,414
W
Amaterasu
nineglocks
Amaterasu
5,366
2,543
0
5,427
12,248
10,806
899
3,317
8,765
0
22,524
L
Hercules
poojy
Hercules
5,919
1,115
0
3,404
15,545
13,875
0
10,377
5,110
0
18,188
W
Vulcan
ram91501
Vulcan
15,837
7,784
0
2,855
6,542
2,710
698
1,274
4,937
51,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
27,725
132
Minions Killed
166
0
Camps Cleared
0
604,481
Distance Traveled
711,612
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,349
612
66
6
0
206,841
0
L
Anhur
7,192
599
44
4
0
199,043
0
W
Ymir
9,508
792
52
4
0
219,787
0
W
Amaterasu
9,153
763
46
4
0
246,975
0
L
Hercules
7,239
603
22
2
0
198,597
0
W
Vulcan
9,064
755
68
6
0
244,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role