Player Matchup

Surtr
Surtr
Silver V
CertainlyNotV4LT
Surtr
Silver V
Level 106
God Stats
2W - 0L
1,934 SR
Queue Stats
8W - 8L
1,323 MMR
Party 1
Izanami
Izanami
Silver II
Hezsun
Izanami
Silver II
Level 123
God Stats
1W - 0L
1,558 SR
Queue Stats
14W - 14L
1,174 MMR
Party 1
Vulcan
Vulcan
Silver III
Venage501
Vulcan
Silver III
Level 89
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 9L
1,106 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,599 SR
1,201 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,511 SR
735 MMR
Artemis
Artemis
Silver V
AlkoStas
Artemis
Silver V
Level 129
God Stats
8W - 10L
1,377 SR
Queue Stats
82W - 136L
734 MMR
Solo
Agni
Agni
Silver III
Gadhgi
Agni
Silver III
Level 158
God Stats
9W - 9L
1,735 SR
Queue Stats
177W - 194L
865 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
matrix77
Kumbhakarna
Bronze I
Level 162
God Stats
14W - 33L
1,421 SR
Queue Stats
101W - 183L
606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
11,099
740
13,344
16,995
14,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Izanami
Hezsun
Izanami
18
6 / 0 / 6
12,075
805
15,805
12,350
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Vulcan
Venage501
Vulcan
17
3 / 0 / 7
10,998
733
11,615
6,948
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AchillesThothNe ZhaBastetRa

VS

Bans
KuzenboAresMorgan Le FayCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlkoStas
Artemis
13
0 / 7 / 0
8,610
574
10,655
15,063
6,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Gadhgi
Agni
16
0 / 1 / 0
9,258
617
8,248
9,309
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
matrix77
Kumbhakarna
12
0 / 5 / 0
8,339
556
5,047
20,232
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlkoStas
Artemis
0
7
0
0
W
4
0
7
7.5
L
Agni
Gadhgi
Agni
0
1
0
0
W
Izanami
Hezsun
Izanami
6
0
6
9
W
Vulcan
Venage501
Vulcan
3
0
7
6.5
L
Kumbhakarna
matrix77
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,764
Damage
23,950
36,293
Taken
44,604
23,212
Mitigated
27,562
12,767
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlkoStas
Artemis
10,655
3,480
0
1,072
15,063
6,258
1,054
3,667
10,566
0
38,039
W
13,344
4,555
0
4,697
16,995
14,278
307
5,968
10,380
2,323
45,592
L
Agni
Gadhgi
Agni
8,248
352
0
2,992
9,309
3,501
0
3,174
5,686
47,039
0
W
Izanami
Hezsun
Izanami
15,805
9,554
0
5,649
12,350
5,851
1,171
4,817
7,450
0
68,963
W
Vulcan
Venage501
Vulcan
11,615
3,886
0
2,421
6,948
3,083
724
1,768
5,085
45,886
250
L
Kumbhakarna
matrix77
Kumbhakarna
5,047
391
0
2,763
20,232
17,803
0
4,869
14,154
21,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
26,207
227
Minions Killed
190
0
Camps Cleared
0
907,236
Distance Traveled
718,932
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,610
574
48
3
0
223,795
0
W
Surtr
11,099
740
59
4
0
318,135
8
L
Agni
9,258
617
107
7
0
266,226
0
W
Izanami
12,075
805
88
6
0
271,543
0
W
Vulcan
10,998
733
80
5
0
317,558
4
L
Kumbhakarna
8,339
556
35
2
0
228,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role