Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FaullGuy
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Neith
Neith
Troy82086
Neith
Level 154
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 4L
1,317 Elo+
Party 1
Team Averages
Level 140
1,580 SR
1,374 Elo+

VS

Team Averages
Level 124
1,736 SR
1,554 Elo+
Ne Zha
Ne Zha
BOWBoldfase
Ne Zha
Level 112
God Stats
6W - 1L
1,929 SR
Queue Stats
72W - 60L
1,607 Elo+
Party 2
Hades
Hades
Carrocosa
Hades
Level 155
God Stats
35W - 41L
1,592 SR
Queue Stats
43W - 51L
1,542 Elo+
Solo
Cerberus
Cerberus
Lazy gaming1619
Cerberus
Level 104
God Stats
12W - 7L
1,688 SR
Queue Stats
67W - 65L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 2 / 7
8,729
873
9,475
8,305
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ymir
14
3 / 1 / 14
8,442
844
7,744
10,191
7,700
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Troy82086
Neith
15
8 / 0 / 8
9,589
959
12,733
7,645
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 5 / 2
6,832
683
8,221
10,280
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hades
Carrocosa
Hades
12
2 / 5 / 0
7,530
753
8,251
12,164
7,509
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
11
1 / 7 / 2
6,764
676
6,839
12,734
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
7
4.75
L
Ne Zha
0
5
2
0.2
L
Hades
Carrocosa
Hades
2
5
0
0.4
W
Ymir
3
1
14
10
L
Cerberus
1
7
2
0.29
W
Neith
Troy82086
Neith
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
23,311
26,141
Taken
35,178
14,276
Mitigated
27,158
6,913
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,475
1,457
2,270
2,264
8,305
3,590
260
4,169
3,632
37,153
373
L
Ne Zha
8,221
984
0
1,348
10,280
8,290
0
4,126
5,943
0
24,088
L
Hades
Carrocosa
Hades
8,251
422
376
2,974
12,164
7,509
0
5,856
6,186
26,550
0
W
Ymir
7,744
1,855
0
124
10,191
7,700
56
6,528
3,214
11,713
185
L
Cerberus
6,839
122
0
1,867
12,734
11,359
0
6,740
5,910
15,877
1,169
W
Neith
Troy82086
Neith
12,733
5,252
0
2,255
7,645
2,986
564
3,396
3,755
0
43,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
21,126
149
Minions Killed
92
0
Camps Cleared
0
558,702
Distance Traveled
529,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,729
873
77
8
0
204,693
0
L
Ne Zha
6,832
683
31
3
0
199,231
0
L
Hades
7,530
753
33
3
0
162,197
2
W
Ymir
8,442
844
3
0
0
153,826
0
L
Cerberus
6,764
676
28
3
0
167,908
0
W
Neith
9,589
959
69
7
0
200,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role