Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
NTZJuketsu
Bacchus
Level 128
God Stats
0W - 2L
1,635 SR
Queue Stats
59W - 66L
1,489 Elo+
Party 1
Charybdis
Charybdis
Retonomized
Charybdis
Level 146
God Stats
1W - 2L
1,716 SR
Queue Stats
20W - 17L
1,591 Elo+
Solo
Janus
Janus
Tru3Kakku
Janus
Level 157
God Stats
4W - 8L
1,432 SR
Queue Stats
61W - 63L
1,492 Elo+
Solo
Thor
Thor
zeek6233
Thor
Level 125
God Stats
31W - 18L
1,663 SR
Queue Stats
77W - 59L
1,561 Elo+
Solo
Team Averages
Level 143
1,589 SR
1,527 Elo+

VS

Team Averages
Level 81
1,622 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
Brittish21
Morgan Le Fay
Level 39
God Stats
16W - 7L
1,970 SR
Queue Stats
56W - 36L
1,580 Elo+
Party 2
Chiron
Chiron
Exiled_Beauty_
Chiron
Level 121
God Stats
16W - 15L
1,579 SR
Queue Stats
84W - 80L
1,514 Elo+
Solo
Osiris
Osiris
Jwyat
Osiris
Level 60
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 3
Atlas
Atlas
RequisJenkins
Atlas
Level 63
God Stats
3W - 4L
1,317 SR
Queue Stats
96W - 81L
1,560 Elo+
Party 2
Bellona
Bellona
stinkywomp
Bellona
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 5 / 0
7,563
473
4,826
15,108
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NTZJuketsu
Bacchus
9
0 / 6 / 1
6,228
389
3,871
13,650
10,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
Retonomized
Charybdis
14
0 / 1 / 1
8,001
500
10,027
8,173
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Tru3Kakku
Janus
15
2 / 3 / 1
8,520
533
6,617
9,828
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thor
13
0 / 0 / 2
7,373
461
4,266
13,923
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brittish21
Morgan Le Fay
14
2 / 2 / 4
8,848
553
6,448
8,075
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 3
8,319
520
3,398
10,679
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Jwyat
Osiris
16
5 / 0 / 5
9,333
583
13,794
17,778
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 5
8,593
537
4,790
13,872
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bellona
stinkywomp
Bellona
15
6 / 1 / 4
10,126
633
12,744
15,218
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
15
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
W
Morgan Le Fay
Brittish21
Morgan Le Fay
2
2
4
2
W
0
0
3
1.5
W
Osiris
Jwyat
Osiris
5
0
5
7.5
L
Bacchus
NTZJuketsu
Bacchus
0
6
1
0.08
W
1
0
5
3.5
L
Charybdis
Retonomized
Charybdis
0
1
1
0.5
L
Janus
Tru3Kakku
Janus
2
3
1
0.83
W
Bellona
stinkywomp
Bellona
6
1
4
8
L
Thor
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
41,174
60,682
Taken
65,622
30,132
Mitigated
45,897
14,260
Healing
24,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,826
3,568
0
2,565
15,108
6,034
0
1,606
12,778
0
40,571
W
Morgan Le Fay
Brittish21
Morgan Le Fay
6,448
892
0
1,744
8,075
2,998
486
4,622
3,383
49,345
3,402
W
3,398
466
789
3,984
10,679
4,391
685
1,831
8,724
0
80,622
W
Osiris
Jwyat
Osiris
13,794
6,205
0
9,606
17,778
11,162
0
2,024
15,606
0
91,468
L
Bacchus
NTZJuketsu
Bacchus
3,871
418
0
1,244
13,650
10,499
0
4,019
9,396
19,488
0
W
4,790
2,174
334
4,389
13,872
10,878
178
2,036
11,680
33,419
0
L
Charybdis
Retonomized
Charybdis
10,027
4,757
0
3,671
8,173
3,583
924
828
7,297
0
75,680
L
Janus
Tru3Kakku
Janus
6,617
176
0
435
9,828
4,126
0
3,209
6,179
67,366
0
W
Bellona
stinkywomp
Bellona
12,744
4,170
0
3,806
15,218
16,468
29
1,770
13,334
0
81,376
L
Thor
4,266
1,145
0
6,345
13,923
5,890
0
1,131
12,602
0
64,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
45,219
462
Minions Killed
502
0
Camps Cleared
0
1,572,306
Distance Traveled
1,616,487
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,563
473
70
4
0
342,994
0
W
Morgan Le Fay
8,848
553
88
6
0
274,697
0
W
Chiron
8,319
520
122
8
0
314,949
0
W
Osiris
9,333
583
110
7
0
398,238
0
L
Bacchus
6,228
389
33
2
0
262,997
0
W
Atlas
8,593
537
47
3
0
311,119
0
L
Charybdis
8,001
500
123
8
0
286,827
0
L
Janus
8,520
533
137
9
0
318,465
1
W
Bellona
10,126
633
135
8
0
317,484
2
L
Thor
7,373
461
99
6
0
361,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role