Player Matchup

The Morrigan
The Morrigan
Diamond IV
LGNZDaNi
The Morrigan
Diamond IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 118L
2,158 MMR
Party 2
Osiris
Osiris
Masters
TheGreenZombie
Osiris
Masters
Level 125
God Stats
2W - 1L
1,878 SR
Queue Stats
115W - 91L
2,697 MMR
Party 3
Jing Wei
Jing Wei
Masters
TheRedZombie
Jing Wei
Masters
Level 119
God Stats
13W - 9L
1,697 SR
Queue Stats
185W - 155L
2,715 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond IV
ZackFair014
Tsukuyomi
Diamond IV
Level 149
God Stats
7W - 9L
1,523 SR
Queue Stats
180W - 175L
2,145 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
telekton
Ne Zha
Diamond I
Level 160
God Stats
6W - 9L
1,582 SR
Queue Stats
210W - 197L
2,226 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,636 SR
2,388 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 180
1,538 SR
2,430 MMR
Ares
Ares
Diamond IV
OldPhillow
Ares
Diamond IV
Level 219
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
2,192 MMR
Party 1
Agni
Agni
Grandmaster
OtherTheAnother
Agni
Grandmaster
Level 188
God Stats
1W - 0L
1,299 SR
Queue Stats
97W - 47L
3,048 MMR
Solo
Bellona
Bellona
Masters
SilentFrag
Bellona
Masters
Level 129
God Stats
1W - 1L
2,058 SR
Queue Stats
96W - 47L
2,778 MMR
Solo
Camazotz
Camazotz
Diamond V
Vaizoku
Camazotz
Diamond V
Level 207
God Stats
1W - 1L
1,331 SR
Queue Stats
65W - 50L
2,010 MMR
Party 1
Hou Yi
Hou Yi
Masters
quiquevader
Hou Yi
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 185L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LGNZDaNi
The Morrigan
18
3 / 7 / 4
11,500
523
9,909
14,767
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 9 / 1
10,047
457
16,568
38,713
43,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
TheRedZombie
Jing Wei
20
5 / 3 / 4
12,874
585
15,562
17,266
8,915
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
ZackFair014
Tsukuyomi
17
5 / 7 / 4
10,365
471
16,195
25,717
11,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
telekton
Ne Zha
15
3 / 6 / 8
10,237
465
9,576
22,548
24,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FenrirAh Muzen CabHeimdallrOdinMaman Brigitte

VS

Bans
NeithSun WukongThorAo KuangSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
11,892
541
9,467
21,406
29,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 1 / 10
14,128
642
28,594
14,067
9,424
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bellona
SilentFrag
Bellona
20
10 / 4 / 9
14,461
657
30,694
33,769
37,230
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
Vaizoku
Camazotz
20
1 / 4 / 11
11,883
540
12,361
24,294
11,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
7 / 5 / 6
13,558
616
13,061
17,211
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
16
Kills
32
32
Deaths
16
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
LGNZDaNi
The Morrigan
3
7
4
0.71
W
3
2
15
5.25
W
11
1
10
16
W
Bellona
SilentFrag
Bellona
10
4
9
3.63
L
0
9
1
0.06
L
Jing Wei
TheRedZombie
Jing Wei
5
3
4
2.33
W
Camazotz
Vaizoku
Camazotz
1
4
11
1.63
L
Tsukuyomi
ZackFair014
Tsukuyomi
5
7
4
1
W
Hou Yi
7
5
6
2
L
Ne Zha
telekton
Ne Zha
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
94,177
119,011
Taken
110,747
94,757
Mitigated
95,540
32,179
Healing
48,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
LGNZDaNi
The Morrigan
9,909
1,350
0
1,660
14,767
5,812
0
7,275
6,956
82,896
0
W
9,467
1,114
0
3,216
21,406
29,070
686
1,380
19,875
34,320
0
W
28,594
3,439
0
5,294
14,067
9,424
573
2,828
10,647
129,968
1,411
W
Bellona
SilentFrag
Bellona
30,694
13,138
0
21,554
33,769
37,230
491
3,467
30,068
0
127,414
L
16,568
6,784
0
15,297
38,713
43,737
0
8,873
29,557
485
87,550
L
Jing Wei
TheRedZombie
Jing Wei
15,562
12,650
0
4,199
17,266
8,915
293
7,100
9,978
0
133,758
W
Camazotz
Vaizoku
Camazotz
12,361
3,084
0
12,890
24,294
11,174
6,431
1,389
22,775
0
104,311
L
Tsukuyomi
ZackFair014
Tsukuyomi
16,195
3,270
0
7,533
25,717
11,684
0
9,314
15,994
0
81,783
W
Hou Yi
13,061
7,883
0
5,711
17,211
8,642
8,034
489
16,690
0
124,830
L
Ne Zha
telekton
Ne Zha
9,576
2,236
0
3,490
22,548
24,609
0
4,701
17,743
146
39,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
65,922
664
Minions Killed
709
0
Camps Cleared
0
2,073,865
Distance Traveled
2,248,415
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,500
523
159
7
0
379,765
0
W
Ares
11,892
541
26
1
0
465,496
4
W
Agni
14,128
642
187
9
0
496,181
1
W
Bellona
14,461
657
162
7
0
427,441
0
L
Osiris
10,047
457
131
6
0
386,110
0
L
Jing Wei
12,874
585
231
11
0
406,292
2
W
Camazotz
11,883
540
147
7
0
477,320
0
L
Tsukuyomi
10,365
471
103
5
0
457,224
0
W
Hou Yi
13,558
616
187
9
0
381,977
2
L
Ne Zha
10,237
465
40
2
0
444,474
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role