Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jotace-12
Cthulhu
Level 65
God Stats
0W - 2L
1,364 SR
Queue Stats
16W - 23L
1,354 Elo+
Party 1
Skadi
Skadi
jag_jorge
Skadi
Level 100
God Stats
1W - 4L
1,710 SR
Queue Stats
8W - 14L
1,309 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,388 Elo+

VS

Team Averages
Level 102
1,671 SR
1,386 Elo+
Da Ji
Da Ji
Ignorance3405
Da Ji
Level 129
God Stats
120W - 108L
1,488 SR
Queue Stats
262W - 268L
1,400 Elo+
Party 2
Ganesha
Ganesha
ScottishRat2
Ganesha
Level 109
God Stats
24W - 14L
1,625 SR
Queue Stats
225W - 245L
1,382 Elo+
Party 2
Yu Huang
Yu Huang
WisdomStrike
Yu Huang
Level 69
God Stats
12W - 8L
1,898 SR
Queue Stats
136W - 144L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 3 / 2
7,682
768
5,436
8,359
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Jotace-12
Cthulhu
12
2 / 1 / 4
7,408
741
6,186
9,244
6,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
jag_jorge
Skadi
12
3 / 1 / 3
7,569
757
7,979
7,292
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,662
766
5,911
10,280
4,901
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ganesha
ScottishRat2
Ganesha
11
0 / 1 / 4
7,031
703
6,130
6,562
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
WisdomStrike
Yu Huang
13
3 / 4 / 1
8,117
812
7,575
10,012
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
5
5
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
2
1.67
W
2
4
1
0.63
L
Cthulhu
Jotace-12
Cthulhu
2
1
4
4
W
Ganesha
ScottishRat2
Ganesha
0
1
4
2
W
Yu Huang
WisdomStrike
Yu Huang
3
4
1
0.88
L
Skadi
jag_jorge
Skadi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
19,616
24,895
Taken
26,854
13,031
Mitigated
15,150
3,501
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,436
682
0
1,083
8,359
4,265
0
4,212
3,742
19,743
1,152
W
5,911
1,259
0
0
10,280
4,901
0
3,102
7,168
0
15,395
L
Cthulhu
Jotace-12
Cthulhu
6,186
889
461
802
9,244
6,219
0
4,921
3,633
21,578
376
W
Ganesha
ScottishRat2
Ganesha
6,130
314
0
886
6,562
5,965
0
3,531
3,026
12,839
0
W
Yu Huang
WisdomStrike
Yu Huang
7,575
1,077
0
1,552
10,012
4,284
0
4,346
5,641
27,669
510
L
Skadi
jag_jorge
Skadi
7,979
2,559
0
1,155
7,292
2,547
0
2,852
4,074
0
28,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
22,810
99
Minions Killed
99
0
Camps Cleared
0
581,057
Distance Traveled
541,488
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,682
768
31
3
0
195,674
0
W
Da Ji
7,662
766
17
2
0
188,488
1
L
Cthulhu
7,408
741
20
2
0
206,139
0
W
Ganesha
7,031
703
10
1
0
181,416
0
W
Yu Huang
8,117
812
72
7
0
171,584
2
L
Skadi
7,569
757
48
5
0
179,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role