Player Matchup

Cthulhu
Cthulhu
Geminatee
Cthulhu
Level 157
God Stats
3W - 1L
1,905 SR
Queue Stats
72W - 87L
1,537 Elo+
Solo
Fenrir
Fenrir
Sheluvdoni
Fenrir
Level 103
God Stats
2W - 2L
1,809 SR
Queue Stats
26W - 21L
1,523 Elo+
Solo
Zeus
Zeus
Zord911
Zeus
Level 10
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Maman Brigitte
Maman Brigitte
dyvonh
Maman Brigitte
Level 158
God Stats
4W - 16L
1,266 SR
Queue Stats
157W - 156L
1,495 Elo+
Solo
Chiron
Chiron
rekyhn
Chiron
Level 155
God Stats
11W - 13L
1,512 SR
Queue Stats
219W - 235L
1,476 Elo+
Solo
Team Averages
Level 117
1,598 SR
1,511 Elo+

VS

Team Averages
Level 201
1,832 SR
1,897 Elo+
Apollo
Apollo
Donbe
Apollo
Level 155
God Stats
8W - 1L
1,976 SR
Queue Stats
145W - 17L
1,994 Elo+
Party 1
Anubis
Anubis
Tora36
Anubis
Level 174
God Stats
3W - 0L
1,630 SR
Queue Stats
157W - 33L
1,889 Elo+
Party 1
Aphrodite
Aphrodite
TurugaRen
Aphrodite
Level 302
God Stats
12W - 4L
1,828 SR
Queue Stats
180W - 48L
1,836 Elo+
Party 1
Gilgamesh
Gilgamesh
warotas
Gilgamesh
Level 177
God Stats
23W - 5L
1,820 SR
Queue Stats
168W - 42L
1,884 Elo+
Party 1
Khepri
Khepri
おてぃんぽみるくchan
Khepri
Level 196
God Stats
1W - 0L
1,905 SR
Queue Stats
168W - 31L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geminatee
Cthulhu
15
0 / 2 / 4
8,756
730
13,775
14,385
10,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
Sheluvdoni
Fenrir
13
0 / 3 / 5
7,902
659
5,955
13,570
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Zord911
Zeus
13
0 / 7 / 4
8,045
670
7,546
10,860
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
dyvonh
Maman Brigitte
15
2 / 2 / 3
8,563
714
5,474
10,288
7,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
rekyhn
Chiron
17
3 / 3 / 2
9,772
814
12,487
10,243
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Donbe
Apollo
19
4 / 0 / 9
10,948
912
17,530
11,772
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Tora36
Anubis
18
5 / 1 / 7
10,492
874
11,968
11,255
5,898
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
TurugaRen
Aphrodite
16
1 / 1 / 9
9,992
833
7,151
11,939
9,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gilgamesh
warotas
Gilgamesh
16
7 / 2 / 6
10,458
872
10,381
16,533
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 10
9,533
794
5,899
10,648
11,728
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
5
Kills
17
17
Deaths
5
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
Donbe
Apollo
4
0
9
8.5
L
Cthulhu
Geminatee
Cthulhu
0
2
4
1
L
Fenrir
Sheluvdoni
Fenrir
0
3
5
0.83
W
Anubis
Tora36
Anubis
5
1
7
8.5
W
Aphrodite
TurugaRen
Aphrodite
1
1
9
5.5
L
Zeus
Zord911
Zeus
0
7
4
0.29
L
Maman Brigitte
dyvonh
Maman Brigitte
2
2
3
1.75
L
Chiron
rekyhn
Chiron
3
3
2
1.33
W
Gilgamesh
warotas
Gilgamesh
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
52,929
59,346
Taken
62,147
37,444
Mitigated
46,318
8,556
Healing
29,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Donbe
Apollo
17,530
13,087
0
7,346
11,772
5,858
1,423
4,873
6,123
0
68,763
L
Cthulhu
Geminatee
Cthulhu
13,775
767
0
3,355
14,385
10,087
0
5,393
8,872
36,904
0
L
Fenrir
Sheluvdoni
Fenrir
5,955
273
0
559
13,570
11,592
0
5,556
7,827
0
8,378
W
Anubis
Tora36
Anubis
11,968
509
0
3,719
11,255
5,898
0
4,067
6,701
47,999
1,420
W
Aphrodite
TurugaRen
Aphrodite
7,151
59
6,285
8,137
11,939
9,553
0
5,718
5,242
28,360
0
L
Zeus
Zord911
Zeus
7,546
965
0
365
10,860
3,558
0
4,861
5,784
14,633
0
L
Maman Brigitte
dyvonh
Maman Brigitte
5,474
227
145
1,724
10,288
7,677
0
3,610
6,408
14,480
0
L
Chiron
rekyhn
Chiron
12,487
2,470
743
1,665
10,243
4,530
0
4,949
5,156
0
48,386
W
Gilgamesh
warotas
Gilgamesh
10,381
2,333
0
1,305
16,533
13,281
0
4,831
10,798
0
20,735
W
5,899
394
1,691
1,456
10,648
11,728
0
4,271
5,832
14,249
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
51,423
193
Minions Killed
305
0
Camps Cleared
0
1,196,055
Distance Traveled
1,331,278
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,948
912
123
10
0
261,653
0
L
Cthulhu
8,756
730
60
5
0
275,697
0
L
Fenrir
7,902
659
8
1
0
244,282
2
W
Anubis
10,492
874
87
7
0
272,076
1
W
Aphrodite
9,992
833
49
4
0
271,852
0
L
Zeus
8,045
670
23
2
0
186,992
0
L
Maman Brigitte
8,563
714
17
1
0
247,450
0
L
Chiron
9,772
814
85
7
0
241,634
0
W
Gilgamesh
10,458
872
25
2
0
277,076
0
W
Khepri
9,533
794
21
2
0
248,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role