Player Matchup

Khepri
Khepri
GBXJawZz
Khepri
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 187L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
LmfromItaly
Baron Samedi
Level 143
God Stats
29W - 23L
1,636 SR
Queue Stats
388W - 355L
1,526 Elo+
Solo
Anhur
Anhur
OwnerOfFemboys
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,554 Elo+
Party 2
Osiris
Osiris
TheTaaffenator
Osiris
Level 109
God Stats
8W - 6L
1,616 SR
Queue Stats
208W - 188L
1,505 Elo+
Solo
Pele
Pele
nISKA
Pele
Level 107
God Stats
11W - 4L
1,828 SR
Queue Stats
36W - 30L
1,612 Elo+
Solo
Team Averages
Level 110
1,616 SR
1,540 Elo+

VS

Team Averages
Level 119
1,580 SR
1,496 Elo+
Zeus
Zeus
AlloWingBowm21
Zeus
Level 119
God Stats
1W - 1L
1,605 SR
Queue Stats
124W - 121L
1,481 Elo+
Party 1
Thanatos
Thanatos
CholoCo96
Thanatos
Level 108
God Stats
19W - 15L
1,672 SR
Queue Stats
105W - 115L
1,441 Elo+
Party 1
Freya
Freya
aLexBegTse
Freya
Level 115
God Stats
2W - 1L
1,741 SR
Queue Stats
218W - 204L
1,520 Elo+
Solo
Surtr
Surtr
hmood17
Surtr
Level 124
God Stats
3W - 9L
1,322 SR
Queue Stats
117W - 94L
1,529 Elo+
Party 3
Ymir
Ymir
mans20
Ymir
Level 128
God Stats
6W - 6L
1,561 SR
Queue Stats
116W - 97L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GBXJawZz
Khepri
10
0 / 1 / 6
6,283
524
3,662
8,638
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Baron Samedi
LmfromItaly
Baron Samedi
14
3 / 1 / 4
7,940
662
6,079
6,958
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
2 / 1 / 1
7,000
583
7,987
7,651
3,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 0
8,768
731
8,338
12,060
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
nISKA
Pele
13
6 / 2 / 2
7,289
607
7,745
12,005
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,306
526
3,854
6,548
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
CholoCo96
Thanatos
12
3 / 4 / 0
6,449
537
5,770
13,506
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
11
1 / 3 / 1
6,249
521
9,679
10,047
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
hmood17
Surtr
12
0 / 2 / 0
6,297
525
5,599
11,632
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
mans20
Ymir
10
1 / 1 / 1
6,397
533
3,086
10,899
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thanatos
CholoCo96
Thanatos
3
4
0
0.75
W
Khepri
GBXJawZz
Khepri
0
1
6
3
W
Baron Samedi
LmfromItaly
Baron Samedi
3
1
4
5
W
2
1
1
2.5
W
2
0
0
2
L
Freya
1
3
1
0.5
L
Surtr
hmood17
Surtr
0
2
0
0
L
Ymir
mans20
Ymir
1
1
1
1.5
W
Pele
nISKA
Pele
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
27,988
47,312
Taken
52,632
27,755
Mitigated
26,751
21,563
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
531
0
500
6,548
2,111
0
2,535
3,557
49,342
373
L
Thanatos
CholoCo96
Thanatos
5,770
648
0
9,900
13,506
5,315
0
1,175
12,197
0
45,120
W
Khepri
GBXJawZz
Khepri
3,662
631
0
2,345
8,638
7,209
0
5,283
3,355
15,462
0
W
Baron Samedi
LmfromItaly
Baron Samedi
6,079
490
635
2,710
6,958
3,667
0
2,387
4,571
52,224
1,229
W
7,987
4,688
0
3,424
7,651
3,531
0
5,650
2,001
0
58,155
W
8,338
3,046
0
9,794
12,060
7,936
0
383
11,070
0
91,214
L
Freya
9,679
3,240
0
3,570
10,047
3,245
0
1,572
8,469
53,134
1,439
L
Surtr
hmood17
Surtr
5,599
2,667
0
4,595
11,632
8,148
0
0
11,632
1,894
46,011
L
Ymir
mans20
Ymir
3,086
1,298
0
2,109
10,899
7,932
0
3,668
7,057
25,530
0
W
Pele
nISKA
Pele
7,745
2,047
0
2,655
12,005
5,412
0
2,685
9,320
0
50,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
31,698
458
Minions Killed
370
0
Camps Cleared
0
1,293,874
Distance Traveled
1,201,783
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,306
526
101
8
0
229,400
4
L
Thanatos
6,449
537
74
6
0
273,237
0
W
Khepri
6,283
524
23
2
0
267,778
3
W
Baron Samedi
7,940
662
104
9
0
248,404
5
W
Anhur
7,000
583
99
8
0
250,915
1
W
Osiris
8,768
731
159
13
0
250,152
0
L
Freya
6,249
521
82
7
0
237,557
0
L
Surtr
6,297
525
88
7
0
218,602
2
L
Ymir
6,397
533
25
2
0
242,987
0
W
Pele
7,289
607
73
6
0
276,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role