Player Matchup

Achilles
Achilles
Sccoootttt
Achilles
Level 242
God Stats
5W - 3L
1,759 SR
Queue Stats
209W - 154L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
dacorr123
Cthulhu
Level 108
God Stats
2W - 1L
1,865 SR
Queue Stats
35W - 36L
1,506 Elo+
Solo
Skadi
Skadi
iPlomp
Skadi
Level 157
God Stats
2W - 2L
1,592 SR
Queue Stats
219W - 169L
1,562 Elo+
Party 2
Arachne
Arachne
lAdept
Arachne
Level 118
God Stats
8W - 6L
1,601 SR
Queue Stats
25W - 21L
1,520 Elo+
Solo
Vulcan
Vulcan
sesmic11
Vulcan
Level 153
God Stats
3W - 1L
1,593 SR
Queue Stats
379W - 351L
1,561 Elo+
Solo
Team Averages
Level 156
1,682 SR
1,555 Elo+

VS

Team Averages
Level 136
1,567 SR
1,561 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DiscoFerry
Erlang Shen
Level 169
God Stats
1W - 0L
1,516 SR
Queue Stats
31W - 38L
1,523 Elo+
Solo
Nut
Nut
Pomfrith
Nut
Level 160
God Stats
5W - 0L
1,875 SR
Queue Stats
89W - 57L
1,628 Elo+
Solo
Sobek
Sobek
Woody_YNWA
Sobek
Level 149
God Stats
1W - 0L
1,095 SR
Queue Stats
126W - 102L
1,564 Elo+
Solo
Osiris
Osiris
iVirussss
Osiris
Level 59
God Stats
4W - 0L
1,850 SR
Queue Stats
119W - 84L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sccoootttt
Achilles
9
1 / 1 / 1
5,756
523
4,584
10,360
7,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cthulhu
dacorr123
Cthulhu
10
0 / 3 / 0
5,804
528
4,226
9,591
8,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Skadi
iPlomp
Skadi
11
0 / 1 / 1
5,948
541
5,187
6,943
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
lAdept
Arachne
9
1 / 3 / 0
5,240
476
2,603
9,568
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
sesmic11
Vulcan
11
0 / 0 / 1
5,655
514
4,267
3,000
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 1
6,814
619
2,921
5,772
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
DiscoFerry
Erlang Shen
13
3 / 0 / 2
6,902
627
4,764
9,222
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 1 / 0
6,689
608
6,329
9,583
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
11
1 / 0 / 0
6,171
561
2,952
6,424
4,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
iVirussss
Osiris
13
2 / 0 / 3
7,718
702
8,545
10,907
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
8
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Erlang Shen
DiscoFerry
Erlang Shen
3
0
2
4
W
1
1
0
1
L
Achilles
Sccoootttt
Achilles
1
1
1
1.5
W
Sobek
1
0
0
1
L
Cthulhu
dacorr123
Cthulhu
0
3
0
0
L
Skadi
iPlomp
Skadi
0
1
1
0.5
W
Osiris
iVirussss
Osiris
2
0
3
3.5
L
Arachne
lAdept
Arachne
1
3
0
0.33
L
Vulcan
sesmic11
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
25,511
39,462
Taken
41,908
23,660
Mitigated
22,817
12,588
Healing
29,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,921
305
730
3,374
5,772
2,153
0
2,702
3,070
51,473
755
W
Erlang Shen
DiscoFerry
Erlang Shen
4,764
2,130
0
7,144
9,222
5,277
0
1,293
7,872
0
62,629
W
6,329
3,791
0
6,764
9,583
4,065
146
0
9,583
0
66,830
L
Achilles
Sccoootttt
Achilles
4,584
818
0
3,479
10,360
7,765
0
2,700
7,548
0
27,548
W
Sobek
2,952
88
0
3,566
6,424
4,993
0
652
5,772
18,614
879
L
Cthulhu
dacorr123
Cthulhu
4,226
348
0
3,039
9,591
8,866
0
0
9,591
37,438
0
L
Skadi
iPlomp
Skadi
5,187
1,899
0
1,145
6,943
2,378
0
663
6,280
0
56,173
W
Osiris
iVirussss
Osiris
8,545
2,903
0
8,081
10,907
6,329
15
3,294
7,016
0
67,991
L
Arachne
lAdept
Arachne
2,603
1,920
0
4,010
9,568
3,586
0
717
8,733
0
31,130
L
Vulcan
sesmic11
Vulcan
4,267
842
0
915
3,000
1,065
0
1,347
1,551
46,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
34,294
340
Minions Killed
483
0
Camps Cleared
0
1,196,299
Distance Traveled
1,239,347
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,814
619
123
11
0
256,879
2
W
Erlang Shen
6,902
627
100
9
0
276,081
0
W
Nut
6,689
608
109
10
0
206,533
2
L
Achilles
5,756
523
33
3
0
242,539
0
W
Sobek
6,171
561
43
4
0
263,300
1
L
Cthulhu
5,804
528
80
7
0
235,507
1
L
Skadi
5,948
541
90
8
0
225,151
1
W
Osiris
7,718
702
108
10
0
236,554
1
L
Arachne
5,240
476
61
6
0
244,042
0
L
Vulcan
5,655
514
76
7
0
249,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role