Player Matchup

Heimdallr
Heimdallr
Donbe
Heimdallr
Level 155
God Stats
20W - 0L
2,013 SR
Queue Stats
145W - 17L
1,990 Elo+
Party 1
Ganesha
Ganesha
Tora36
Ganesha
Level 174
God Stats
7W - 2L
1,718 SR
Queue Stats
157W - 33L
1,883 Elo+
Party 1
Aphrodite
Aphrodite
TurugaRen
Aphrodite
Level 302
God Stats
12W - 4L
1,794 SR
Queue Stats
180W - 48L
1,828 Elo+
Party 1
Gilgamesh
Gilgamesh
warotas
Gilgamesh
Level 177
God Stats
23W - 5L
1,805 SR
Queue Stats
168W - 42L
1,878 Elo+
Party 1
Zhong Kui
Zhong Kui
おてぃんぽみるくchan
Zhong Kui
Level 196
God Stats
8W - 0L
1,803 SR
Queue Stats
168W - 31L
1,873 Elo+
Party 1
Team Averages
Level 201
1,827 SR
1,890 Elo+

VS

Team Averages
Level 97
1,530 SR
1,407 Elo+
Surtr
Surtr
Geminatee
Surtr
Level 157
God Stats
1W - 2L
1,610 SR
Queue Stats
72W - 86L
1,543 Elo+
Solo
Agni
Agni
HaTaTa_Ahomty
Agni
Level 147
God Stats
0W - 1L
1,720 SR
Queue Stats
11W - 16L
1,396 Elo+
Party 2
Xing Tian
Xing Tian
hanaaaaaaaaaaaaO
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,323 Elo+
Party 2
Apollo
Apollo
teemo_ver2012
Apollo
Level 97
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 2
Amaterasu
Amaterasu
屁儿插爽大宝剑事务所的律师
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Donbe
Heimdallr
16
1 / 0 / 5
8,909
810
15,173
8,354
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Tora36
Ganesha
15
0 / 1 / 8
8,096
736
7,995
12,581
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
TurugaRen
Aphrodite
16
3 / 0 / 4
9,714
883
7,884
9,208
7,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
warotas
Gilgamesh
15
2 / 1 / 7
8,489
772
10,159
13,763
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 3
9,324
848
10,551
13,463
12,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Geminatee
Surtr
13
1 / 4 / 1
7,854
714
6,829
17,194
17,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
0 / 2 / 5
7,934
721
14,919
7,471
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xing Tian
14
1 / 2 / 1
7,601
691
4,511
11,638
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 0 / 2
8,097
736
9,714
7,849
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 2
9,205
837
8,656
16,487
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
9
Kills
5
5
Deaths
9
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Donbe
Heimdallr
1
0
5
3.5
L
Surtr
Geminatee
Surtr
1
4
1
0.38
L
0
2
5
1.25
W
Ganesha
Tora36
Ganesha
0
1
8
4
W
Aphrodite
TurugaRen
Aphrodite
3
0
4
5
L
Xing Tian
1
2
1
0.75
L
1
0
2
2
W
Gilgamesh
warotas
Gilgamesh
2
1
7
5.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
44,629
57,369
Taken
60,639
47,996
Mitigated
50,549
22,978
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Donbe
Heimdallr
15,173
9,220
0
3,503
8,354
4,584
2,384
2,045
6,076
0
56,825
L
Surtr
Geminatee
Surtr
6,829
1,928
0
3,958
17,194
17,272
0
6,616
9,891
881
16,424
L
14,919
807
0
1,205
7,471
3,183
0
3,997
3,422
31,600
568
W
Ganesha
Tora36
Ganesha
7,995
444
0
808
12,581
11,043
31
5,282
6,899
19,339
857
W
Aphrodite
TurugaRen
Aphrodite
7,884
124
5,426
7,514
9,208
7,628
0
3,514
5,321
24,115
0
L
Xing Tian
4,511
249
0
486
11,638
11,862
0
4,647
6,667
9,842
443
L
9,714
5,975
0
2,010
7,849
3,405
129
3,340
4,285
0
28,490
W
Gilgamesh
warotas
Gilgamesh
10,159
1,998
0
2,784
13,763
11,791
1,106
4,456
8,858
0
19,887
W
10,551
3,233
0
2,943
13,463
12,950
626
3,585
9,404
41,518
568
L
8,656
3,465
0
5,099
16,487
14,827
0
6,609
9,544
0
40,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
40,691
261
Minions Killed
207
0
Camps Cleared
0
1,264,387
Distance Traveled
1,178,888
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,909
810
103
9
0
256,512
0
L
Surtr
7,854
714
28
3
0
239,834
0
L
Agni
7,934
721
39
4
0
220,656
0
W
Ganesha
8,096
736
4
0
0
256,255
2
W
Aphrodite
9,714
883
44
4
0
261,729
0
L
Xing Tian
7,601
691
12
1
0
209,285
0
L
Apollo
8,097
736
42
4
0
238,545
4
W
Gilgamesh
8,489
772
32
3
0
272,045
0
W
Zhong Kui
9,324
848
78
7
0
217,846
0
L
Amaterasu
9,205
837
86
8
0
270,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role