Player Matchup

Erlang Shen
Erlang Shen
AmanitaCaesarea
Erlang Shen
Level 34
God Stats
0W - 4L
1,180 SR
Queue Stats
8W - 13L
1,358 Elo+
Party 3
Yemoja
Yemoja
Ausent
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,321 Elo+
Party 3
Tyr
Tyr
Mohveli
Tyr
Level 64
God Stats
1W - 4L
1,287 SR
Queue Stats
130W - 110L
1,450 Elo+
Solo
Nut
Nut
lHatakeI
Nut
Level 29
God Stats
4W - 6L
1,488 SR
Queue Stats
48W - 39L
1,603 Elo+
Party 2
Zeus
Zeus
o_Kozuki_o
Zeus
Level 144
God Stats
10W - 8L
1,771 SR
Queue Stats
56W - 54L
1,541 Elo+
Party 2
Team Averages
Level 63
1,445 SR
1,454 Elo+

VS

Team Averages
Level 121
1,629 SR
1,524 Elo+
Fenrir
Fenrir
Damura
Fenrir
Level 157
God Stats
1W - 0L
1,638 SR
Queue Stats
11W - 7L
1,518 Elo+
Party 1
Athena
Athena
Hortu
Athena
Level 154
God Stats
2W - 0L
1,936 SR
Queue Stats
12W - 9L
1,518 Elo+
Party 1
Osiris
Osiris
METALFIST
Osiris
Level 82
God Stats
30W - 20L
1,606 SR
Queue Stats
101W - 75L
1,566 Elo+
Solo
Charybdis
Charybdis
Srfalas
Charybdis
Level 129
God Stats
5W - 3L
1,507 SR
Queue Stats
74W - 68L
1,479 Elo+
Solo
Ra
Ra
TipoInquietante
Ra
Level 83
God Stats
8W - 7L
1,457 SR
Queue Stats
218W - 192L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmanitaCaesarea
Erlang Shen
14
2 / 7 / 4
9,107
479
11,345
22,831
11,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Ausent
Yemoja
14
3 / 5 / 4
9,479
499
7,016
17,997
13,215
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tyr
15
4 / 3 / 0
8,966
472
7,284
16,039
10,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

19
3 / 4 / 2
11,080
583
13,629
15,498
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 3
9,094
479
14,100
11,572
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damura
Fenrir
18
9 / 1 / 8
11,094
584
18,907
24,541
13,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Hortu
Athena
15
1 / 3 / 15
10,103
532
9,982
20,336
25,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
METALFIST
Osiris
17
10 / 3 / 7
12,001
632
16,282
23,769
27,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Srfalas
Charybdis
18
3 / 1 / 5
10,850
571
9,799
15,612
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
2 / 4 / 10
10,266
540
9,544
13,856
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
12
Kills
25
25
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AmanitaCaesarea
Erlang Shen
2
7
4
0.57
L
Yemoja
Ausent
Yemoja
3
5
4
1
W
Fenrir
Damura
Fenrir
9
1
8
13
W
Athena
Hortu
Athena
1
3
15
2.83
W
Osiris
METALFIST
Osiris
10
3
7
4.5
L
Tyr
4
3
0
1.33
W
Charybdis
Srfalas
Charybdis
3
1
5
5.5
W
2
4
10
1.75
L
3
4
2
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,374
Damage
64,514
83,937
Taken
98,114
45,683
Mitigated
80,366
25,132
Healing
38,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AmanitaCaesarea
Erlang Shen
11,345
5,893
0
7,568
22,831
11,329
0
2,865
19,197
0
52,149
L
Yemoja
Ausent
Yemoja
7,016
1,819
3,703
4,195
17,997
13,215
0
7,485
10,407
22,325
0
W
Fenrir
Damura
Fenrir
18,907
6,670
0
8,543
24,541
13,888
1,563
4,942
19,599
0
112,240
W
Athena
Hortu
Athena
9,982
3,739
338
2,466
20,336
25,597
485
6,334
14,002
37,681
429
W
Osiris
METALFIST
Osiris
16,282
5,847
0
10,944
23,769
27,245
2,059
3,605
20,164
0
93,712
L
Tyr
7,284
1,619
0
3,032
16,039
10,013
0
4,332
11,550
0
61,907
W
Charybdis
Srfalas
Charybdis
9,799
5,000
0
6,743
15,612
6,702
1,724
1,545
14,067
0
101,099
W
9,544
615
3,687
5,475
13,856
6,934
675
5,648
8,208
78,060
36
L
13,629
8,335
0
4,698
15,498
6,408
2,174
1,313
14,136
0
104,985
L
14,100
1,071
0
1,936
11,572
4,718
0
3,328
8,144
73,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
54,314
450
Minions Killed
582
0
Camps Cleared
0
1,689,640
Distance Traveled
1,859,438
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,107
479
70
4
0
366,574
5
L
Yemoja
9,479
499
23
1
0
314,869
1
W
Fenrir
11,094
584
136
7
0
441,266
0
W
Athena
10,103
532
46
2
0
382,121
0
W
Osiris
12,001
632
111
6
0
318,711
4
L
Tyr
8,966
472
78
4
0
400,483
0
W
Charybdis
10,850
571
161
8
0
341,889
1
W
Ra
10,266
540
128
7
0
375,451
6
L
Nut
11,080
583
148
8
0
320,118
4
L
Zeus
9,094
479
131
7
0
287,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role