Player Matchup

Charybdis
Charybdis
Diamond I
 
Charybdis
Diamond I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Grandmaster
Adapting
Osiris
Grandmaster
Level 228
God Stats
1W - 1L
1,823 SR
Queue Stats
549W - 463L
3,311 MMR
Solo
Discordia
Discordia
Masters
PrettyPriMe
Discordia
Masters
Level 274
God Stats
12W - 6L
1,787 SR
Queue Stats
257W - 228L
2,586 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Replair
Erlang Shen
Diamond I
Level 156
God Stats
1W - 2L
1,552 SR
Queue Stats
73W - 53L
2,472 MMR
Solo
Sylvanus
Sylvanus
Masters
SexyKhepri
Sylvanus
Masters
Level 125
God Stats
1W - 1L
1,766 SR
Queue Stats
152W - 132L
2,490 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 184
1,686 SR
2,472 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 188
1,653 SR
2,688 MMR
Ne Zha
Ne Zha
Grandmaster
Duck3y
Ne Zha
Grandmaster
Level 232
God Stats
9W - 4L
1,665 SR
Queue Stats
162W - 142L
2,962 MMR
Solo
Nut
Nut
Masters
Kitington
Nut
Masters
Level 196
God Stats
6W - 5L
1,549 SR
Queue Stats
215W - 192L
2,461 MMR
Solo
Mulan
Mulan
Diamond II
RyYBaCK
Mulan
Diamond II
Level 238
God Stats
1W - 1L
1,516 SR
Queue Stats
183W - 167L
2,376 MMR
Solo
Scylla
Scylla
Grandmaster
Sachiburidana
Scylla
Grandmaster
Level 71
God Stats
11W - 5L
1,707 SR
Queue Stats
120W - 65L
3,280 MMR
Solo
Atlas
Atlas
Diamond I
semsos
Atlas
Diamond I
Level 204
God Stats
1W - 0L
1,826 SR
Queue Stats
72W - 44L
2,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 2 / 0
7,306
522
9,743
10,401
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
Adapting
Osiris
14
3 / 2 / 2
7,696
550
6,908
14,727
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
PrettyPriMe
Discordia
15
1 / 4 / 1
7,940
567
5,806
8,376
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Replair
Erlang Shen
14
2 / 3 / 3
8,896
635
11,654
18,382
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
SexyKhepri
Sylvanus
11
0 / 4 / 2
6,429
459
3,128
12,429
7,761
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SobekNeith

VS

Bans
AphroditeXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Duck3y
Ne Zha
15
2 / 3 / 7
7,905
565
6,003
11,013
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 0 / 3
9,257
661
14,172
15,317
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
RyYBaCK
Mulan
15
3 / 3 / 1
8,836
631
10,103
15,332
13,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 4
8,939
639
7,692
5,203
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
semsos
Atlas
12
0 / 0 / 7
7,160
511
4,814
8,371
8,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Osiris
Adapting
Osiris
3
2
2
2
W
Ne Zha
Duck3y
Ne Zha
2
3
7
1.83
W
5
0
3
6.5
L
Discordia
PrettyPriMe
Discordia
1
4
1
0.38
L
Erlang Shen
Replair
Erlang Shen
2
3
3
1.17
W
Mulan
RyYBaCK
Mulan
3
3
1
1.17
W
5
1
4
7
L
Sylvanus
SexyKhepri
Sylvanus
0
4
2
0.25
W
Atlas
semsos
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
42,784
64,315
Taken
55,236
30,960
Mitigated
36,980
29,681
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,743
6,069
0
5,267
10,401
3,614
0
1,428
8,973
0
73,099
L
Osiris
Adapting
Osiris
6,908
3,211
0
7,948
14,727
7,898
0
2,487
12,162
0
69,832
W
Ne Zha
Duck3y
Ne Zha
6,003
2,244
0
2,210
11,013
5,497
0
2,541
8,222
0
66,253
W
14,172
9,959
0
11,432
15,317
7,736
485
1,476
13,805
0
101,716
L
Discordia
PrettyPriMe
Discordia
5,806
89
0
1,316
8,376
2,785
0
1,884
6,384
66,754
747
L
Erlang Shen
Replair
Erlang Shen
11,654
7,266
0
9,875
18,382
8,902
0
1,365
16,956
0
67,084
W
Mulan
RyYBaCK
Mulan
10,103
2,210
0
8,739
15,332
13,367
0
191
15,101
0
61,952
W
7,692
1,377
0
1,358
5,203
2,289
198
1,919
2,914
78,413
0
L
Sylvanus
SexyKhepri
Sylvanus
3,128
847
1,637
3,638
12,429
7,761
0
5,353
6,835
13,714
1,121
W
Atlas
semsos
Atlas
4,814
1,742
0
1,548
8,371
8,091
0
1,727
6,452
19,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
42,097
490
Minions Killed
519
0
Camps Cleared
0
1,379,455
Distance Traveled
1,512,332
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,306
522
127
9
0
225,035
4
L
Osiris
7,696
550
95
7
0
349,579
2
W
Ne Zha
7,905
565
77
6
0
344,499
0
W
Nut
9,257
661
141
10
0
296,195
2
L
Discordia
7,940
567
143
10
0
255,548
2
L
Erlang Shen
8,896
635
111
8
0
297,131
2
W
Mulan
8,836
631
102
7
0
294,138
2
W
Scylla
8,939
639
167
12
0
272,189
2
L
Sylvanus
6,429
459
14
1
0
252,162
3
W
Atlas
7,160
511
32
2
0
305,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role