Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Samwich48935
Surtr
Level 86
God Stats
66W - 68L
1,516 SR
Queue Stats
182W - 215L
1,454 Elo+
Party 2
Neith
Neith
The-Moinux
Neith
Level 126
God Stats
37W - 27L
1,634 SR
Queue Stats
110W - 108L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Thundershock658
Cliodhna
Level 103
God Stats
10W - 5L
1,919 SR
Queue Stats
121W - 151L
1,501 Elo+
Party 2
Zeus
Zeus
pyroz786
Zeus
Level 62
God Stats
78W - 70L
1,609 SR
Queue Stats
163W - 199L
1,461 Elo+
Party 2
Team Averages
Level 96
1,636 SR
1,483 Elo+

VS

Team Averages
Level 79
1,545 SR
1,524 Elo+
Atlas
Atlas
 
Atlas
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JvstSnusgott
Tsukuyomi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,500 Elo+
Party 1
Tiamat
Tiamat
TTVSCAR6811
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,542 Elo+
Solo
Anhur
Anhur
Xy-Joker97-Yx
Anhur
Level 147
God Stats
14W - 18L
1,460 SR
Queue Stats
290W - 279L
1,509 Elo+
Solo
Surtr
Surtr
nomekianer
Surtr
Level 107
God Stats
1W - 1L
1,764 SR
Queue Stats
166W - 166L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 2
5,716
572
4,239
4,643
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
2 / 3 / 0
6,428
643
5,411
8,843
5,907
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
11
1 / 0 / 0
6,167
617
1,512
2,110
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
11
0 / 0 / 2
5,431
543
1,816
6,514
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
11
2 / 0 / 0
6,376
638
2,173
1,777
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 0
4,588
459
1,143
4,999
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
JvstSnusgott
Tsukuyomi
6
0 / 3 / 0
4,170
417
1,367
5,604
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
0 / 1 / 0
5,262
526
1,022
5,106
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 0 / 0
4,654
465
284
5,448
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
12
3 / 2 / 0
6,747
675
5,644
9,654
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
3
3
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
Atlas
 
Atlas
0
2
0
0
L
Tsukuyomi
JvstSnusgott
Tsukuyomi
0
3
0
0
W
2
3
0
0.67
L
Tiamat
0
1
0
0
W
Neith
1
0
0
1
W
Cliodhna
0
0
2
1
L
0
0
0
0
L
Surtr
3
2
0
1.5
W
Zeus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
9,460
23,887
Taken
30,811
12,694
Mitigated
13,778
12,238
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,239
777
0
1,976
4,643
3,245
261
1,185
3,458
22,225
897
L
Atlas
 
Atlas
1,143
669
0
220
4,999
2,839
0
1,247
3,752
9,449
0
L
Tsukuyomi
JvstSnusgott
Tsukuyomi
1,367
381
0
1,812
5,604
1,838
0
2,536
3,068
0
13,220
W
5,411
2,218
0
3,230
8,843
5,907
0
378
8,465
1,975
43,482
L
Tiamat
1,022
133
0
1,518
5,106
2,247
0
2,131
2,975
33,648
0
W
Neith
1,512
962
0
1,154
2,110
767
86
228
1,882
0
52,775
W
Cliodhna
1,816
181
0
5,378
6,514
2,257
0
439
6,075
0
47,533
L
284
107
0
2,310
5,448
1,861
0
498
4,950
0
30,021
L
Surtr
5,644
2,239
0
3,342
9,654
4,993
0
614
9,040
555
52,957
W
Zeus
2,173
0
0
500
1,777
518
0
519
1,258
45,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
25,421
393
Minions Killed
276
0
Camps Cleared
0
1,014,489
Distance Traveled
892,064
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,716
572
41
4
0
201,418
0
L
Atlas
4,588
459
15
2
0
113,502
0
L
Tsukuyomi
4,170
417
32
3
0
231,803
0
W
Surtr
6,428
643
89
9
0
189,511
0
L
Tiamat
5,262
526
70
7
0
200,473
1
W
Neith
6,167
617
83
8
0
176,877
0
W
Cliodhna
5,431
543
79
8
0
260,492
1
L
Anhur
4,654
465
55
6
0
176,614
0
L
Surtr
6,747
675
104
10
0
169,672
0
W
Zeus
6,376
638
101
10
0
186,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role