Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Merry_Butcher
Chiron
Level 33
God Stats
2W - 3L
1,424 SR
Queue Stats
12W - 16L
1,204 Elo+
Solo
Mulan
Mulan
Pitus-11
Mulan
Level 46
God Stats
23W - 25L
1,519 SR
Queue Stats
133W - 125L
1,469 Elo+
Solo
Ra
Ra
SrMawi
Ra
Level 46
God Stats
4W - 1L
1,843 SR
Queue Stats
34W - 34L
1,443 Elo+
Solo
Yemoja
Yemoja
maedhrian
Yemoja
Level 65
God Stats
3W - 1L
1,698 SR
Queue Stats
27W - 36L
1,418 Elo+
Solo
Team Averages
Level 56
1,597 SR
1,407 Elo+

VS

Team Averages
Level 52
1,562 SR
1,332 Elo+
Cthulhu
Cthulhu
Draq0n
Cthulhu
Level 55
God Stats
10W - 8L
1,611 SR
Queue Stats
89W - 110L
1,497 Elo+
Solo
Izanami
Izanami
Namesiisx23
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 1
Charon
Charon
Rille_Vanille
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 1
Nu Wa
Nu Wa
SuperLoguer12
Nu Wa
Level 79
God Stats
16W - 13L
1,681 SR
Queue Stats
31W - 43L
1,518 Elo+
Solo
Lancelot
Lancelot
pilouyojo
Lancelot
Level 53
God Stats
18W - 14L
1,517 SR
Queue Stats
83W - 84L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 1 / 2
7,256
605
5,350
11,668
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,572
464
3,744
6,819
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Pitus-11
Mulan
12
2 / 2 / 2
7,183
599
5,310
9,345
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ra
13
1 / 3 / 1
7,470
623
5,381
6,774
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
maedhrian
Yemoja
10
0 / 0 / 1
6,154
513
2,512
6,368
3,591
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draq0n
Cthulhu
5
2 / 1 / 0
4,988
416
2,125
3,324
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Izanami
Namesiisx23
Izanami
9
0 / 1 / 2
4,845
404
4,580
5,772
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 1 / 2
5,549
462
2,471
5,738
4,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
0 / 2 / 4
6,218
518
4,367
7,407
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lancelot
pilouyojo
Lancelot
14
6 / 2 / 0
7,089
591
8,600
11,332
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
8
8
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
2
5
L
Cthulhu
Draq0n
Cthulhu
2
1
0
2
W
0
2
1
0.25
L
Izanami
Namesiisx23
Izanami
0
1
2
1
W
Mulan
Pitus-11
Mulan
2
2
2
1.5
L
0
1
2
1
W
Ra
1
3
1
0.5
L
0
2
4
1
W
Yemoja
maedhrian
Yemoja
0
0
1
0.5
L
Lancelot
pilouyojo
Lancelot
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
22,143
40,974
Taken
33,573
19,068
Mitigated
15,643
21,973
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,350
1,201
0
9,895
11,668
4,367
0
1,570
10,014
0
39,138
L
Cthulhu
Draq0n
Cthulhu
2,125
252
0
930
3,324
1,790
0
0
3,122
11,719
226
W
3,744
412
283
1,244
6,819
2,274
686
1,634
5,185
0
40,070
L
Izanami
Namesiisx23
Izanami
4,580
2,497
0
659
5,772
1,886
0
1,399
4,373
0
31,044
W
Mulan
Pitus-11
Mulan
5,310
894
0
3,348
9,345
6,067
522
1,626
7,481
287
55,163
L
2,471
429
0
1,103
5,738
4,320
0
1,200
4,444
16,080
0
W
Ra
5,381
706
324
2,376
6,774
2,769
139
2,482
4,292
65,546
2,698
L
4,367
1,380
9
2,082
7,407
2,371
0
3,279
4,017
45,716
2,152
W
Yemoja
maedhrian
Yemoja
2,512
256
2,129
2,374
6,368
3,591
214
1,267
5,101
17,714
0
L
Lancelot
pilouyojo
Lancelot
8,600
1,829
0
5,444
11,332
5,276
0
1,934
9,261
0
64,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
28,689
382
Minions Killed
295
0
Camps Cleared
0
1,110,812
Distance Traveled
994,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,256
605
73
6
0
263,167
0
L
Cthulhu
4,988
416
27
2
0
63,280
0
W
Chiron
5,572
464
76
6
0
199,746
0
L
Izanami
4,845
404
56
5
0
216,877
0
W
Mulan
7,183
599
85
7
0
209,507
0
L
Charon
5,549
462
23
2
0
229,762
0
W
Ra
7,470
623
133
11
0
226,420
0
L
Nu Wa
6,218
518
85
7
0
218,696
3
W
Yemoja
6,154
513
15
1
0
211,972
3
L
Lancelot
7,089
591
104
9
0
265,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role