Player Matchup

Chaac
Chaac
ASHSTARR
Chaac
Level 95
God Stats
101W - 100L
1,590 SR
Queue Stats
101W - 100L
1,543 Elo+
Solo
Arachne
Arachne
Delithor
Arachne
Level 97
God Stats
32W - 26L
1,689 SR
Queue Stats
393W - 374L
1,589 Elo+
Solo
Bake Kujira
Bake Kujira
majkstark
Bake Kujira
Level 55
God Stats
2W - 3L
1,423 SR
Queue Stats
30W - 34L
1,386 Elo+
Solo
Team Averages
Level 82
1,567 SR
1,506 Elo+

VS

Team Averages
Level 120
1,711 SR
1,536 Elo+
Hercules
Hercules
PepsiOnSale
Hercules
Level 158
God Stats
5W - 1L
1,886 SR
Queue Stats
78W - 73L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
SmoothRat69
Hou Yi
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 56L
1,561 Elo+
Party 1
Chang'e
Chang'e
TerrificVeil345
Chang'e
Level 84
God Stats
4W - 3L
1,746 SR
Queue Stats
70W - 69L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
15
1 / 4 / 3
9,183
656
7,371
15,684
18,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Delithor
Arachne
13
2 / 4 / 2
9,440
674
7,833
13,586
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bake Kujira
majkstark
Bake Kujira
14
1 / 5 / 3
8,883
635
7,541
16,327
19,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PepsiOnSale
Hercules
16
3 / 2 / 10
10,536
753
11,007
15,227
16,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
17
9 / 0 / 4
11,918
851
14,060
4,794
2,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 10
9,839
703
8,271
9,460
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASHSTARR
Chaac
1
4
3
0.63
L
Arachne
Delithor
Arachne
2
4
2
0.75
W
Hercules
PepsiOnSale
Hercules
3
2
10
4
W
Hou Yi
9
0
4
11
W
1
2
10
3
L
Bake Kujira
majkstark
Bake Kujira
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
33,338
45,597
Taken
29,481
45,771
Mitigated
23,264
8,353
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASHSTARR
Chaac
7,371
553
445
2,977
15,684
18,824
0
3,372
12,265
0
38,576
L
Arachne
Delithor
Arachne
7,833
5,069
0
4,931
13,586
7,358
0
3,033
10,491
0
41,622
W
Hercules
PepsiOnSale
Hercules
11,007
2,727
0
2,919
15,227
16,843
117
4,864
9,979
3,122
34,559
W
Hou Yi
14,060
7,185
0
500
4,794
2,111
1,989
336
4,174
0
69,784
W
8,271
894
4,264
3,792
9,460
4,310
750
2,043
7,189
32,942
0
L
Bake Kujira
majkstark
Bake Kujira
7,541
3,223
0
0
16,327
19,589
0
4,031
12,229
23,832
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
32,293
157
Minions Killed
234
0
Camps Cleared
0
810,285
Distance Traveled
813,462
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,183
656
61
4
0
260,120
0
L
Arachne
9,440
674
50
4
0
284,308
2
W
Hercules
10,536
753
58
4
0
294,370
0
W
Hou Yi
11,918
851
102
7
0
249,312
0
W
Chang'e
9,839
703
74
5
0
269,780
0
L
Bake Kujira
8,883
635
46
3
0
265,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role