Player Matchup

Chang'e
Chang'e
CJW68325
Chang'e
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
IStealBuffss
Cliodhna
Level 170
God Stats
0W - 2L
1,313 SR
Queue Stats
22W - 21L
1,587 Elo+
Party 1
Maui
Maui
Ripptile
Maui
Level 147
God Stats
2W - 4L
1,374 SR
Queue Stats
39W - 48L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 179
God Stats
48W - 58L
1,546 SR
Queue Stats
208W - 232L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
stangbrandon02
Zhong Kui
Level 158
God Stats
2W - 1L
1,949 SR
Queue Stats
32W - 42L
1,511 Elo+
Party 1
Team Averages
Level 158
1,536 SR
1,513 Elo+

VS

Team Averages
Level 121
1,515 SR
1,580 Elo+
Rama
Rama
ImGreatOkay
Rama
Level 109
God Stats
5W - 5L
1,474 SR
Queue Stats
128W - 101L
1,557 Elo+
Solo
Thanatos
Thanatos
SteakANator
Thanatos
Level 47
God Stats
15W - 13L
1,992 SR
Queue Stats
76W - 67L
1,631 Elo+
Solo
Xing Tian
Xing Tian
blackitachi98
Xing Tian
Level 158
God Stats
1W - 2L
1,153 SR
Queue Stats
100W - 90L
1,545 Elo+
Solo
King Arthur
King Arthur
icerod
King Arthur
Level 149
God Stats
6W - 6L
1,534 SR
Queue Stats
73W - 61L
1,603 Elo+
Solo
Zeus
Zeus
ohGranzby
Zeus
Level 141
God Stats
8W - 13L
1,420 SR
Queue Stats
310W - 292L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CJW68325
Chang'e
10
0 / 6 / 2
6,078
405
3,838
11,076
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
IStealBuffss
Cliodhna
16
5 / 2 / 0
8,615
574
8,926
16,343
7,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
13
1 / 3 / 4
7,562
504
5,371
11,873
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
VaniszH
Danzaburou
14
0 / 3 / 1
8,171
545
6,823
9,559
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
stangbrandon02
Zhong Kui
13
0 / 3 / 2
7,858
524
8,581
11,086
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,557
637
10,260
10,492
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
SteakANator
Thanatos
15
5 / 1 / 3
8,106
540
7,176
10,649
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
blackitachi98
Xing Tian
13
3 / 0 / 5
7,956
530
6,518
14,273
13,227
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
icerod
King Arthur
16
0 / 0 / 8
8,990
599
8,025
12,811
9,764
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
14
3 / 5 / 4
8,553
570
10,633
9,957
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
17
17
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CJW68325
Chang'e
0
6
2
0.17
L
Cliodhna
IStealBuffss
Cliodhna
5
2
0
2.5
W
6
0
2
7
L
Maui
1
3
4
1
W
Thanatos
SteakANator
Thanatos
5
1
3
6.5
L
Danzaburou
VaniszH
Danzaburou
0
3
1
0.17
W
Xing Tian
blackitachi98
Xing Tian
3
0
5
5.5
W
King Arthur
icerod
King Arthur
0
0
8
4
W
Zeus
3
5
4
1
L
Zhong Kui
stangbrandon02
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
42,612
59,937
Taken
58,182
36,203
Mitigated
36,245
21,466
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CJW68325
Chang'e
3,838
658
439
1,770
11,076
3,823
0
5,435
5,263
31,716
0
L
Cliodhna
IStealBuffss
Cliodhna
8,926
1,908
0
8,153
16,343
7,792
0
6,213
9,896
0
82,517
W
10,260
7,775
0
7,370
10,492
4,341
85
411
10,081
0
90,341
L
Maui
5,371
1,008
147
1,830
11,873
11,634
0
3,628
8,151
25,205
1,531
W
Thanatos
SteakANator
Thanatos
7,176
1,594
0
12,199
10,649
4,586
0
1,348
9,301
0
54,941
L
Danzaburou
VaniszH
Danzaburou
6,823
3,170
0
3,605
9,559
4,196
0
433
9,098
0
77,214
W
Xing Tian
blackitachi98
Xing Tian
6,518
718
2,109
3,082
14,273
13,227
0
4,818
9,455
31,821
0
W
King Arthur
icerod
King Arthur
8,025
1,919
0
4,455
12,811
9,764
0
6,029
6,782
0
75,268
W
Zeus
10,633
2,130
0
575
9,957
4,327
0
3,491
6,466
59,047
1,812
L
Zhong Kui
stangbrandon02
Zhong Kui
8,581
2,927
0
5,522
11,086
8,758
0
483
10,563
62,085
10,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
43,162
491
Minions Killed
544
0
Camps Cleared
0
1,396,071
Distance Traveled
1,419,761
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,078
405
59
4
0
210,750
0
L
Cliodhna
8,615
574
134
9
0
365,695
0
W
Rama
9,557
637
145
10
0
262,681
0
L
Maui
7,562
504
35
2
0
299,679
3
W
Thanatos
8,106
540
91
6
0
339,777
0
L
Danzaburou
8,171
545
139
9
0
276,384
0
W
Xing Tian
7,956
530
43
3
0
306,396
4
W
King Arthur
8,990
599
139
9
0
286,866
0
W
Zeus
8,553
570
126
8
0
224,041
5
L
Zhong Kui
7,858
524
124
8
0
243,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role