Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Anggeel097
Skadi
Level 113
God Stats
2W - 0L
1,881 SR
Queue Stats
43W - 34L
1,499 Elo+
Solo
Ishtar
Ishtar
PhntomStlk3r
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,525 Elo+
Solo
Bellona
Bellona
WalkingTendency
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,383 Elo+
Solo
Geb
Geb
tha_t8ke0va
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 151L
1,442 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,470 Elo+

VS

Team Averages
Level 121
1,450 SR
1,437 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ATK PooCNpoo
Cabrakan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 28L
1,507 Elo+
Solo
Bake Kujira
Bake Kujira
Donnievitooo
Bake Kujira
Level 124
God Stats
3W - 4L
1,438 SR
Queue Stats
190W - 170L
1,472 Elo+
Party 1
Thanatos
Thanatos
Mr T Baggums
Thanatos
Level 115
God Stats
0W - 2L
1,310 SR
Queue Stats
71W - 92L
1,389 Elo+
Party 1
Sol
Sol
Young-_-Rab242
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 4 / 9
8,497
944
8,901
15,994
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
15
6 / 0 / 14
9,063
1,007
9,114
6,710
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
14
4 / 1 / 12
8,394
933
11,193
8,064
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 14
8,381
931
9,086
11,105
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 7
8,490
943
6,338
10,428
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 4 / 2
5,945
661
2,976
6,086
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ATK PooCNpoo
Cabrakan
12
0 / 6 / 4
6,368
708
4,942
11,883
16,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
Donnievitooo
Bake Kujira
14
2 / 2 / 6
7,341
816
6,918
13,447
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Mr T Baggums
Thanatos
15
7 / 3 / 2
8,603
956
8,472
9,734
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 7
6,723
747
12,555
10,260
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
21
Kills
11
11
Deaths
21
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
9
2.13
L
Ne Zha
 
Ne Zha
1
4
2
0.5
L
Cabrakan
ATK PooCNpoo
Cabrakan
0
6
4
0.33
W
Skadi
6
0
14
13
L
Bake Kujira
Donnievitooo
Bake Kujira
2
2
6
2.5
L
Thanatos
Mr T Baggums
Thanatos
7
3
2
2.67
W
Ishtar
4
1
12
10
W
3
4
14
2.5
L
1
6
7
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,632
Damage
35,863
52,301
Taken
51,410
42,359
Mitigated
41,749
15,983
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,901
782
773
3,362
15,994
15,014
26
3,509
12,447
18,789
0
L
Ne Zha
 
Ne Zha
2,976
250
0
337
6,086
3,115
0
1,658
4,387
0
7,257
L
Cabrakan
ATK PooCNpoo
Cabrakan
4,942
243
193
642
11,883
16,690
0
2,851
8,709
9,704
0
W
Skadi
9,114
3,376
438
1,320
6,710
3,328
1,355
4,060
2,528
0
25,655
L
Bake Kujira
Donnievitooo
Bake Kujira
6,918
1,861
364
4,960
13,447
11,855
0
4,603
8,670
10,650
0
L
Thanatos
Mr T Baggums
Thanatos
8,472
928
62
5,199
9,734
5,366
0
2,494
7,154
0
14,498
W
Ishtar
11,193
6,416
2,506
2,852
8,064
3,818
1,868
5,723
2,248
0
20,761
W
9,086
1,655
536
1,459
11,105
11,711
403
5,021
5,819
0
12,645
L
12,555
1,500
292
1,821
10,260
4,723
0
3,069
7,011
22,358
643
W
6,338
675
1,117
1,620
10,428
8,488
27
5,064
5,228
8,605
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
34,980
110
Minions Killed
67
0
Camps Cleared
0
814,371
Distance Traveled
679,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,497
944
19
2
0
166,478
0
L
Ne Zha
5,945
661
6
1
0
107,293
0
L
Cabrakan
6,368
708
6
1
0
148,375
0
W
Skadi
9,063
1,007
43
5
0
142,414
0
L
Bake Kujira
7,341
816
10
1
0
137,660
0
L
Thanatos
8,603
956
18
2
0
147,016
0
W
Ishtar
8,394
933
26
3
0
163,701
0
W
Bellona
8,381
931
18
2
0
179,748
0
L
Sol
6,723
747
27
3
0
139,416
0
W
Geb
8,490
943
4
0
0
162,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role