Player Matchup

Freya
Freya
Platinum II
 
Freya
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
CertifiedPark
Kumbhakarna
Gold II
Level 52
God Stats
6W - 2L
1,866 SR
Queue Stats
105W - 96L
1,668 MMR
Solo
Thor
Thor
Diamond V
Fairertre_
Thor
Diamond V
Level 158
God Stats
57W - 33L
1,664 SR
Queue Stats
314W - 305L
2,015 MMR
Solo
Achilles
Achilles
Platinum I
RegiRoyce
Achilles
Platinum I
Level 157
God Stats
23W - 11L
1,747 SR
Queue Stats
191W - 184L
1,895 MMR
Solo
Nut
Nut
Platinum III
Tauxsik
Nut
Platinum III
Level 251
God Stats
4W - 3L
1,513 SR
Queue Stats
116W - 108L
1,836 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,658 SR
1,783 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 172
1,532 SR
1,695 MMR
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Hidnshoot
Janus
Platinum III
Level 161
God Stats
4W - 8L
1,582 SR
Queue Stats
121W - 114L
1,645 MMR
Solo
Anhur
Anhur
Platinum II
MasterLuis
Anhur
Platinum II
Level 182
God Stats
16W - 18L
1,580 SR
Queue Stats
267W - 274L
1,724 MMR
Solo
Arachne
Arachne
Platinum I
sG Dwarf
Arachne
Platinum I
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 103L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 0 / 1
4,007
801
833
768
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
CertifiedPark
Kumbhakarna
5
0 / 0 / 0
3,283
657
793
3,603
1,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,380
676
1,464
4,088
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
RegiRoyce
Achilles
6
0 / 2 / 0
3,336
667
1,731
5,059
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nut
5
0 / 1 / 0
3,050
610
3,715
2,639
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bans
BastetLokiFenrirBellona

VS

Bans
ThanatosKuzenboAwilixBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 0
4,366
873
3,141
4,935
3,147
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
 
Sobek
6
1 / 0 / 1
3,728
746
1,606
4,883
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Hidnshoot
Janus
1
0 / 0 / 0
950
190
0
0
0
Anhur
6
0 / 0 / 1
3,283
657
2,553
2,676
744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Arachne
sG Dwarf
Arachne
6
1 / 1 / 2
3,788
758
2,240
4,656
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
1
0.5
L
Osiris
 
Osiris
2
0
0
2
L
Sobek
 
Sobek
1
0
1
1.5
W
Kumbhakarna
CertifiedPark
Kumbhakarna
0
0
0
0
W
1
1
0
1
L
Janus
Hidnshoot
Janus
0
0
0
0
L
Anhur
0
0
1
0.5
W
Achilles
RegiRoyce
Achilles
0
2
0
0
W
Nut
0
1
0
0
L
Arachne
sG Dwarf
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,536
Damage
9,540
16,157
Taken
17,150
6,859
Mitigated
7,929
4,381
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
833
308
0
461
768
269
0
0
768
18,620
0
L
Osiris
 
Osiris
3,141
1,407
0
1,864
4,935
3,147
0
0
4,935
0
23,110
L
Sobek
 
Sobek
1,606
210
0
2,890
4,883
2,664
0
359
4,524
6,939
0
W
Kumbhakarna
CertifiedPark
Kumbhakarna
793
51
0
1,699
3,603
1,388
0
546
3,057
8,017
0
W
1,464
434
0
240
4,088
1,529
0
358
3,654
0
16,989
L
Janus
Hidnshoot
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
2,553
1,980
0
1,549
2,676
744
0
434
2,242
0
21,046
W
Achilles
RegiRoyce
Achilles
1,731
732
0
558
5,059
2,993
0
0
4,733
0
14,410
W
Nut
3,715
2,620
0
1,423
2,639
680
0
702
1,937
0
18,615
L
Arachne
sG Dwarf
Arachne
2,240
1,422
0
2,132
4,656
1,374
0
701
3,823
0
19,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,056
Gold Earned
16,115
147
Minions Killed
129
0
Camps Cleared
0
513,705
Distance Traveled
435,252
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,007
801
45
9
0
104,129
0
L
Osiris
4,366
873
48
10
0
106,505
0
L
Sobek
3,728
746
3
1
0
108,706
0
W
Kumbhakarna
3,283
657
7
1
0
101,782
0
W
Thor
3,380
676
34
7
0
117,636
0
L
Janus
950
190
0
0
0
0
0
L
Anhur
3,283
657
43
9
0
88,310
1
W
Achilles
3,336
667
27
5
0
91,593
0
W
Nut
3,050
610
34
7
0
98,565
0
L
Arachne
3,788
758
35
7
0
131,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role