Player Matchup

Lancelot
Lancelot
CyberBullyPro
Lancelot
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 34L
1,567 Elo+
Solo
Anubis
Anubis
El Gooba
Anubis
Level 78
God Stats
6W - 5L
1,597 SR
Queue Stats
109W - 113L
1,528 Elo+
Solo
Chiron
Chiron
bingolingo878
Chiron
Level 141
God Stats
4W - 2L
1,716 SR
Queue Stats
39W - 43L
1,514 Elo+
Solo
Bastet
Bastet
daddylikeymore
Bastet
Level 155
God Stats
3W - 1L
1,879 SR
Queue Stats
32W - 31L
1,510 Elo+
Solo
Athena
Athena
kordronsolin
Athena
Level 144
God Stats
3W - 1L
1,627 SR
Queue Stats
55W - 46L
1,523 Elo+
Solo
Team Averages
Level 125
1,664 SR
1,528 Elo+

VS

Team Averages
Level 93
1,627 SR
1,439 Elo+
Arachne
Arachne
Darkruler212
Arachne
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 1
Xbalanque
Xbalanque
MoneyBgDonny
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,530 Elo+
Solo
Chaac
Chaac
Xfallen05
Chaac
Level 41
God Stats
2W - 1L
1,846 SR
Queue Stats
19W - 20L
1,577 Elo+
Solo
Sobek
Sobek
goldenpudin15
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
here2styalive
Kukulkan
Level 125
God Stats
4W - 2L
1,790 SR
Queue Stats
159W - 148L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CyberBullyPro
Lancelot
17
6 / 0 / 3
10,957
685
16,795
10,762
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
El Gooba
Anubis
14
3 / 4 / 1
8,773
548
8,351
11,097
6,565
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 1
9,162
573
4,071
6,535
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
5 / 0 / 6
8,856
554
12,914
12,547
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
13
1 / 2 / 7
7,960
498
3,075
14,705
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkruler212
Arachne
14
2 / 4 / 1
7,565
473
8,195
19,193
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xbalanque
MoneyBgDonny
Xbalanque
15
1 / 1 / 0
8,318
520
4,757
7,603
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Chaac
Xfallen05
Chaac
14
0 / 5 / 0
7,912
495
4,623
17,458
12,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 4 / 4
7,491
468
6,805
15,328
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
here2styalive
Kukulkan
13
2 / 3 / 1
7,448
466
5,672
7,322
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CyberBullyPro
Lancelot
6
0
3
7.5
L
Arachne
Darkruler212
Arachne
2
4
1
0.63
W
Anubis
El Gooba
Anubis
3
4
1
0.88
L
Xbalanque
MoneyBgDonny
Xbalanque
1
1
0
1
L
Chaac
Xfallen05
Chaac
0
5
0
0
W
2
0
1
2.5
W
5
0
6
8
L
1
4
4
0.75
L
Kukulkan
here2styalive
Kukulkan
2
3
1
0.83
W
Athena
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,206
Damage
30,052
55,646
Taken
66,904
39,446
Mitigated
39,569
17,577
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CyberBullyPro
Lancelot
16,795
4,179
0
3,618
10,762
11,544
0
457
10,305
1,023
87,682
L
Arachne
Darkruler212
Arachne
8,195
4,620
0
9,231
19,193
7,975
14
1,761
17,177
0
72,184
W
Anubis
El Gooba
Anubis
8,351
178
0
4,749
11,097
6,565
0
3,843
7,236
70,687
1,783
L
Xbalanque
MoneyBgDonny
Xbalanque
4,757
1,513
0
3,748
7,603
2,882
367
481
7,122
0
78,291
L
Chaac
Xfallen05
Chaac
4,623
518
0
5,245
17,458
12,575
0
60
16,471
0
67,621
W
4,071
2,025
373
3,437
6,535
2,676
1,473
415
6,120
0
91,521
W
12,914
3,262
0
3,380
12,547
6,452
0
1,830
10,703
0
74,217
L
6,805
898
0
3,854
15,328
13,603
0
6,662
8,610
22,063
853
L
Kukulkan
here2styalive
Kukulkan
5,672
541
0
830
7,322
2,534
0
2,793
4,529
49,116
1,474
W
Athena
3,075
387
133
1,887
14,705
12,209
0
5,015
9,643
22,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
38,734
578
Minions Killed
482
0
Camps Cleared
0
1,671,956
Distance Traveled
1,519,965
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,957
685
157
10
0
318,587
0
L
Arachne
7,565
473
104
7
0
347,279
0
W
Anubis
8,773
548
122
8
0
289,246
0
L
Xbalanque
8,318
520
142
9
0
282,988
2
L
Chaac
7,912
495
124
8
0
304,323
0
W
Chiron
9,162
573
157
10
0
316,032
8
W
Bastet
8,856
554
101
6
0
385,083
0
L
Sobek
7,491
468
22
1
0
308,118
6
L
Kukulkan
7,448
466
90
6
0
277,257
2
W
Athena
7,960
498
41
3
0
363,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role