Player Matchup

Artemis
Artemis
MickleRlCK
Artemis
Level 158
God Stats
1W - 0L
1,714 SR
Queue Stats
26W - 17L
1,525 Elo+
Party 1
Kali
Kali
TTVGrimgaming211
Kali
Level 66
God Stats
4W - 1L
1,865 SR
Queue Stats
108W - 110L
1,495 Elo+
Solo
Vulcan
Vulcan
TaylorFx88
Vulcan
Level 67
God Stats
27W - 21L
1,601 SR
Queue Stats
214W - 195L
1,470 Elo+
Solo
Cthulhu
Cthulhu
YmirlsHere
Cthulhu
Level 164
God Stats
2W - 1L
1,829 SR
Queue Stats
26W - 29L
1,224 Elo+
Party 1
Surtr
Surtr
zmagovalec
Surtr
Level 144
God Stats
9W - 5L
1,613 SR
Queue Stats
59W - 46L
1,577 Elo+
Solo
Team Averages
Level 120
1,724 SR
1,458 Elo+

VS

Team Averages
Level 133
1,563 SR
1,526 Elo+
Bacchus
Bacchus
Mowwgly
Bacchus
Level 125
God Stats
13W - 9L
1,686 SR
Queue Stats
116W - 124L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
RyZexRed
Yu Huang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 120L
1,524 Elo+
Party 2
Medusa
Medusa
Zaander930
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,447 Elo+
Solo
Susano
Susano
abo-_-awad77
Susano
Level 159
God Stats
7W - 4L
1,532 SR
Queue Stats
224W - 224L
1,540 Elo+
Solo
Surtr
Surtr
nyctalgia
Surtr
Level 158
God Stats
16W - 13L
1,597 SR
Queue Stats
43W - 27L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MickleRlCK
Artemis
16
2 / 2 / 2
9,295
581
12,005
9,714
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
5 / 0 / 6
9,534
596
9,012
16,863
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
TaylorFx88
Vulcan
17
6 / 1 / 1
10,109
632
9,398
5,583
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
YmirlsHere
Cthulhu
15
2 / 0 / 8
9,427
589
8,645
11,661
11,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
16
4 / 2 / 3
10,435
652
16,134
19,669
16,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mowwgly
Bacchus
12
0 / 2 / 2
7,107
444
4,118
11,906
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
RyZexRed
Yu Huang
14
1 / 4 / 1
7,958
497
4,570
8,985
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Zaander930
Medusa
10
0 / 3 / 0
6,524
408
2,762
9,325
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
13
2 / 2 / 0
7,225
452
8,675
15,650
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
nyctalgia
Surtr
12
2 / 8 / 0
7,762
485
16,883
25,058
15,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
5
5
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
MickleRlCK
Artemis
2
2
2
1.5
L
Bacchus
Mowwgly
Bacchus
0
2
2
0.5
L
Yu Huang
RyZexRed
Yu Huang
1
4
1
0.38
W
5
0
6
8
W
Vulcan
TaylorFx88
Vulcan
6
1
1
6.5
W
Cthulhu
YmirlsHere
Cthulhu
2
0
8
6
L
Medusa
Zaander930
Medusa
0
3
0
0
L
Susano
2
2
0
1
L
Surtr
nyctalgia
Surtr
2
8
0
0.25
W
Surtr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,194
Damage
37,008
63,490
Taken
70,924
42,714
Mitigated
39,533
21,198
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
MickleRlCK
Artemis
12,005
5,099
0
1,977
9,714
4,189
2,751
907
8,807
0
86,230
L
Bacchus
Mowwgly
Bacchus
4,118
367
0
3,009
11,906
10,972
0
5,586
6,155
20,119
1,553
L
Yu Huang
RyZexRed
Yu Huang
4,570
648
0
842
8,985
3,813
0
5,366
3,351
74,889
0
W
9,012
4,757
0
11,044
16,863
8,314
534
1,151
15,712
0
74,551
W
Vulcan
TaylorFx88
Vulcan
9,398
4,488
0
953
5,583
2,525
264
2,675
2,908
86,467
0
W
Cthulhu
YmirlsHere
Cthulhu
8,645
899
54
2,047
11,661
11,541
43
4,170
7,491
43,993
2,612
L
Medusa
Zaander930
Medusa
2,762
1,228
0
2,637
9,325
2,965
0
1,054
8,271
0
38,978
L
Susano
8,675
1,644
0
4,928
15,650
6,326
0
2,362
13,288
0
54,205
L
Surtr
nyctalgia
Surtr
16,883
9,836
0
5,604
25,058
15,457
0
4,087
20,891
1,455
68,721
W
Surtr
16,134
6,574
0
5,123
19,669
16,145
1,204
984
18,685
3,859
83,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
36,576
590
Minions Killed
475
0
Camps Cleared
0
1,660,914
Distance Traveled
1,461,358
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,295
581
119
7
0
282,504
0
L
Bacchus
7,107
444
42
3
0
332,672
4
L
Yu Huang
7,958
497
157
10
0
271,052
0
W
Kali
9,534
596
113
7
0
397,353
0
W
Vulcan
10,109
632
136
9
0
334,621
2
W
Cthulhu
9,427
589
64
4
0
354,283
0
L
Medusa
6,524
408
74
5
0
221,990
2
L
Susano
7,225
452
82
5
0
360,817
0
L
Surtr
7,762
485
120
8
0
274,827
0
W
Surtr
10,435
652
158
10
0
292,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role