Player Matchup

Skadi
Skadi
Diamond II
 
Skadi
Diamond II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
Crazycam6031
Eset
Diamond IV
Level 106
God Stats
1W - 4L
1,372 SR
Queue Stats
237W - 229L
2,191 MMR
Solo
Terra
Terra
Platinum IV
EllemMayooo
Terra
Platinum IV
Level 125
God Stats
0W - 2L
1,274 SR
Queue Stats
43W - 39L
1,817 MMR
Solo
Achilles
Achilles
Diamond II
ThxSoMch
Achilles
Diamond II
Level 246
God Stats
6W - 5L
1,699 SR
Queue Stats
221W - 198L
2,298 MMR
Party 1
Ravana
Ravana
Diamond V
portalmaster455
Ravana
Diamond V
Level 184
God Stats
5W - 3L
1,634 SR
Queue Stats
71W - 55L
2,130 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,496 SR
1,987 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,778 SR
2,172 MMR
Set
Set
Grandmaster
AutοSpeed
Set
Grandmaster
Level 201
God Stats
44W - 36L
1,776 SR
Queue Stats
312W - 262L
3,030 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
SSupremeQuality
Cu Chulainn
Platinum II
Level 166
God Stats
18W - 14L
1,675 SR
Queue Stats
179W - 169L
1,787 MMR
Solo
Khepri
Khepri
Platinum II
TimmyTwoStep
Khepri
Platinum II
Level 150
God Stats
4W - 0L
1,965 SR
Queue Stats
64W - 58L
1,838 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Trïnïty
Zhong Kui
Diamond I
Level 108
God Stats
4W - 1L
1,820 SR
Queue Stats
101W - 77L
2,390 MMR
Solo
Loki
Loki
Platinum III
cheirodeku
Loki
Platinum III
Level 125
God Stats
48W - 39L
1,651 SR
Queue Stats
129W - 121L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 2 / 1
7,453
532
8,342
6,943
3,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 2
7,085
506
5,635
8,251
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 4
6,218
444
3,724
8,828
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ThxSoMch
Achilles
13
3 / 4 / 0
6,901
493
6,653
12,459
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 5 / 1
6,865
490
5,662
11,797
10,402
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ao KuangThorCharonThanatos

VS

Bans
KaliArachneOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,838
631
9,530
13,643
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
SSupremeQuality
Cu Chulainn
16
7 / 1 / 1
9,489
678
8,021
14,019
13,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
12
1 / 2 / 1
7,117
508
2,323
7,390
4,767
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
Trïnïty
Zhong Kui
13
1 / 1 / 2
8,184
585
8,813
7,483
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

13
0 / 2 / 2
7,783
556
4,249
9,962
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
14
14
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
1
1.75
W
5
0
4
7
L
0
2
2
0.5
L
0
1
4
2
W
Cu Chulainn
SSupremeQuality
Cu Chulainn
7
1
1
7.5
L
Achilles
ThxSoMch
Achilles
3
4
0
0.75
W
Khepri
1
2
1
0.75
W
Zhong Kui
Trïnïty
Zhong Kui
1
1
2
2
W
0
2
2
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
32,936
48,278
Taken
52,497
31,734
Mitigated
35,608
14,240
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,342
3,689
0
957
6,943
3,910
0
1,006
5,937
0
73,846
W
9,530
4,197
0
4,628
13,643
7,775
0
2,219
11,424
0
77,668
L
5,635
944
343
1,303
8,251
4,032
0
4,825
3,426
66,953
0
L
3,724
985
410
3,116
8,828
7,369
0
2,282
6,546
17,779
698
W
Cu Chulainn
SSupremeQuality
Cu Chulainn
8,021
1,916
0
3,120
14,019
13,457
5
713
13,306
1,036
69,589
L
Achilles
ThxSoMch
Achilles
6,653
1,932
0
4,576
12,459
6,021
0
2,825
9,634
0
48,422
W
Khepri
2,323
267
1,308
928
7,390
4,767
0
1,882
5,508
20,233
0
W
Zhong Kui
Trïnïty
Zhong Kui
8,813
1,795
0
2,181
7,483
5,854
784
3,015
4,468
65,326
3,484
W
4,249
955
0
2,059
9,962
3,755
0
1,498
8,464
0
60,798
L
5,662
1,969
0
3,535
11,797
10,402
0
152
11,645
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
41,411
436
Minions Killed
475
0
Camps Cleared
0
1,335,864
Distance Traveled
1,432,072
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,453
532
118
8
0
219,719
0
W
Set
8,838
631
100
7
0
311,498
0
L
Eset
7,085
506
124
9
0
269,383
0
L
Terra
6,218
444
27
2
0
279,516
6
W
Cu Chulainn
9,489
678
114
8
0
277,740
0
L
Achilles
6,901
493
80
6
0
319,102
0
W
Khepri
7,117
508
25
2
0
287,161
5
W
Zhong Kui
8,184
585
121
9
0
255,155
1
W
Loki
7,783
556
115
8
0
300,518
2
L
Ravana
6,865
490
87
6
0
248,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role