Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JJ_JST
Hercules
Level 158
God Stats
2W - 0L
1,698 SR
Queue Stats
27W - 27L
1,513 Elo+
Solo
Ullr
Ullr
Malkier23
Ullr
Level 158
God Stats
1W - 2L
1,096 SR
Queue Stats
101W - 111L
1,529 Elo+
Solo
Anhur
Anhur
SkeIe--
Anhur
Level 158
God Stats
5W - 2L
1,538 SR
Queue Stats
312W - 348L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
TrollOrReport
Guan Yu
Level 120
God Stats
4W - 2L
1,849 SR
Queue Stats
643W - 629L
1,510 Elo+
Party 1
Team Averages
Level 140
1,536 SR
1,514 Elo+

VS

Team Averages
Level 170
1,547 SR
1,566 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CrystalizeX
Chernobog
Level 195
God Stats
1W - 2L
1,543 SR
Queue Stats
44W - 37L
1,558 Elo+
Solo
Sylvanus
Sylvanus
JustIncapable
Sylvanus
Level 173
God Stats
1W - 1L
1,691 SR
Queue Stats
34W - 22L
1,652 Elo+
Solo
Medusa
Medusa
Ruanitao
Medusa
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 82L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
montricklb
Kuzenbo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 110L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 3 / 5
7,078
1,180
6,475
7,362
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
JJ_JST
Hercules
12
2 / 2 / 6
6,986
1,164
4,170
8,473
7,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
11
2 / 1 / 3
6,735
1,123
6,922
6,265
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
SkeIe--
Anhur
12
2 / 1 / 5
6,776
1,129
5,031
4,325
1,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
11
0 / 1 / 7
6,720
1,120
1,329
7,403
5,140
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 4
5,482
914
5,054
4,228
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
CrystalizeX
Chernobog
8
1 / 1 / 1
5,242
874
3,431
3,422
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
JustIncapable
Sylvanus
11
3 / 1 / 3
5,841
974
4,965
5,217
4,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Ruanitao
Medusa
11
3 / 3 / 3
6,031
1,005
5,129
6,945
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
montricklb
Kuzenbo
10
0 / 1 / 6
5,291
882
4,470
6,820
7,610
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
9
Kills
7
8
Deaths
9
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
5
1.83
L
The Morrigan
 
The Morrigan
0
3
4
0.67
L
Chernobog
CrystalizeX
Chernobog
1
1
1
1.5
W
Hercules
JJ_JST
Hercules
2
2
6
2.5
L
Sylvanus
JustIncapable
Sylvanus
3
1
3
4.5
W
Ullr
2
1
3
3.5
L
Medusa
Ruanitao
Medusa
3
3
3
1.5
W
Anhur
SkeIe--
Anhur
2
1
5
4.5
W
Guan Yu
0
1
7
3.5
L
Kuzenbo
montricklb
Kuzenbo
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
23,049
33,828
Taken
26,632
21,419
Mitigated
17,932
17,444
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,475
48
0
1,190
7,362
4,013
120
3,315
3,853
11,591
0
L
The Morrigan
 
The Morrigan
5,054
0
167
391
4,228
1,871
0
1,021
3,117
10,089
1,075
L
Chernobog
CrystalizeX
Chernobog
3,431
2,337
0
242
3,422
1,672
0
123
3,285
0
6,784
W
Hercules
JJ_JST
Hercules
4,170
816
429
3,176
8,473
7,238
692
2,584
5,683
0
12,802
L
Sylvanus
JustIncapable
Sylvanus
4,965
1,004
3,057
1,832
5,217
4,239
0
1,672
3,299
8,166
0
W
Ullr
6,922
2,363
787
905
6,265
3,074
799
2,669
3,530
0
14,311
L
Medusa
Ruanitao
Medusa
5,129
2,284
520
1,018
6,945
2,540
0
1,627
5,158
0
12,174
W
Anhur
SkeIe--
Anhur
5,031
3,156
1,025
882
4,325
1,954
2,365
2,549
1,687
0
14,850
W
Guan Yu
1,329
154
5,348
3,702
7,403
5,140
267
2,029
5,237
0
7,976
L
Kuzenbo
montricklb
Kuzenbo
4,470
1,271
213
1,273
6,820
7,610
0
1,339
5,298
5,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
27,887
98
Minions Killed
53
0
Camps Cleared
0
589,215
Distance Traveled
523,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,078
1,180
28
5
0
106,554
0
L
The Morrigan
5,482
914
20
3
0
125,629
0
L
Chernobog
5,242
874
7
1
0
54,896
0
W
Hercules
6,986
1,164
11
2
0
120,408
0
L
Sylvanus
5,841
974
5
1
0
110,868
0
W
Ullr
6,735
1,123
21
4
0
117,748
0
L
Medusa
6,031
1,005
18
3
0
110,208
0
W
Anhur
6,776
1,129
21
4
0
116,373
0
W
Guan Yu
6,720
1,120
17
3
0
128,132
0
L
Kuzenbo
5,291
882
3
1
0
121,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role