Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blaznx316
Sun Wukong
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Merlin
Merlin
Jkahased
Merlin
Level 40
God Stats
12W - 14L
1,270 SR
Queue Stats
235W - 203L
1,540 Elo+
Party 1
Anhur
Anhur
Supremacy
Anhur
Level 141
God Stats
9W - 9L
1,886 SR
Queue Stats
216W - 175L
1,590 Elo+
Party 1
Charon
Charon
cappaloI
Charon
Level 151
God Stats
0W - 2L
1,233 SR
Queue Stats
87W - 66L
1,606 Elo+
Solo
Team Averages
Level 120
1,478 SR
1,547 Elo+

VS

Team Averages
Level 141
1,665 SR
1,547 Elo+
Susano
Susano
AnEvilShrimp
Susano
Level 121
God Stats
5W - 1L
1,773 SR
Queue Stats
182W - 155L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Apolo619
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,724 SR
Queue Stats
107W - 89L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Big Black Gibbs
Nu Wa
Level 168
God Stats
1W - 1L
1,439 SR
Queue Stats
71W - 52L
1,532 Elo+
Party 2
Vamana
Vamana
Cawckalorum
Vamana
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 166L
1,503 Elo+
Party 2
Ymir
Ymir
lRizay
Ymir
Level 149
God Stats
4W - 1L
1,889 SR
Queue Stats
8W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 1 / 0
5,003
417
777
4,965
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Blaznx316
Sun Wukong
12
1 / 0 / 0
6,939
578
10,417
15,031
10,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
Jkahased
Merlin
12
1 / 0 / 1
6,426
536
5,392
4,676
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Supremacy
Anhur
14
2 / 1 / 0
7,508
626
4,733
7,520
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
cappaloI
Charon
9
0 / 2 / 2
6,049
504
4,332
10,709
7,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 0 / 1
6,360
530
5,724
7,875
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Apolo619
Ah Muzen Cab
14
1 / 1 / 0
7,038
587
4,620
6,405
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 2
6,294
525
6,071
6,981
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
12
0 / 1 / 0
6,524
544
8,758
14,362
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
lRizay
Ymir
12
1 / 1 / 1
6,584
549
2,595
9,861
5,976
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
W
Susano
2
0
1
2.5
W
Ah Muzen Cab
Apolo619
Ah Muzen Cab
1
1
0
1
W
0
2
2
0.5
L
Sun Wukong
Blaznx316
Sun Wukong
1
0
0
1
W
Vamana
0
1
0
0
L
Merlin
Jkahased
Merlin
1
0
1
1.5
L
Anhur
Supremacy
Anhur
2
1
0
2
L
Charon
cappaloI
Charon
0
2
2
0.5
W
Ymir
lRizay
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
27,768
42,901
Taken
45,484
24,512
Mitigated
24,635
13,658
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
777
0
0
2,350
4,965
1,424
0
1,090
3,749
0
16,153
W
Susano
5,724
1,810
0
500
7,875
3,376
0
1,035
6,840
0
44,417
W
Ah Muzen Cab
Apolo619
Ah Muzen Cab
4,620
1,297
0
1,059
6,405
2,087
0
235
6,170
0
69,807
W
6,071
635
0
984
6,981
2,845
0
3,745
3,236
57,842
0
L
Sun Wukong
Blaznx316
Sun Wukong
10,417
2,405
0
5,689
15,031
10,949
0
467
13,427
0
63,333
W
Vamana
8,758
2,834
0
7,138
14,362
10,351
0
130
14,232
0
58,613
L
Merlin
Jkahased
Merlin
5,392
103
0
743
4,676
1,564
0
1,131
3,417
52,713
0
L
Anhur
Supremacy
Anhur
4,733
2,636
0
3,454
7,520
2,880
0
783
6,633
0
67,687
L
Charon
cappaloI
Charon
4,332
669
0
1,422
10,709
7,695
0
4,295
6,106
22,440
2,532
W
Ymir
lRizay
Ymir
2,595
533
1,404
2,818
9,861
5,976
0
3,942
5,919
28,054
1,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
32,800
396
Minions Killed
456
0
Camps Cleared
0
1,068,988
Distance Traveled
1,269,483
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,003
417
32
3
0
127,715
1
W
Susano
6,360
530
78
7
0
315,359
0
W
Ah Muzen Cab
7,038
587
113
9
0
234,543
2
W
Nu Wa
6,294
525
100
8
0
221,292
0
L
Sun Wukong
6,939
578
91
8
0
225,938
0
W
Vamana
6,524
544
95
8
0
251,502
1
L
Merlin
6,426
536
107
9
0
234,367
2
L
Anhur
7,508
626
140
12
0
237,846
0
L
Charon
6,049
504
26
2
0
243,122
3
W
Ymir
6,584
549
70
6
0
246,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role