Player Matchup

Anhur
Anhur
BigHoldie
Anhur
Level 43
God Stats
3W - 4L
1,376 SR
Queue Stats
68W - 77L
1,435 Elo+
Party 2
Hel
Hel
EmrysCloak
Hel
Level 87
God Stats
3W - 0L
1,889 SR
Queue Stats
127W - 112L
1,540 Elo+
Party 3
Erlang Shen
Erlang Shen
GankmeStepJungle
Erlang Shen
Level 123
God Stats
6W - 2L
1,550 SR
Queue Stats
108W - 92L
1,545 Elo+
Party 3
Surtr
Surtr
bpthetrooper51
Surtr
Level 124
God Stats
12W - 8L
1,615 SR
Queue Stats
103W - 104L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
the_war_Indian
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,441 Elo+
Party 2
Team Averages
Level 101
1,586 SR
1,483 Elo+

VS

Team Averages
Level 86
1,516 SR
1,604 Elo+
Charybdis
Charybdis
Bottom500YiMain
Charybdis
Level 87
God Stats
0W - 1L
1,475 SR
Queue Stats
38W - 39L
1,541 Elo+
Solo
Terra
Terra
Impulsive2126
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,859 Elo+
Party 1
Surtr
Surtr
Joverhaul
Surtr
Level 149
God Stats
16W - 12L
1,617 SR
Queue Stats
175W - 178L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
Popeyethewelder
Ix Chel
Level 66
God Stats
12W - 14L
1,489 SR
Queue Stats
189W - 194L
1,539 Elo+
Solo
Loki
Loki
Thed3rkaroni
Loki
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 133L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigHoldie
Anhur
8
0 / 0 / 1
4,737
474
4,011
6,349
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 0 / 6
6,791
679
4,097
4,814
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Erlang Shen
GankmeStepJungle
Erlang Shen
12
7 / 0 / 1
6,573
657
6,321
9,095
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 1
6,369
637
7,876
10,765
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kumbhakarna
the_war_Indian
Kumbhakarna
8
1 / 3 / 0
5,131
513
2,519
9,640
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bottom500YiMain
Charybdis
10
2 / 1 / 1
5,702
570
7,444
6,791
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 2
5,916
592
4,047
7,733
6,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Joverhaul
Surtr
10
2 / 3 / 1
5,917
592
6,925
11,208
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

8
0 / 4 / 0
4,751
475
3,095
5,612
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,141
514
2,057
9,380
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigHoldie
Anhur
0
0
1
0.5
L
Charybdis
Bottom500YiMain
Charybdis
2
1
1
2.5
W
1
0
6
4
W
Erlang Shen
GankmeStepJungle
Erlang Shen
7
0
1
7.5
L
1
0
2
2
L
Surtr
Joverhaul
Surtr
2
3
1
0.83
L
0
4
0
0
L
1
4
1
0.38
W
3
3
1
1.17
W
Kumbhakarna
the_war_Indian
Kumbhakarna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
23,568
40,663
Taken
40,724
20,562
Mitigated
18,982
19,717
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigHoldie
Anhur
4,011
1,815
0
2,181
6,349
2,150
0
1,721
4,628
0
26,594
L
Charybdis
Bottom500YiMain
Charybdis
7,444
3,939
0
4,077
6,791
2,369
0
1,573
5,218
0
47,414
W
4,097
217
3,303
4,054
4,814
1,819
0
2,193
2,621
61,702
1,007
W
Erlang Shen
GankmeStepJungle
Erlang Shen
6,321
3,046
0
3,241
9,095
4,880
0
1,176
7,919
0
45,816
L
4,047
476
420
3,526
7,733
6,492
0
1,448
6,285
26,581
1,281
L
Surtr
Joverhaul
Surtr
6,925
4,176
0
3,630
11,208
4,730
0
485
9,992
755
43,910
L
3,095
374
0
702
5,612
2,147
0
2,556
3,056
22,786
1,497
L
2,057
507
0
3,489
9,380
3,244
0
953
8,427
0
37,350
W
7,876
3,653
0
5,518
10,765
6,236
0
183
10,582
652
43,489
W
Kumbhakarna
the_war_Indian
Kumbhakarna
2,519
112
92
1,328
9,640
5,477
0
1,840
7,800
17,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
27,427
338
Minions Killed
302
0
Camps Cleared
0
1,091,596
Distance Traveled
983,749
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,737
474
38
4
0
198,250
0
L
Charybdis
5,702
570
67
7
0
175,034
0
W
Hel
6,791
679
125
13
0
238,911
1
W
Erlang Shen
6,573
657
64
6
0
256,044
2
L
Terra
5,916
592
42
4
0
225,254
1
L
Surtr
5,917
592
81
8
0
195,931
3
L
Ix Chel
4,751
475
48
5
0
155,850
0
L
Loki
5,141
514
64
6
0
231,680
0
W
Surtr
6,369
637
86
9
0
183,854
0
W
Kumbhakarna
5,131
513
25
3
0
214,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role