Player Matchup

Mulan
Mulan
BioMoss
Mulan
Level 137
God Stats
1W - 2L
1,252 SR
Queue Stats
55W - 39L
1,541 Elo+
Party 2
Medusa
Medusa
Click2Kill625
Medusa
Level 7
God Stats
3W - 0L
1,714 SR
Queue Stats
15W - 12L
1,453 Elo+
Party 1
Horus
Horus
DaSchmidty18
Horus
Level 56
God Stats
2W - 0L
1,901 SR
Queue Stats
68W - 49L
1,626 Elo+
Party 1
Janus
Janus
INSANE HURICANE
Janus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 41L
1,529 Elo+
Party 2
Poseidon
Poseidon
Iovestick
Poseidon
Level 119
God Stats
8W - 0L
1,946 SR
Queue Stats
58W - 42L
1,538 Elo+
Party 2
Team Averages
Level 84
1,662 SR
1,538 Elo+

VS

Team Averages
Level 127
1,545 SR
1,509 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
KnowTheMeta
Bellona
Level 99
God Stats
6W - 5L
1,614 SR
Queue Stats
38W - 42L
1,477 Elo+
Party 4
Sobek
Sobek
creeper76391
Sobek
Level 155
God Stats
2W - 2L
1,611 SR
Queue Stats
91W - 100L
1,529 Elo+
Solo
Zeus
Zeus
luckytshirts
Zeus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 57L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BioMoss
Mulan
14
1 / 1 / 3
7,801
600
7,768
11,480
8,857
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
6,856
527
11,631
7,769
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
6,895
530
3,426
9,704
7,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 1
7,469
575
4,315
6,236
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Poseidon
Iovestick
Poseidon
11
2 / 2 / 4
6,421
494
6,345
7,787
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 3 / 0
7,880
606
8,633
14,266
11,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cernunnos
 
Cernunnos
11
2 / 2 / 1
6,624
510
3,892
8,743
3,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
KnowTheMeta
Bellona
10
0 / 0 / 4
5,924
456
3,524
8,282
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 0
5,481
422
5,067
13,890
11,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
1 / 1 / 2
7,166
551
5,263
5,498
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
6
6
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
0
1
L
Cernunnos
 
Cernunnos
2
2
1
1.25
W
Mulan
BioMoss
Mulan
1
1
3
2.5
W
3
2
1
1.75
W
1
1
4
3
W
2
0
1
2.5
W
Poseidon
Iovestick
Poseidon
2
2
4
2
L
Bellona
KnowTheMeta
Bellona
0
0
4
2
L
0
3
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
26,379
42,976
Taken
50,679
24,656
Mitigated
32,970
14,370
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,633
2,524
0
4,230
14,266
11,284
0
2,883
11,383
3,196
60,739
L
Cernunnos
 
Cernunnos
3,892
1,509
0
2,923
8,743
3,619
0
19
8,724
0
45,295
W
Mulan
BioMoss
Mulan
7,768
1,233
0
7,189
11,480
8,857
0
1,144
10,336
119
64,854
W
11,631
3,994
0
1,052
7,769
3,337
679
2,368
5,401
0
68,993
W
3,426
1,516
512
3,956
9,704
7,237
138
3,837
5,867
0
16,404
W
4,315
286
0
1,041
6,236
2,304
0
2,179
4,057
60,799
1,420
W
Poseidon
Iovestick
Poseidon
6,345
956
0
620
7,787
2,921
0
2,143
5,644
40,272
0
L
Bellona
KnowTheMeta
Bellona
3,524
1,206
0
1,820
8,282
4,897
0
2,482
5,760
0
42,651
L
5,067
146
114
3,901
13,890
11,533
0
2,469
11,309
20,296
0
L
5,263
754
0
500
5,498
1,637
0
2,598
2,774
57,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
33,075
423
Minions Killed
369
0
Camps Cleared
0
1,331,702
Distance Traveled
1,282,988
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,880
606
92
7
0
216,582
2
L
Cernunnos
6,624
510
79
6
0
208,671
4
W
Mulan
7,801
600
121
9
0
249,065
0
W
Medusa
6,856
527
88
7
0
239,384
0
W
Horus
6,895
530
32
2
0
280,123
0
W
Janus
7,469
575
112
9
0
252,120
1
W
Poseidon
6,421
494
70
5
0
311,010
0
L
Bellona
5,924
456
71
5
0
316,524
0
L
Sobek
5,481
422
14
1
0
275,197
0
L
Zeus
7,166
551
113
9
0
266,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role