Player Matchup

Rama
Rama
Cerb_rage
Rama
Level 41
God Stats
0W - 3L
1,304 SR
Queue Stats
20W - 32L
1,364 Elo+
Solo
Xing Tian
Xing Tian
Ghamura
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
S4NT05
Discordia
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 2
Serqet
Serqet
davis1920
Serqet
Level 128
God Stats
124W - 100L
1,657 SR
Queue Stats
344W - 322L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
johansikva
Erlang Shen
Level 157
God Stats
3W - 1L
1,829 SR
Queue Stats
87W - 76L
1,582 Elo+
Party 2
Team Averages
Level 78
1,598 SR
1,502 Elo+

VS

Team Averages
Level 81
1,547 SR
1,524 Elo+
Vulcan
Vulcan
Full Piece J
Vulcan
Level 89
God Stats
4W - 1L
1,723 SR
Queue Stats
25W - 21L
1,502 Elo+
Party 1
Loki
Loki
GLFishy
Loki
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 60L
1,526 Elo+
Party 1
Raijin
Raijin
Joshflag
Raijin
Level 92
God Stats
1W - 1L
1,195 SR
Queue Stats
88W - 56L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
Oni ezx
Cernunnos
Level 65
God Stats
5W - 1L
1,426 SR
Queue Stats
14W - 14L
1,502 Elo+
Party 1
Lancelot
Lancelot
SoS_BloodThirZty
Lancelot
Level 69
God Stats
4W - 1L
1,890 SR
Queue Stats
200W - 184L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 6 / 0
6,808
426
3,347
12,113
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Ghamura
Xing Tian
9
0 / 3 / 0
6,088
381
2,865
12,896
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
S4NT05
Discordia
13
1 / 5 / 1
7,527
470
6,996
10,064
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
davis1920
Serqet
13
4 / 8 / 0
7,916
495
10,441
15,936
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
johansikva
Erlang Shen
14
4 / 4 / 1
8,872
555
10,314
15,246
14,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
7 / 0 / 7
8,680
543
15,040
8,458
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
GLFishy
Loki
16
6 / 4 / 0
9,786
612
8,948
15,139
7,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Joshflag
Raijin
15
4 / 4 / 2
8,761
548
7,447
9,869
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Oni ezx
Cernunnos
15
5 / 0 / 6
8,768
548
7,890
5,644
2,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 1 / 4
8,061
504
6,378
10,559
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
9
Kills
26
26
Deaths
9
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
0
6
0
0
W
Vulcan
7
0
7
10.5
W
Loki
GLFishy
Loki
6
4
0
1.5
L
Xing Tian
Ghamura
Xing Tian
0
3
0
0
W
Raijin
Joshflag
Raijin
4
4
2
1.25
W
Cernunnos
Oni ezx
Cernunnos
5
0
6
8
L
Discordia
S4NT05
Discordia
1
5
1
0.3
W
4
1
4
6
L
Serqet
davis1920
Serqet
4
8
0
0.5
L
Erlang Shen
johansikva
Erlang Shen
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
45,703
66,255
Taken
49,669
38,598
Mitigated
23,565
14,360
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,347
1,584
0
2,058
12,113
4,490
0
4,810
7,303
0
60,046
W
Vulcan
15,040
7,258
0
1,200
8,458
3,513
266
2,277
5,725
51,292
0
W
Loki
GLFishy
Loki
8,948
2,444
0
415
15,139
7,720
168
574
14,565
0
82,183
L
Xing Tian
Ghamura
Xing Tian
2,865
182
0
1,404
12,896
9,719
0
5,394
7,490
9,512
0
W
Raijin
Joshflag
Raijin
7,447
741
0
2,375
9,869
3,933
577
4,852
4,517
59,273
0
W
Cernunnos
Oni ezx
Cernunnos
7,890
3,792
0
2,103
5,644
2,653
663
283
5,361
0
60,932
L
Discordia
S4NT05
Discordia
6,996
394
0
2,220
10,064
3,622
0
5,751
3,787
53,881
1,238
W
6,378
691
0
1,346
10,559
5,746
0
1,848
8,711
0
50,987
L
Serqet
davis1920
Serqet
10,441
1,514
0
4,556
15,936
6,552
0
4,415
11,115
0
57,291
L
Erlang Shen
johansikva
Erlang Shen
10,314
4,805
0
4,122
15,246
14,215
0
1,173
14,073
0
65,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
44,056
374
Minions Killed
460
0
Camps Cleared
0
1,515,442
Distance Traveled
1,603,327
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,808
426
85
5
0
281,201
0
W
Vulcan
8,680
543
70
4
0
346,597
0
W
Loki
9,786
612
121
8
0
318,424
0
L
Xing Tian
6,088
381
15
1
0
316,797
0
W
Raijin
8,761
548
111
7
0
275,123
4
W
Cernunnos
8,768
548
88
6
0
305,887
0
L
Discordia
7,527
470
98
6
0
272,166
0
W
Lancelot
8,061
504
70
4
0
357,296
0
L
Serqet
7,916
495
80
5
0
338,773
0
L
Erlang Shen
8,872
555
96
6
0
306,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role