Player Matchup

Tyr
Tyr
BigSky21
Tyr
Level 121
God Stats
4W - 3L
1,713 SR
Queue Stats
53W - 57L
1,546 Elo+
Party 2
Janus
Janus
FinessGod Ju
Janus
Level 144
God Stats
8W - 4L
1,692 SR
Queue Stats
28W - 30L
1,550 Elo+
Party 2
Ymir
Ymir
bill up next
Ymir
Level 148
God Stats
2W - 3L
1,451 SR
Queue Stats
61W - 72L
1,516 Elo+
Party 2
Thor
Thor
dontscylla
Thor
Level 86
God Stats
0W - 1L
1,299 SR
Queue Stats
13W - 14L
1,594 Elo+
Party 2
Thoth
Thoth
shawji
Thoth
Level 129
God Stats
23W - 21L
1,597 SR
Queue Stats
39W - 47L
1,493 Elo+
Party 2
Team Averages
Level 126
1,550 SR
1,540 Elo+

VS

Team Averages
Level 142
1,727 SR
1,773 Elo+
Ne Zha
Ne Zha
Gas_TTV
Ne Zha
Level 89
God Stats
7W - 2L
1,575 SR
Queue Stats
32W - 18L
1,624 Elo+
Solo
Hou Yi
Hou Yi
Mаrtinez
Hou Yi
Level 165
God Stats
3W - 0L
1,798 SR
Queue Stats
86W - 16L
2,010 Elo+
Party 1
Ra
Ra
ShieldsXBL
Ra
Level 167
God Stats
28W - 22L
1,649 SR
Queue Stats
252W - 197L
1,669 Elo+
Solo
Sylvanus
Sylvanus
Toxrill
Sylvanus
Level 186
God Stats
17W - 2L
2,028 SR
Queue Stats
204W - 63L
1,947 Elo+
Party 1
Lancelot
Lancelot
ZXDIAC99
Lancelot
Level 103
God Stats
12W - 9L
1,585 SR
Queue Stats
119W - 109L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,181
718
7,005
15,176
11,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 1
7,692
769
5,738
10,357
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 8 / 2
7,059
706
6,947
19,640
16,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 0
6,905
691
5,904
12,053
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
shawji
Thoth
12
1 / 7 / 1
7,013
701
9,365
11,116
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gas_TTV
Ne Zha
15
2 / 2 / 13
8,594
859
9,483
8,278
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Hou Yi
Mаrtinez
Hou Yi
17
21 / 0 / 7
10,846
1,085
25,907
12,290
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 14
9,103
910
8,035
5,283
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
Toxrill
Sylvanus
15
1 / 0 / 25
9,226
923
7,279
11,778
14,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
ZXDIAC99
Lancelot
15
3 / 1 / 17
8,854
885
12,225
13,491
9,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
108
3
Kills
32
32
Deaths
3
5
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
5
1
0.3
W
Ne Zha
Gas_TTV
Ne Zha
2
2
13
4.25
W
Hou Yi
Mаrtinez
Hou Yi
21
0
7
24.5
W
5
0
14
12
W
Sylvanus
Toxrill
Sylvanus
1
0
25
13.5
W
Lancelot
ZXDIAC99
Lancelot
3
1
17
11.5
L
0
8
2
0.13
L
0
7
0
0
L
Thoth
shawji
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
62,929
68,342
Taken
51,120
40,715
Mitigated
37,617
4,712
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,005
236
0
3,452
15,176
11,156
0
3,070
12,106
37
14,536
L
5,738
420
0
0
10,357
4,101
0
2,387
7,970
18,154
0
W
Ne Zha
Gas_TTV
Ne Zha
9,483
1,808
0
683
8,278
4,009
1,282
3,963
4,209
0
30,534
W
Hou Yi
Mаrtinez
Hou Yi
25,907
17,975
0
4,042
12,290
6,943
637
3,858
8,312
0
39,792
W
8,035
574
3,363
2,144
5,283
2,693
869
2,550
2,715
34,169
0
W
Sylvanus
Toxrill
Sylvanus
7,279
1,976
3,167
3,918
11,778
14,312
156
4,570
7,048
12,331
0
W
Lancelot
ZXDIAC99
Lancelot
12,225
1,928
0
2,120
13,491
9,660
225
6,563
6,749
0
27,227
L
6,947
291
0
500
19,640
16,335
0
5,780
13,860
15,832
0
L
5,904
821
0
500
12,053
5,419
0
2,353
9,700
0
15,539
L
Thoth
shawji
Thoth
9,365
43
0
260
11,116
3,704
0
1,724
9,392
19,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
46,623
138
Minions Killed
197
0
Camps Cleared
0
922,463
Distance Traveled
1,081,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,181
718
18
2
0
202,607
0
L
Janus
7,692
769
44
4
0
186,546
0
W
Ne Zha
8,594
859
46
5
0
211,146
0
W
Hou Yi
10,846
1,085
42
4
0
210,585
0
W
Ra
9,103
910
61
6
0
227,392
0
W
Sylvanus
9,226
923
10
1
0
203,637
0
W
Lancelot
8,854
885
38
4
0
228,861
0
L
Ymir
7,059
706
32
3
0
165,697
0
L
Thor
6,905
691
25
3
0
167,146
0
L
Thoth
7,013
701
19
2
0
200,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role