Player Matchup

Cernunnos
Cernunnos
Platinum II
Tek Turkey
Cernunnos
Platinum II
Level 187
God Stats
1W - 0L
1,705 SR
Queue Stats
44W - 22L
1,996 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
Tek Watergun
Jormungandr
Platinum III
Level 149
God Stats
2W - 0L
1,906 SR
Queue Stats
30W - 15L
2,009 MMR
Party 1
Odin
Odin
Platinum I
xxcapudownxx
Odin
Platinum I
Level 159
God Stats
1W - 0L
1,281 SR
Queue Stats
41W - 18L
2,066 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,631 SR
2,024 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,472 SR
1,489 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
MagicDivinePanda
Kukulkan
Gold V
Level 174
God Stats
0W - 1L
1,417 SR
Queue Stats
19W - 20L
1,535 MMR
Solo
Hou Yi
Hou Yi
Gold V
PrinceT2P
Hou Yi
Gold V
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 79L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Tek Turkey
Cernunnos
17
3 / 2 / 9
10,763
769
14,544
13,029
6,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Tek Watergun
Jormungandr
16
5 / 4 / 4
10,528
752
12,427
17,051
16,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
4 / 2 / 8
10,753
768
11,160
14,709
12,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothAchillesCharonKuzenboNe Zha

VS

Bans
AtlasAnhurVulcanHeimdallrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 6 / 4
9,284
663
8,453
22,252
20,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 2
10,566
755
14,096
13,576
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
PrinceT2P
Hou Yi
16
3 / 3 / 3
10,064
719
5,536
10,428
4,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
8
8
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
4
0.5
L
4
3
2
1.67
L
Hou Yi
PrinceT2P
Hou Yi
3
3
3
1.5
W
Cernunnos
Tek Turkey
Cernunnos
3
2
9
3.75
W
Jormungandr
Tek Watergun
Jormungandr
5
4
4
1.75
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,131
Damage
28,085
44,789
Taken
46,256
36,086
Mitigated
32,401
4,865
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,453
1,832
0
3,884
22,252
20,938
0
3,975
16,849
0
22,988
L
14,096
1,379
0
1,409
13,576
6,612
0
4,329
8,447
49,979
897
L
Hou Yi
PrinceT2P
Hou Yi
5,536
3,100
0
528
10,428
4,851
0
1,600
8,180
0
32,786
W
Cernunnos
Tek Turkey
Cernunnos
14,544
7,681
0
1,633
13,029
6,434
2,326
5,445
7,341
0
56,759
W
Jormungandr
Tek Watergun
Jormungandr
12,427
2,253
0
1,522
17,051
16,805
230
3,911
12,794
36,795
1,369
W
11,160
3,741
0
1,710
14,709
12,847
132
4,257
9,884
0
33,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
29,914
182
Minions Killed
157
0
Camps Cleared
0
794,724
Distance Traveled
673,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,284
663
29
2
0
241,440
0
L
Kukulkan
10,566
755
87
6
0
219,983
0
L
Hou Yi
10,064
719
41
3
0
211,849
0
W
Cernunnos
10,763
769
70
5
0
261,419
0
W
Jormungandr
10,528
752
64
5
0
244,865
0
W
Odin
10,753
768
48
3
0
288,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role