Player Matchup

Charybdis
Charybdis
Basick
Charybdis
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 183L
1,462 Elo+
Solo
Geb
Geb
GlowKatz
Geb
Level 129
God Stats
2W - 1L
1,777 SR
Queue Stats
42W - 33L
1,590 Elo+
Party 1
Merlin
Merlin
GlowSoup
Merlin
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
35W - 25L
1,607 Elo+
Party 1
Nemesis
Nemesis
GlowStraw
Nemesis
Level 57
God Stats
1W - 2L
1,322 SR
Queue Stats
42W - 31L
1,595 Elo+
Party 1
Ravana
Ravana
NMazy
Ravana
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
87W - 89L
1,585 Elo+
Solo
Team Averages
Level 118
1,608 SR
1,568 Elo+

VS

Team Averages
Level 147
1,508 SR
1,561 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Drimell
Loki
Level 148
God Stats
3W - 0L
1,854 SR
Queue Stats
137W - 117L
1,653 Elo+
Solo
King Arthur
King Arthur
FazoDaTruth
King Arthur
Level 124
God Stats
8W - 10L
1,404 SR
Queue Stats
112W - 95L
1,507 Elo+
Solo
Zeus
Zeus
GuacaDragon
Zeus
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
31W - 51L
1,486 Elo+
Solo
Horus
Horus
sarcasticmelon
Horus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Basick
Charybdis
9
1 / 3 / 0
5,149
515
3,851
6,946
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

8
0 / 2 / 0
4,664
466
2,592
7,559
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
GlowSoup
Merlin
8
0 / 4 / 0
4,696
470
3,159
5,533
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GlowStraw
Nemesis
9
1 / 4 / 0
4,878
488
3,723
8,730
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ravana
NMazy
Ravana
11
0 / 1 / 0
5,618
562
5,279
9,072
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 0 / 1
5,630
563
5,068
7,570
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Drimell
Loki
12
2 / 1 / 4
6,346
635
2,435
9,370
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FazoDaTruth
King Arthur
11
1 / 0 / 1
6,358
636
5,263
8,268
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
7 / 0 / 3
7,056
706
9,075
4,972
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 5
5,781
578
2,997
8,084
5,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
14
14
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
1
3.5
L
Charybdis
Basick
Charybdis
1
3
0
0.33
W
Loki
Drimell
Loki
2
1
4
4
W
King Arthur
FazoDaTruth
King Arthur
1
0
1
1.5
L
0
2
0
0
L
Merlin
GlowSoup
Merlin
0
4
0
0
L
Nemesis
GlowStraw
Nemesis
1
4
0
0.25
W
7
0
3
8.5
L
Ravana
NMazy
Ravana
0
1
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
24,838
37,840
Taken
38,264
18,481
Mitigated
18,402
9,449
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,068
2,536
444
3,660
7,570
2,596
0
899
6,623
0
43,419
L
Charybdis
Basick
Charybdis
3,851
1,910
0
2,679
6,946
2,201
0
0
6,946
0
37,982
W
Loki
Drimell
Loki
2,435
983
0
5,589
9,370
3,141
0
663
8,522
0
46,957
W
King Arthur
FazoDaTruth
King Arthur
5,263
1,226
0
2,980
8,268
5,105
0
0
7,670
0
50,558
L
2,592
301
0
1,350
7,559
5,030
0
2,200
5,359
14,377
1,542
L
Merlin
GlowSoup
Merlin
3,159
468
0
420
5,533
1,763
0
1,947
3,586
25,976
614
L
Nemesis
GlowStraw
Nemesis
3,723
1,607
0
1,248
8,730
3,142
0
4,566
4,164
0
29,138
W
9,075
1,548
0
730
4,972
1,777
416
1,527
3,285
49,889
3,137
L
Ravana
NMazy
Ravana
5,279
1,380
0
3,752
9,072
6,345
0
0
9,072
0
43,650
W
2,997
1,329
931
3,764
8,084
5,783
105
1,917
6,005
0
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
31,171
279
Minions Killed
327
0
Camps Cleared
0
937,197
Distance Traveled
1,037,003
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,630
563
64
6
0
192,257
2
L
Charybdis
5,149
515
68
7
0
163,487
0
W
Loki
6,346
635
80
8
0
225,883
0
W
King Arthur
6,358
636
84
8
0
193,694
0
L
Geb
4,664
466
17
2
0
205,133
2
L
Merlin
4,696
470
58
6
0
172,236
0
L
Nemesis
4,878
488
51
5
0
212,820
0
W
Zeus
7,056
706
89
9
0
198,344
1
L
Ravana
5,618
562
85
9
0
183,521
0
W
Horus
5,781
578
10
1
0
226,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role