Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CrispyBacon0780
Surtr
Level 159
God Stats
1W - 1L
1,756 SR
Queue Stats
84W - 79L
1,489 Elo+
Solo
Medusa
Medusa
Stonewall51
Medusa
Level 64
God Stats
17W - 15L
1,541 SR
Queue Stats
107W - 101L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
TrojanVP
Kuzenbo
Level 146
God Stats
13W - 14L
1,396 SR
Queue Stats
88W - 87L
1,520 Elo+
Party 2
Scylla
Scylla
jostyv009
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,446 Elo+
Solo
Team Averages
Level 138
1,539 SR
1,488 Elo+

VS

Team Averages
Level 179
1,625 SR
1,430 Elo+
Anubis
Anubis
 
Anubis
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Daveinski
Nemesis
Level 153
God Stats
4W - 3L
1,672 SR
Queue Stats
90W - 89L
1,408 Elo+
Solo
Charybdis
Charybdis
Fluffy_Noob4ever
Charybdis
Level 128
God Stats
3W - 0L
1,457 SR
Queue Stats
9W - 14L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
Pakocerati
Amaterasu
Level 154
God Stats
9W - 0L
1,999 SR
Queue Stats
169W - 175L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,910
591
1,742
4,647
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 0 / 0
6,079
608
7,647
10,794
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
9
1 / 1 / 2
5,200
520
4,370
5,696
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
TrojanVP
Kuzenbo
8
2 / 1 / 1
4,973
497
3,790
6,105
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Scylla
jostyv009
Scylla
8
0 / 3 / 1
4,137
414
1,624
6,174
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 0
5,838
584
4,986
4,538
2,013
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Maui
 
Maui
9
1 / 2 / 1
5,426
543
2,919
8,361
6,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
Daveinski
Nemesis
10
1 / 0 / 1
5,549
555
4,208
7,509
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charybdis
10
1 / 1 / 1
5,535
554
4,306
5,702
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Amaterasu
Pakocerati
Amaterasu
11
2 / 2 / 0
6,357
636
5,721
14,186
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Anubis
 
Anubis
1
0
0
1
W
Maui
 
Maui
1
2
1
0.75
L
2
0
0
2
W
Nemesis
Daveinski
Nemesis
1
0
1
1.5
W
Charybdis
1
1
1
1.5
W
Amaterasu
Pakocerati
Amaterasu
2
2
0
1
L
Medusa
1
1
2
2
L
Kuzenbo
TrojanVP
Kuzenbo
2
1
1
2.5
L
Scylla
jostyv009
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
22,140
33,416
Taken
40,296
15,714
Mitigated
22,088
7,426
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,742
99
0
850
4,647
1,294
0
3,454
1,193
39,027
764
W
Anubis
 
Anubis
4,986
144
0
2,541
4,538
2,013
0
1,822
2,716
42,076
0
W
Maui
 
Maui
2,919
852
94
1,628
8,361
6,262
0
1,015
7,346
19,350
0
L
7,647
4,204
0
1,549
10,794
6,076
0
0
10,794
888
45,796
W
Nemesis
Daveinski
Nemesis
4,208
1,918
0
1,405
7,509
3,093
0
1,928
5,581
0
46,963
W
Charybdis
4,306
1,695
0
3,055
5,702
2,059
0
1,639
4,063
0
42,784
W
Amaterasu
Pakocerati
Amaterasu
5,721
2,931
0
8,803
14,186
8,661
0
1,005
13,181
0
47,276
L
Medusa
4,370
2,075
0
2,223
5,696
2,072
0
1,760
3,936
0
33,019
L
Kuzenbo
TrojanVP
Kuzenbo
3,790
1,278
0
840
6,105
4,803
0
1,213
4,892
15,792
687
L
Scylla
jostyv009
Scylla
1,624
354
0
1,964
6,174
1,469
0
1,478
4,696
17,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
28,705
249
Minions Killed
343
0
Camps Cleared
0
1,041,836
Distance Traveled
1,042,451
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,910
591
84
8
0
217,757
4
W
Anubis
5,838
584
61
6
0
186,448
5
W
Maui
5,426
543
31
3
0
211,106
0
L
Surtr
6,079
608
76
8
0
216,653
0
W
Nemesis
5,549
555
98
10
0
244,272
0
W
Charybdis
5,535
554
77
8
0
195,826
0
W
Amaterasu
6,357
636
76
8
0
204,799
4
L
Medusa
5,200
520
42
4
0
201,204
0
L
Kuzenbo
4,973
497
30
3
0
202,149
0
L
Scylla
4,137
414
17
2
0
204,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role