Player Matchup

Awilix
Awilix
Rossy2424
Awilix
Level 156
God Stats
1W - 1L
1,834 SR
Queue Stats
57W - 58L
1,542 Elo+
Party 2
Ares
Ares
ScyldArchmage
Ares
Level 146
God Stats
1W - 3L
1,391 SR
Queue Stats
72W - 73L
1,585 Elo+
Party 2
Cupid
Cupid
ScyldDovahkin
Cupid
Level 142
God Stats
1W - 1L
1,804 SR
Queue Stats
72W - 73L
1,572 Elo+
Party 2
Arachne
Arachne
Writzey
Arachne
Level 156
God Stats
6W - 4L
1,645 SR
Queue Stats
320W - 305L
1,443 Elo+
Solo
He Bo
He Bo
militarytwo999
He Bo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,516 Elo+
Solo
Team Averages
Level 148
1,635 SR
1,532 Elo+

VS

Team Averages
Level 130
1,633 SR
1,544 Elo+
Osiris
Osiris
 
Osiris
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aiuz
Cthulhu
Level 130
God Stats
4W - 1L
1,815 SR
Queue Stats
53W - 39L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
I HolyGenesis I
Ah Puch
Level 136
God Stats
6W - 4L
1,293 SR
Queue Stats
199W - 168L
1,571 Elo+
Solo
Arachne
Arachne
NotLikeThisss
Arachne
Level 157
God Stats
6W - 3L
1,658 SR
Queue Stats
84W - 67L
1,560 Elo+
Party 1
Charybdis
Charybdis
RighteousKira
Charybdis
Level 76
God Stats
1W - 0L
1,900 SR
Queue Stats
77W - 67L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Rossy2424
Awilix
13
0 / 3 / 1
6,433
429
5,207
15,504
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
6,227
415
2,616
16,125
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
6,945
463
5,621
8,225
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Writzey
Arachne
12
3 / 6 / 0
7,181
479
6,675
18,154
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,496
433
4,317
9,505
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
9 / 1 / 5
9,725
648
18,076
19,643
18,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Aiuz
Cthulhu
13
0 / 1 / 10
7,516
501
11,929
8,663
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 3
8,835
589
7,561
5,355
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
14
3 / 1 / 5
8,020
535
4,858
9,826
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
RighteousKira
Charybdis
15
2 / 0 / 3
8,566
571
5,115
7,593
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
19
19
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
1
5
11.5
W
Cthulhu
Aiuz
Cthulhu
0
1
10
5
W
5
0
3
6.5
W
Arachne
3
1
5
5.5
W
Charybdis
RighteousKira
Charybdis
2
0
3
3.5
L
Awilix
Rossy2424
Awilix
0
3
1
0.17
L
0
4
0
0
L
0
2
0
0
L
Arachne
Writzey
Arachne
3
6
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,436
Damage
47,539
67,513
Taken
51,080
33,895
Mitigated
34,850
17,713
Healing
24,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
18,076
7,154
0
11,174
19,643
18,642
0
2,813
16,613
0
73,367
W
Cthulhu
Aiuz
Cthulhu
11,929
284
815
1,430
8,663
6,750
252
1,941
6,544
40,494
0
W
7,561
125
0
2,037
5,355
2,041
1,220
981
4,132
59,513
894
W
Arachne
4,858
2,746
0
5,803
9,826
4,297
867
223
9,575
0
63,236
W
Charybdis
RighteousKira
Charybdis
5,115
2,642
0
3,180
7,593
3,120
1,286
199
7,394
0
67,440
L
Awilix
Rossy2424
Awilix
5,207
1,406
0
5,219
15,504
6,559
0
4,125
10,871
0
57,011
L
2,616
276
0
2,908
16,125
13,255
0
6,363
8,725
17,869
0
L
5,621
2,395
27
2,593
8,225
3,012
0
1,792
6,037
0
67,786
L
Arachne
Writzey
Arachne
6,675
4,258
0
6,611
18,154
7,852
0
618
17,474
0
41,635
L
4,317
195
0
355
9,505
3,217
0
3,939
4,944
38,724
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
42,662
415
Minions Killed
488
0
Camps Cleared
0
1,483,555
Distance Traveled
1,561,663
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,725
648
97
6
0
311,285
2
W
Cthulhu
7,516
501
61
4
0
322,662
2
W
Ah Puch
8,835
589
110
7
0
294,747
6
W
Arachne
8,020
535
93
6
0
344,776
3
W
Charybdis
8,566
571
127
8
0
288,193
2
L
Awilix
6,433
429
83
6
0
342,890
0
L
Ares
6,227
415
24
2
0
280,337
4
L
Cupid
6,945
463
125
8
0
291,677
1
L
Arachne
7,181
479
80
5
0
284,816
0
L
He Bo
6,496
433
103
7
0
283,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role