Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
ErickDaGod
Agni
Platinum II
Level 209
God Stats
17W - 11L
1,633 SR
Queue Stats
59W - 55L
1,943 MMR
Party 2
Freya
Freya
Platinum III
JBeefus
Freya
Platinum III
Level 157
God Stats
2W - 3L
1,669 SR
Queue Stats
175W - 178L
1,813 MMR
Solo
Khepri
Khepri
Platinum IV
S205197916
Khepri
Platinum IV
Level 157
God Stats
54W - 62L
1,540 SR
Queue Stats
177W - 171L
1,832 MMR
Solo
Awilix
Awilix
Gold II
zahidgiler
Awilix
Gold II
Level 166
God Stats
1W - 2L
1,533 SR
Queue Stats
44W - 41L
1,668 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,575 SR
1,751 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,686 SR
1,748 MMR
Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Discordia
Discordia
Gold I
ChlorineSoda
Discordia
Gold I
Level 47
God Stats
1W - 0L
1,747 SR
Queue Stats
13W - 3L
1,876 MMR
Party 1
Achilles
Achilles
Platinum II
Hettway
Achilles
Platinum II
Level 158
God Stats
2W - 0L
1,733 SR
Queue Stats
87W - 72L
1,757 MMR
Party 3
Loki
Loki
Gold II
JUATTT
Loki
Gold II
Level 140
God Stats
2W - 0L
1,949 SR
Queue Stats
33W - 15L
1,815 MMR
Party 1
Cerberus
Cerberus
Gold I
MommyMarbsyy
Cerberus
Gold I
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 4 / 0
6,340
488
5,386
12,867
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 5 / 0
6,207
477
6,549
9,984
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Freya
JBeefus
Freya
12
0 / 3 / 0
6,224
479
1,502
5,964
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
S205197916
Khepri
11
0 / 0 / 1
6,203
477
2,543
3,710
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
zahidgiler
Awilix
12
2 / 3 / 0
6,465
497
5,013
10,141
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SobekNoxAresNut

VS

Bans
EsetAthenaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 0 / 1
8,767
674
2,774
1,274
405
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
ChlorineSoda
Discordia
14
3 / 0 / 3
7,884
606
5,460
5,551
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Hettway
Achilles
14
4 / 2 / 2
8,087
622
9,706
12,642
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
JUATTT
Loki
14
5 / 0 / 4
7,727
594
6,692
9,298
3,359
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MommyMarbsyy
Cerberus
11
0 / 0 / 7
6,790
522
5,849
11,971
8,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
15
15
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Hachiman
 
Hachiman
3
0
1
3.5
W
Discordia
ChlorineSoda
Discordia
3
0
3
4.5
L
0
5
0
0
W
Achilles
Hettway
Achilles
4
2
2
2.5
L
Freya
JBeefus
Freya
0
3
0
0
W
Loki
JUATTT
Loki
5
0
4
7
W
Cerberus
MommyMarbsyy
Cerberus
0
0
7
3.5
L
Khepri
S205197916
Khepri
0
0
1
0.5
L
Awilix
zahidgiler
Awilix
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,993
Damage
30,481
42,666
Taken
40,736
17,802
Mitigated
26,145
10,903
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,386
1,115
0
3,714
12,867
5,450
0
868
11,159
0
45,770
W
Hachiman
 
Hachiman
2,774
1,950
0
612
1,274
405
1,858
450
824
0
77,597
W
Discordia
ChlorineSoda
Discordia
5,460
256
0
1,209
5,551
1,893
17
2,727
2,464
53,743
0
L
6,549
605
0
2,734
9,984
3,020
0
3,567
5,651
47,147
0
W
Achilles
Hettway
Achilles
9,706
2,386
0
3,871
12,642
11,783
0
166
12,476
0
57,957
L
Freya
JBeefus
Freya
1,502
476
0
1,574
5,964
1,871
0
2,363
3,601
44,328
0
W
Loki
JUATTT
Loki
6,692
2,691
0
3,826
9,298
3,359
395
2,986
6,051
0
57,811
W
Cerberus
MommyMarbsyy
Cerberus
5,849
422
0
2,897
11,971
8,705
0
3,540
8,327
28,871
1,671
L
Khepri
S205197916
Khepri
2,543
386
0
1,424
3,710
3,078
0
765
2,739
26,030
0
L
Awilix
zahidgiler
Awilix
5,013
1,903
0
1,457
10,141
4,383
0
2,085
7,738
0
49,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
39,255
366
Minions Killed
463
0
Camps Cleared
0
1,266,593
Distance Traveled
1,336,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,340
488
79
6
0
257,257
0
W
Hachiman
8,767
674
134
10
0
235,946
0
W
Discordia
7,884
606
114
9
0
264,099
1
L
Agni
6,207
477
84
6
0
235,842
0
W
Achilles
8,087
622
90
7
0
245,338
1
L
Freya
6,224
479
88
7
0
221,836
3
W
Loki
7,727
594
90
7
0
315,413
1
W
Cerberus
6,790
522
35
3
0
275,636
0
L
Khepri
6,203
477
46
4
0
264,826
0
L
Awilix
6,465
497
69
5
0
286,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role