Player Matchup

Vulcan
Vulcan
HigHnStoneD
Vulcan
Level 87
God Stats
2W - 0L
1,710 SR
Queue Stats
18W - 9L
1,548 Elo+
Party 1
Vamana
Vamana
Im_A_Loki_Main
Vamana
Level 108
God Stats
5W - 1L
1,868 SR
Queue Stats
64W - 60L
1,495 Elo+
Party 2
Cupid
Cupid
IvrLaw00
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,519 Elo+
Party 2
Odin
Odin
Z Fletch R
Odin
Level 132
God Stats
4W - 2L
1,422 SR
Queue Stats
17W - 10L
1,517 Elo+
Party 1
Achilles
Achilles
sligmaballz
Achilles
Level 144
God Stats
7W - 2L
1,613 SR
Queue Stats
17W - 10L
1,511 Elo+
Party 1
Team Averages
Level 119
1,623 SR
1,518 Elo+

VS

Team Averages
Level 114
1,439 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aljukes
Anhur
Level 132
God Stats
6W - 8L
1,373 SR
Queue Stats
30W - 33L
1,452 Elo+
Solo
Bellona
Bellona
Mr B1ack out
Bellona
Level 124
God Stats
0W - 3L
1,262 SR
Queue Stats
3W - 6L
1,325 Elo+
Solo
Poseidon
Poseidon
bebopsy
Poseidon
Level 125
God Stats
0W - 1L
1,469 SR
Queue Stats
14W - 12L
1,600 Elo+
Party 3
Kali
Kali
madeoftiger
Kali
Level 44
God Stats
0W - 1L
1,590 SR
Queue Stats
14W - 13L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 0 / 2
7,287
607
5,038
2,446
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 1
7,899
658
9,326
9,561
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
IvrLaw00
Cupid
12
0 / 0 / 5
6,026
502
5,869
5,699
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 4
6,548
546
2,809
7,397
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
sligmaballz
Achilles
12
5 / 0 / 0
7,275
606
6,203
7,329
6,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
5,429
452
3,408
9,009
6,883
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Aljukes
Anhur
9
0 / 2 / 0
5,323
444
3,923
7,472
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Mr B1ack out
Bellona
10
0 / 1 / 0
5,448
454
3,879
11,100
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Poseidon
bebopsy
Poseidon
11
0 / 3 / 0
5,966
497
1,725
6,030
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 2 / 0
5,295
441
1,929
11,614
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Anhur
Aljukes
Anhur
0
2
0
0
W
Vulcan
2
0
2
3
W
1
0
1
1.5
W
Cupid
IvrLaw00
Cupid
0
0
5
2.5
L
Bellona
Mr B1ack out
Bellona
0
1
0
0
W
1
0
4
3
L
Poseidon
bebopsy
Poseidon
0
3
0
0
L
0
2
0
0
W
Achilles
sligmaballz
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
14,864
32,432
Taken
45,225
19,430
Mitigated
26,287
14,683
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,408
1,250
1,306
2,262
9,009
6,883
0
0
9,009
16,254
0
L
Anhur
Aljukes
Anhur
3,923
2,162
0
1,424
7,472
2,457
0
0
7,472
0
40,735
W
Vulcan
5,038
1,333
0
500
2,446
774
252
762
1,498
57,072
0
W
9,326
3,651
0
6,351
9,561
6,062
0
0
9,561
0
60,160
W
Cupid
IvrLaw00
Cupid
5,869
3,323
618
3,059
5,699
2,368
0
1,930
3,769
0
44,844
L
Bellona
Mr B1ack out
Bellona
3,879
1,958
0
3,862
11,100
10,244
0
0
9,974
0
33,565
W
2,809
149
0
750
7,397
3,311
0
1,086
6,221
0
55,268
L
Poseidon
bebopsy
Poseidon
1,725
291
0
1,080
6,030
1,976
0
3,300
2,730
38,089
546
L
1,929
967
0
4,793
11,614
4,727
0
1,738
9,831
0
43,763
W
Achilles
sligmaballz
Achilles
6,203
967
0
3,405
7,329
6,915
0
1,446
5,883
0
29,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
27,461
415
Minions Killed
335
0
Camps Cleared
0
1,258,321
Distance Traveled
1,115,260
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,429
452
23
2
0
216,455
4
L
Anhur
5,323
444
77
6
0
211,977
0
W
Vulcan
7,287
607
104
9
0
264,390
1
W
Vamana
7,899
658
107
9
0
246,064
0
W
Cupid
6,026
502
82
7
0
205,079
0
L
Bellona
5,448
454
65
5
0
196,579
2
W
Odin
6,548
546
97
8
0
271,213
2
L
Poseidon
5,966
497
97
8
0
238,671
1
L
Kali
5,295
441
73
6
0
251,578
2
W
Achilles
7,275
606
25
2
0
271,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role