Player Matchup

Eset
Eset
Corrupt xChris
Eset
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,549 Elo+
Solo
Neith
Neith
DovakiinV
Neith
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 120L
1,622 Elo+
Solo
Lancelot
Lancelot
Froztea
Lancelot
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 31L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
Lococrazy32
Amaterasu
Level 107
God Stats
3W - 1L
1,508 SR
Queue Stats
19W - 19L
1,598 Elo+
Party 2
Geb
Geb
warluwu
Geb
Level 120
God Stats
1W - 2L
1,854 SR
Queue Stats
54W - 41L
1,619 Elo+
Party 2
Team Averages
Level 132
1,572 SR
1,585 Elo+

VS

Team Averages
Level 121
1,590 SR
1,553 Elo+
Achilles
Achilles
AdrianFlame
Achilles
Level 109
God Stats
12W - 19L
1,483 SR
Queue Stats
190W - 175L
1,556 Elo+
Solo
Sylvanus
Sylvanus
CogitoErgo8Sum
Sylvanus
Level 87
God Stats
5W - 7L
1,531 SR
Queue Stats
138W - 113L
1,530 Elo+
Solo
Agni
Agni
EmperorFrost909
Agni
Level 156
God Stats
5W - 3L
1,775 SR
Queue Stats
155W - 148L
1,538 Elo+
Party 1
Chiron
Chiron
Pieater735
Chiron
Level 128
God Stats
22W - 18L
1,661 SR
Queue Stats
190W - 180L
1,597 Elo+
Solo
Arachne
Arachne
SpiritualUdoku
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,388
539
3,084
4,344
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DovakiinV
Neith
12
4 / 1 / 2
6,370
637
8,850
8,316
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Lancelot
Froztea
Lancelot
11
2 / 0 / 2
5,809
581
4,334
5,200
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Lococrazy32
Amaterasu
10
1 / 0 / 1
5,751
575
4,353
9,271
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Geb
8
1 / 1 / 3
5,216
522
3,588
8,112
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdrianFlame
Achilles
8
0 / 1 / 0
4,873
487
4,476
7,077
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
9
1 / 3 / 0
5,334
533
4,659
11,670
7,938
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 0 / 0
5,148
515
4,170
4,359
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Pieater735
Chiron
10
1 / 4 / 0
5,358
536
5,717
9,513
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
4,863
486
552
7,682
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdrianFlame
Achilles
0
1
0
0
L
Sylvanus
1
3
0
0.33
W
0
1
1
0.5
W
Neith
DovakiinV
Neith
4
1
2
5
L
1
0
0
1
W
Lancelot
Froztea
Lancelot
2
0
2
3
W
Amaterasu
Lococrazy32
Amaterasu
1
0
1
1.5
L
Chiron
Pieater735
Chiron
1
4
0
0.25
L
0
0
1
0.5
W
Geb
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
19,574
35,243
Taken
40,301
17,124
Mitigated
20,219
10,438
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdrianFlame
Achilles
4,476
1,520
0
2,393
7,077
3,938
0
0
7,077
0
26,899
L
Sylvanus
4,659
1,397
1,700
3,468
11,670
7,938
0
3,734
7,936
23,729
1,097
W
3,084
669
96
988
4,344
1,533
0
2,360
1,712
45,138
0
W
Neith
DovakiinV
Neith
8,850
4,726
0
2,631
8,316
2,969
0
1,056
7,260
0
54,805
L
4,170
305
0
1,000
4,359
1,548
0
2,040
2,319
28,700
1,464
W
Lancelot
Froztea
Lancelot
4,334
678
0
354
5,200
2,619
0
526
4,564
0
44,771
W
Amaterasu
Lococrazy32
Amaterasu
4,353
1,146
0
4,013
9,271
4,274
0
723
8,471
0
39,674
L
Chiron
Pieater735
Chiron
5,717
2,415
202
1,864
9,513
3,722
0
672
8,808
0
38,945
L
552
236
0
2,689
7,682
3,073
0
226
7,456
0
35,068
W
Geb
3,588
1,054
207
2,149
8,112
5,729
0
3,343
4,587
13,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
25,576
324
Minions Killed
286
0
Camps Cleared
0
1,048,691
Distance Traveled
896,757
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,873
487
44
4
0
126,837
0
L
Sylvanus
5,334
533
36
4
0
187,864
0
W
Eset
5,388
539
77
8
0
184,000
1
W
Neith
6,370
637
83
8
0
173,588
2
L
Agni
5,148
515
74
7
0
204,588
0
W
Lancelot
5,809
581
69
7
0
251,159
0
W
Amaterasu
5,751
575
70
7
0
227,837
0
L
Chiron
5,358
536
74
7
0
187,903
2
L
Arachne
4,863
486
58
6
0
189,565
0
W
Geb
5,216
522
25
3
0
212,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role