Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Neyboul
Chang'e
Level 62
God Stats
3W - 2L
1,369 SR
Queue Stats
156W - 156L
1,502 Elo+
Solo
Maui
Maui
RagnarLockk
Maui
Level 158
God Stats
11W - 23L
1,278 SR
Queue Stats
239W - 216L
1,535 Elo+
Solo
Ix Chel
Ix Chel
z Th3Darkness
Ix Chel
Level 159
God Stats
4W - 3L
1,770 SR
Queue Stats
107W - 112L
1,439 Elo+
Party 1
Team Averages
Level 137
1,484 SR
1,495 Elo+

VS

Team Averages
Level 113
1,470 SR
1,525 Elo+
Janus
Janus
AM MRS 4
Janus
Level 112
God Stats
1W - 7L
1,091 SR
Queue Stats
77W - 59L
1,531 Elo+
Party 2
Chiron
Chiron
JustTakeiTTT
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,512 Elo+
Solo
Kali
Kali
MichaelGlock
Kali
Level 60
God Stats
1W - 1L
1,741 SR
Queue Stats
50W - 47L
1,505 Elo+
Party 2
Athena
Athena
Perjam
Athena
Level 158
God Stats
0W - 3L
1,517 SR
Queue Stats
21W - 19L
1,567 Elo+
Solo
Tyr
Tyr
serrr1
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 64L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 1
8,316
640
8,301
6,223
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
 
Thanatos
14
5 / 0 / 3
7,294
561
6,661
10,847
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Neyboul
Chang'e
14
1 / 0 / 3
7,829
602
8,867
7,128
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 10
5,801
446
7,213
11,903
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
12
4 / 0 / 6
7,089
545
8,371
5,706
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AM MRS 4
Janus
9
0 / 5 / 0
5,824
448
1,728
7,212
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chiron
12
1 / 2 / 1
6,828
525
5,155
10,913
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,825
448
2,330
10,589
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
Perjam
Athena
8
1 / 4 / 1
5,673
436
4,653
14,447
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tyr
serrr1
Tyr
12
0 / 1 / 1
7,273
559
3,972
14,010
10,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
3
3
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Thanatos
 
Thanatos
5
0
3
6.5
L
Janus
AM MRS 4
Janus
0
5
0
0
L
Chiron
1
2
1
0.75
L
1
3
1
0.5
W
Chang'e
Neyboul
Chang'e
1
0
3
2.5
L
Athena
Perjam
Athena
1
4
1
0.38
W
0
3
10
1.67
L
Tyr
serrr1
Tyr
0
1
1
0.5
W
Ix Chel
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,413
Damage
17,838
41,807
Taken
57,171
21,723
Mitigated
32,524
26,222
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,301
2,360
0
4,160
6,223
2,943
576
925
5,298
0
75,414
W
Thanatos
 
Thanatos
6,661
1,325
0
11,060
10,847
4,578
0
915
9,932
0
58,697
L
Janus
AM MRS 4
Janus
1,728
154
136
1,485
7,212
2,103
0
2,567
4,645
35,285
450
L
Chiron
5,155
1,755
175
2,893
10,913
4,158
0
3,174
7,739
0
60,212
L
2,330
471
0
1,175
10,589
4,357
0
2,153
8,436
0
28,829
W
Chang'e
Neyboul
Chang'e
8,867
1,660
1,391
3,220
7,128
3,839
330
360
6,768
59,389
0
L
Athena
Perjam
Athena
4,653
1,507
0
4,017
14,447
11,321
0
6,969
7,370
16,491
941
W
7,213
2,807
0
1,829
11,903
8,064
0
2,244
9,659
17,853
6,197
L
Tyr
serrr1
Tyr
3,972
281
0
6,746
14,010
10,585
0
7,602
5,312
0
57,021
W
Ix Chel
8,371
1,444
2,091
2,471
5,706
2,299
0
1,893
3,813
47,663
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
31,423
429
Minions Killed
362
0
Camps Cleared
0
1,390,813
Distance Traveled
1,341,509
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,316
640
104
8
0
257,944
2
W
Thanatos
7,294
561
92
7
0
325,792
0
L
Janus
5,824
448
64
5
0
236,974
0
L
Chiron
6,828
525
106
8
0
252,977
2
L
Kali
5,825
448
47
4
0
298,088
0
W
Chang'e
7,829
602
132
10
0
249,160
1
L
Athena
5,673
436
34
3
0
289,026
3
W
Maui
5,801
446
28
2
0
276,541
0
L
Tyr
7,273
559
111
9
0
264,444
0
W
Ix Chel
7,089
545
73
6
0
281,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role