Player Matchup

Bellona
Bellona
ShooterLi
Bellona
Level 126
God Stats
1W - 0L
1,930 SR
Queue Stats
53W - 25L
1,773 Elo+
Party 2
Cthulhu
Cthulhu
cannonballkevv
Cthulhu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,723 Elo+
Party 2
Fenrir
Fenrir
micdeca
Fenrir
Level 169
God Stats
1W - 0L
1,551 SR
Queue Stats
58W - 33L
1,736 Elo+
Party 2
Team Averages
Level 124
1,660 SR
1,744 Elo+

VS

Team Averages
Level 206
1,714 SR
1,811 Elo+
Athena
Athena
Il Moreno Il
Athena
Level 154
God Stats
20W - 16L
1,624 SR
Queue Stats
178W - 162L
1,602 Elo+
Solo
Neith
Neith
Lunosityz
Neith
Level 193
God Stats
15W - 7L
1,862 SR
Queue Stats
180W - 52L
1,934 Elo+
Party 1
Discordia
Discordia
Sniper iGod
Discordia
Level 271
God Stats
2W - 1L
1,656 SR
Queue Stats
193W - 78L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ShooterLi
Bellona
14
0 / 0 / 4
8,574
715
8,374
16,641
12,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
9,490
791
10,746
15,537
15,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
micdeca
Fenrir
14
3 / 1 / 3
9,317
776
7,133
16,372
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 1 / 2
7,899
658
8,503
11,484
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
Lunosityz
Neith
13
2 / 3 / 0
8,538
712
15,742
8,687
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sniper iGod
Discordia
13
0 / 3 / 1
7,903
659
11,072
8,179
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
2
1
L
Neith
Lunosityz
Neith
2
3
0
0.67
W
Bellona
ShooterLi
Bellona
0
0
4
2
L
Discordia
Sniper iGod
Discordia
0
3
1
0.17
W
4
1
3
5.5
W
Fenrir
micdeca
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
35,317
48,550
Taken
28,350
38,809
Mitigated
20,374
20,173
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,503
2,159
0
1,669
11,484
12,226
0
3,272
7,514
15,105
740
L
Neith
Lunosityz
Neith
15,742
7,039
0
2,114
8,687
4,366
0
2,852
5,447
0
47,477
W
Bellona
ShooterLi
Bellona
8,374
1,510
0
6,906
16,641
12,371
386
5,898
10,472
0
41,792
L
Discordia
Sniper iGod
Discordia
11,072
312
0
2,468
8,179
3,782
0
2,689
5,114
40,166
0
W
10,746
537
0
3,316
15,537
15,774
259
6,705
8,233
31,267
551
W
Fenrir
micdeca
Fenrir
7,133
2,472
0
9,951
16,372
10,664
1,532
6,276
9,748
0
36,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
24,340
154
Minions Killed
155
0
Camps Cleared
0
804,960
Distance Traveled
715,723
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,899
658
14
1
0
256,593
2
L
Neith
8,538
712
90
8
0
231,098
0
W
Bellona
8,574
715
54
5
0
270,761
0
L
Discordia
7,903
659
51
4
0
228,032
0
W
Cthulhu
9,490
791
59
5
0
267,712
0
W
Fenrir
9,317
776
41
3
0
266,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role