Player Matchup

Charybdis
Charybdis
CompyXP
Charybdis
Level 201
God Stats
5W - 2L
1,629 SR
Queue Stats
169W - 133L
1,583 Elo+
Party 1
Yu Huang
Yu Huang
Hirschy
Yu Huang
Level 145
God Stats
2W - 5L
1,736 SR
Queue Stats
70W - 84L
1,509 Elo+
Party 3
Fenrir
Fenrir
Mr I7l8
Fenrir
Level 158
God Stats
1W - 1L
1,903 SR
Queue Stats
65W - 53L
1,615 Elo+
Solo
Bakasura
Bakasura
itsLatent
Bakasura
Level 179
God Stats
1W - 2L
1,699 SR
Queue Stats
116W - 97L
1,580 Elo+
Party 1
Sobek
Sobek
yddiwkS
Sobek
Level 88
God Stats
1W - 2L
1,804 SR
Queue Stats
17W - 19L
1,576 Elo+
Party 3
Team Averages
Level 154
1,754 SR
1,573 Elo+

VS

Team Averages
Level 152
1,484 SR
1,455 Elo+
Kali
Kali
 
Kali
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ar4mis
Izanami
Level 158
God Stats
1W - 0L
1,519 SR
Queue Stats
2W - 2L
1,279 Elo+
Party 2
Ao Kuang
Ao Kuang
PolarBearDan
Ao Kuang
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
captain gatsu
Gilgamesh
Level 155
God Stats
14W - 12L
1,400 SR
Queue Stats
230W - 205L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CompyXP
Charybdis
12
0 / 3 / 0
6,563
469
7,451
8,666
3,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Hirschy
Yu Huang
14
0 / 2 / 0
7,311
522
6,333
7,530
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Mr I7l8
Fenrir
11
0 / 4 / 1
5,818
416
3,582
11,267
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
itsLatent
Bakasura
13
2 / 5 / 1
7,498
536
9,650
20,078
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sobek
yddiwkS
Sobek
11
1 / 2 / 0
6,884
492
4,681
10,603
10,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 0 / 4
8,248
589
5,191
11,525
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Terra
 
Terra
12
2 / 0 / 5
7,502
536
5,275
12,332
10,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Ar4mis
Izanami
15
2 / 1 / 4
8,608
615
7,673
9,323
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
PolarBearDan
Ao Kuang
15
2 / 0 / 1
8,475
605
3,941
9,817
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
captain gatsu
Gilgamesh
15
6 / 2 / 2
9,426
673
16,735
16,242
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
4
6
W
Terra
 
Terra
2
0
5
4.5
W
Izanami
Ar4mis
Izanami
2
1
4
4
L
Charybdis
CompyXP
Charybdis
0
3
0
0
L
Yu Huang
Hirschy
Yu Huang
0
2
0
0
L
Fenrir
Mr I7l8
Fenrir
0
4
1
0.13
W
Ao Kuang
PolarBearDan
Ao Kuang
2
0
1
2.5
W
Gilgamesh
captain gatsu
Gilgamesh
6
2
2
3.5
L
Bakasura
itsLatent
Bakasura
2
5
1
0.5
L
Sobek
yddiwkS
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
38,815
58,144
Taken
59,239
34,610
Mitigated
35,347
19,370
Healing
23,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,191
2,435
0
8,296
11,525
5,066
0
1,488
9,879
0
68,502
W
Terra
 
Terra
5,275
753
360
3,312
12,332
10,428
0
3,601
8,731
20,679
0
W
Izanami
Ar4mis
Izanami
7,673
4,790
0
3,929
9,323
3,894
709
950
8,324
0
90,399
L
Charybdis
CompyXP
Charybdis
7,451
4,524
0
1,839
8,666
3,238
0
1,371
7,295
0
68,884
L
Yu Huang
Hirschy
Yu Huang
6,333
477
0
526
7,530
3,116
0
2,212
5,225
67,906
1,971
L
Fenrir
Mr I7l8
Fenrir
3,582
373
0
855
11,267
5,312
0
2,988
8,183
0
31,550
W
Ao Kuang
PolarBearDan
Ao Kuang
3,941
831
0
4,581
9,817
3,825
0
3,366
6,451
68,190
2,401
W
Gilgamesh
captain gatsu
Gilgamesh
16,735
6,391
0
3,298
16,242
12,134
0
1,558
12,908
0
75,991
L
Bakasura
itsLatent
Bakasura
9,650
6,348
0
11,922
20,078
12,917
0
455
18,662
0
39,389
L
Sobek
yddiwkS
Sobek
4,681
931
0
4,228
10,603
10,027
0
1,921
8,631
20,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
42,259
439
Minions Killed
542
0
Camps Cleared
0
1,411,842
Distance Traveled
1,458,631
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,248
589
113
8
0
320,914
2
W
Terra
7,502
536
25
2
0
297,309
5
W
Izanami
8,608
615
156
11
0
267,676
3
L
Charybdis
6,563
469
111
8
0
255,171
0
L
Yu Huang
7,311
522
145
10
0
282,291
1
L
Fenrir
5,818
416
55
4
0
280,811
0
W
Ao Kuang
8,475
605
127
9
0
302,823
1
W
Gilgamesh
9,426
673
121
9
0
269,909
0
L
Bakasura
7,498
536
108
8
0
277,502
3
L
Sobek
6,884
492
20
1
0
316,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role