Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ChuckDeezy7
Athena
Level 128
God Stats
1W - 1L
1,204 SR
Queue Stats
13W - 28L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
Level 103
God Stats
2W - 2L
1,469 SR
Queue Stats
24W - 45L
1,376 Elo+
Party 1
Arachne
Arachne
XxDreddDragonxX
Arachne
Level 212
God Stats
1W - 0L
1,860 SR
Queue Stats
38W - 74L
1,439 Elo+
Party 1
Bastet
Bastet
xCrazyJamx
Bastet
Level 129
God Stats
1W - 0L
1,302 SR
Queue Stats
9W - 24L
1,383 Elo+
Party 1
Team Averages
Level 157
1,467 SR
1,432 Elo+

VS

Team Averages
Level 115
1,634 SR
1,507 Elo+
Athena
Athena
EShaeThaDude
Athena
Level 106
God Stats
1W - 2L
1,501 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Ra
Ra
EvilzRain359
Ra
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 112L
1,512 Elo+
Party 2
Poseidon
Poseidon
INFIo4
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Kronkcules
Anhur
Level 128
God Stats
10W - 6L
1,974 SR
Queue Stats
236W - 244L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
XxCobraKillerxXF
Sun Wukong
Level 146
God Stats
6W - 6L
1,697 SR
Queue Stats
270W - 269L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 1 / 6
10,321
1,032
12,415
15,054
18,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Athena
16
1 / 2 / 6
10,415
1,042
5,136
16,177
18,505
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
16
1 / 0 / 7
10,631
1,063
13,360
4,492
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 2 / 3
10,095
1,010
6,464
12,173
7,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
xCrazyJamx
Bastet
16
3 / 1 / 3
10,487
1,049
14,223
12,344
5,503
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 3 / 6
9,999
1,000
8,785
18,938
25,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 1 / 5
10,038
1,004
10,831
4,694
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
INFIo4
Poseidon
14
0 / 0 / 0
8,617
862
0
0
0
Anhur
16
3 / 2 / 3
10,981
1,098
15,251
12,158
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
XxCobraKillerxXF
Sun Wukong
15
3 / 4 / 2
10,420
1,042
17,849
19,654
23,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
10
Kills
6
6
Deaths
10
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
6
5
W
Athena
1
2
6
2
L
Athena
0
3
6
1
L
0
1
5
2.5
L
Poseidon
INFIo4
Poseidon
0
0
0
0
L
Anhur
3
2
3
2.25
W
Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
1
0
7
4.5
L
Sun Wukong
XxCobraKillerxXF
Sun Wukong
3
4
2
1
W
3
2
3
2.25
W
Bastet
xCrazyJamx
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
52,716
60,240
Taken
55,444
52,783
Mitigated
56,876
5,500
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,415
613
0
1,222
15,054
18,939
0
5,665
8,970
0
27,404
W
Athena
5,136
945
0
0
16,177
18,505
0
6,442
9,246
15,400
387
L
Athena
8,785
2,431
0
0
18,938
25,126
0
5,096
13,018
25,752
0
L
10,831
48
5,091
1,137
4,694
2,038
0
2,159
2,483
39,653
0
L
Poseidon
INFIo4
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
15,251
10,809
0
1,039
12,158
5,724
0
4,703
7,404
0
39,267
W
Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
13,360
1,447
0
268
4,492
2,616
0
636
3,721
47,756
2,017
L
Sun Wukong
XxCobraKillerxXF
Sun Wukong
17,849
1,979
0
3,614
19,654
23,988
0
5,511
13,687
0
30,030
W
6,464
4,936
0
1,776
12,173
7,220
0
3,130
8,759
0
8,601
W
Bastet
xCrazyJamx
Bastet
14,223
3,341
0
2,234
12,344
5,503
0
3,482
8,278
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
50,055
171
Minions Killed
223
4
Camps Cleared
6
1,101,943
Distance Traveled
841,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,321
1,032
27
3
1
209,468
0
W
Athena
10,415
1,042
32
3
1
226,650
0
L
Athena
9,999
1,000
30
3
0
196,436
0
L
Ra
10,038
1,004
96
10
2
227,025
0
L
Poseidon
8,617
862
0
0
0
0
0
L
Anhur
10,981
1,098
68
7
4
187,764
0
W
Morgan Le Fay
10,631
1,063
87
9
0
211,173
0
L
Sun Wukong
10,420
1,042
29
3
0
229,807
0
W
Arachne
10,095
1,010
3
0
0
226,352
0
W
Bastet
10,487
1,049
22
2
2
228,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role