Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Aeromag
Bacchus
Diamond IV
Level 129
God Stats
5W - 9L
1,544 SR
Queue Stats
168W - 146L
2,098 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Aids
Nu Wa
Platinum I
Level 109
God Stats
71W - 56L
1,669 SR
Queue Stats
176W - 164L
2,164 MMR
Solo
Vamana
Vamana
Diamond V
Animeceo-_-
Vamana
Diamond V
Level 183
God Stats
3W - 6L
1,396 SR
Queue Stats
393W - 391L
2,080 MMR
Solo
Ishtar
Ishtar
Diamond IV
SwampDonkeyGang
Ishtar
Diamond IV
Level 129
God Stats
7W - 6L
1,932 SR
Queue Stats
176W - 165L
2,153 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,608 SR
1,999 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,621 SR
2,117 MMR
Nut
Nut
Diamond II
Crím
Nut
Diamond II
Level 159
God Stats
6W - 1L
1,925 SR
Queue Stats
177W - 179L
2,141 MMR
Solo
Cerberus
Cerberus
Diamond III
DranKeya
Cerberus
Diamond III
Level 151
God Stats
8W - 4L
1,742 SR
Queue Stats
156W - 145L
2,151 MMR
Solo
Ravana
Ravana
Diamond V
JimCramer
Ravana
Diamond V
Level 108
God Stats
3W - 1L
1,342 SR
Queue Stats
65W - 49L
2,063 MMR
Party 1
Zeus
Zeus
Diamond III
Peny
Zeus
Diamond III
Level 243
God Stats
2W - 4L
1,424 SR
Queue Stats
206W - 183L
2,090 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
dufflebagss
Xing Tian
Diamond III
Level 154
God Stats
32W - 26L
1,673 SR
Queue Stats
320W - 311L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 5 / 1
5,858
586
7,929
12,537
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bacchus
Aeromag
Bacchus
9
1 / 0 / 1
5,621
562
3,049
7,206
5,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Aids
Nu Wa
10
1 / 5 / 0
5,540
554
3,797
7,658
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
10
1 / 3 / 1
5,396
540
2,651
9,318
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
0 / 4 / 1
5,255
526
5,375
7,018
2,825
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuOdinThorBellona

VS

Bans
SobekLancelotCharonKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Crím
Nut
10
0 / 2 / 4
5,397
540
4,621
7,528
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
DranKeya
Cerberus
12
2 / 1 / 5
6,538
654
5,643
11,147
8,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
JimCramer
Ravana
13
8 / 0 / 4
7,142
714
7,380
6,069
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Peny
Zeus
14
3 / 0 / 5
7,328
733
5,722
4,573
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xing Tian
dufflebagss
Xing Tian
11
4 / 0 / 2
6,227
623
3,588
9,076
6,005
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
1
0.1
L
Bacchus
Aeromag
Bacchus
1
0
1
1.5
L
Nu Wa
Aids
Nu Wa
1
5
0
0.2
L
Vamana
1
3
1
0.5
W
Nut
Crím
Nut
0
2
4
1
W
Cerberus
DranKeya
Cerberus
2
1
5
4.5
W
Ravana
JimCramer
Ravana
8
0
4
10
W
Zeus
Peny
Zeus
3
0
5
5.5
L
0
4
1
0.13
W
Xing Tian
dufflebagss
Xing Tian
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
26,954
43,737
Taken
38,393
19,955
Mitigated
22,752
11,337
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,929
2,686
0
3,402
12,537
5,092
0
4,521
7,373
0
44,344
L
Bacchus
Aeromag
Bacchus
3,049
612
0
2,553
7,206
5,930
0
1,856
5,248
13,528
0
L
Nu Wa
Aids
Nu Wa
3,797
878
0
180
7,658
2,077
0
2,794
4,461
34,599
0
L
Vamana
2,651
1,438
0
3,743
9,318
4,031
12
2,093
7,051
0
40,595
W
Nut
Crím
Nut
4,621
2,839
0
2,348
7,528
2,926
0
1,812
5,640
0
40,472
W
Cerberus
DranKeya
Cerberus
5,643
502
0
5,351
11,147
8,943
0
266
10,823
42,682
1,445
W
Ravana
JimCramer
Ravana
7,380
1,609
0
1,418
6,069
3,436
24
312
5,721
0
50,340
W
Zeus
Peny
Zeus
5,722
735
0
911
4,573
1,442
0
2,185
2,150
59,006
3,596
L
5,375
3,140
0
1,459
7,018
2,825
0
1,829
5,189
0
39,431
W
Xing Tian
dufflebagss
Xing Tian
3,588
343
1,286
2,004
9,076
6,005
0
1,787
7,213
16,194
2,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
32,632
279
Minions Killed
400
0
Camps Cleared
0
1,078,369
Distance Traveled
1,109,238
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,858
586
64
6
0
205,589
0
L
Bacchus
5,621
562
13
1
0
220,560
4
L
Nu Wa
5,540
554
68
7
0
202,412
1
L
Vamana
5,396
540
68
7
0
243,606
0
W
Nut
5,397
540
79
8
0
201,134
2
W
Cerberus
6,538
654
96
10
0
205,426
2
W
Ravana
7,142
714
75
8
0
259,734
4
W
Zeus
7,328
733
132
13
0
215,864
0
L
Ishtar
5,255
526
66
7
0
206,202
1
W
Xing Tian
6,227
623
18
2
0
227,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role