Player Matchup

Ares
Ares
 
Ares
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CurlyHairedFk
Apollo
Level 101
God Stats
1W - 1L
1,245 SR
Queue Stats
65W - 61L
1,592 Elo+
Party 2
Nemesis
Nemesis
TheLostLord
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,607 Elo+
Party 2
Thoth
Thoth
Xxerian
Thoth
Level 178
God Stats
9W - 7L
1,442 SR
Queue Stats
105W - 96L
1,532 Elo+
Solo
Osiris
Osiris
dispencer44
Osiris
Level 137
God Stats
13W - 12L
1,572 SR
Queue Stats
258W - 239L
1,532 Elo+
Solo
Team Averages
Level 138
1,452 SR
1,553 Elo+

VS

Team Averages
Level 159
1,479 SR
1,574 Elo+
Nut
Nut
Audrawrr
Nut
Level 174
God Stats
4W - 7L
1,571 SR
Queue Stats
83W - 87L
1,551 Elo+
Party 1
Poseidon
Poseidon
Dclrk
Poseidon
Level 147
God Stats
0W - 3L
1,340 SR
Queue Stats
254W - 205L
1,655 Elo+
Solo
Osiris
Osiris
Deyubry
Osiris
Level 159
God Stats
0W - 2L
1,309 SR
Queue Stats
91W - 88L
1,564 Elo+
Party 1
Thor
Thor
NocturnalLemon
Thor
Level 187
God Stats
2W - 5L
1,432 SR
Queue Stats
79W - 93L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
killa-j-frog112
Aphrodite
Level 129
God Stats
1W - 1L
1,741 SR
Queue Stats
163W - 149L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 6
6,553
468
7,027
9,464
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 1 / 3
9,005
643
8,877
10,766
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TheLostLord
Nemesis
15
2 / 1 / 3
8,124
580
5,792
7,233
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Xxerian
Thoth
14
1 / 0 / 3
8,181
584
5,012
4,224
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
4 / 2 / 1
9,092
649
15,518
18,528
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,047
503
3,302
7,764
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Dclrk
Poseidon
14
1 / 4 / 1
7,350
525
6,720
9,983
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Osiris
Deyubry
Osiris
12
3 / 4 / 0
7,189
514
11,513
21,505
13,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 1
4,829
345
438
2,720
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
killa-j-frog112
Aphrodite
9
2 / 5 / 2
6,462
462
3,037
13,436
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
7
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
6
1.33
L
0
2
2
0.5
W
7
1
3
8.5
L
Poseidon
Dclrk
Poseidon
1
4
1
0.38
L
Osiris
Deyubry
Osiris
3
4
0
0.75
L
0
0
1
0.5
W
Nemesis
TheLostLord
Nemesis
2
1
3
3.5
W
Thoth
Xxerian
Thoth
1
0
3
2.5
W
Osiris
4
2
1
2.25
L
Aphrodite
killa-j-frog112
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,226
Damage
25,010
50,215
Taken
55,408
30,056
Mitigated
32,490
21,746
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,027
197
0
1,000
9,464
6,971
33
3,039
6,316
30,136
457
L
3,302
1,939
0
2,053
7,764
3,094
0
1,393
6,371
0
49,806
W
8,877
4,731
0
5,629
10,766
4,770
672
2,739
7,685
0
71,250
L
Poseidon
Dclrk
Poseidon
6,720
1,112
0
1,000
9,983
3,599
0
3,537
6,446
65,123
534
L
Osiris
Deyubry
Osiris
11,513
5,446
0
5,741
21,505
13,861
0
1,487
18,765
0
56,109
L
438
59
0
1,920
2,720
735
0
120
2,600
0
12,234
W
Nemesis
TheLostLord
Nemesis
5,792
2,357
0
3,517
7,233
2,896
488
895
6,338
0
59,320
W
Thoth
Xxerian
Thoth
5,012
0
0
1,148
4,224
1,401
0
1,951
2,040
73,777
0
W
Osiris
15,518
6,948
0
10,452
18,528
14,018
421
385
18,143
0
74,188
L
Aphrodite
killa-j-frog112
Aphrodite
3,037
199
3,056
5,424
13,436
11,201
0
5,438
7,896
18,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
32,877
492
Minions Killed
378
0
Camps Cleared
0
1,393,275
Distance Traveled
1,100,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,553
468
29
2
0
290,794
0
L
Nut
7,047
503
108
8
0
256,699
1
W
Apollo
9,005
643
125
9
0
295,319
0
L
Poseidon
7,350
525
123
9
0
278,648
3
L
Osiris
7,189
514
98
7
0
238,506
0
L
Thor
4,829
345
29
2
0
108,574
0
W
Nemesis
8,124
580
98
7
0
299,940
2
W
Thoth
8,181
584
123
9
0
271,463
5
W
Osiris
9,092
649
117
8
0
235,759
0
L
Aphrodite
6,462
462
20
1
0
217,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role