Player Matchup

Bacchus
Bacchus
Chevinatorin
Bacchus
Level 205
God Stats
4W - 1L
1,785 SR
Queue Stats
118W - 88L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IITheNamelessII
Tsukuyomi
Level 128
God Stats
18W - 10L
1,660 SR
Queue Stats
49W - 42L
1,595 Elo+
Party 1
Heimdallr
Heimdallr
MasterEMV
Heimdallr
Level 85
God Stats
1W - 2L
1,743 SR
Queue Stats
149W - 146L
1,553 Elo+
Party 3
Bellona
Bellona
MouseyPineapple
Bellona
Level 94
God Stats
10W - 8L
1,490 SR
Queue Stats
237W - 230L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Slimer
Morgan Le Fay
Level 229
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 17L
1,721 Elo+
Party 1
Team Averages
Level 148
1,636 SR
1,614 Elo+

VS

Team Averages
Level 140
1,434 SR
1,552 Elo+
Maui
Maui
Fruit_Individual
Maui
Level 102
God Stats
0W - 3L
1,209 SR
Queue Stats
216W - 196L
1,627 Elo+
Solo
Thoth
Thoth
GafGaf
Thoth
Level 165
God Stats
3W - 7L
1,289 SR
Queue Stats
75W - 76L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Leones_2015
Cthulhu
Level 170
God Stats
17W - 17L
1,646 SR
Queue Stats
357W - 331L
1,542 Elo+
Solo
Neith
Neith
TAwN
Neith
Level 107
God Stats
4W - 4L
1,526 SR
Queue Stats
136W - 114L
1,546 Elo+
Solo
Bastet
Bastet
Timja
Bastet
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chevinatorin
Bacchus
15
0 / 1 / 7
9,958
524
9,624
15,929
20,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
IITheNamelessII
Tsukuyomi
17
2 / 2 / 4
9,573
504
8,494
13,495
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MasterEMV
Heimdallr
18
3 / 3 / 3
10,439
549
12,424
17,221
8,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 5
10,268
540
7,840
26,534
20,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Slimer
Morgan Le Fay
18
11 / 3 / 2
11,562
609
20,036
15,234
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
8,192
431
3,151
10,421
7,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
GafGaf
Thoth
15
4 / 6 / 1
10,029
528
8,827
16,377
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Leones_2015
Cthulhu
16
2 / 4 / 0
10,355
545
17,704
16,334
11,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TAwN
Neith
16
2 / 4 / 0
9,930
523
12,504
15,699
8,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
Timja
Bastet
17
3 / 2 / 3
9,595
505
12,058
16,472
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
12
12
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chevinatorin
Bacchus
0
1
7
3.5
L
1
1
3
2.5
L
Thoth
GafGaf
Thoth
4
6
1
0.75
W
Tsukuyomi
IITheNamelessII
Tsukuyomi
2
2
4
2
L
Cthulhu
Leones_2015
Cthulhu
2
4
0
0.5
W
Heimdallr
MasterEMV
Heimdallr
3
3
3
1.5
W
1
3
5
1.17
W
Morgan Le Fay
Slimer
Morgan Le Fay
11
3
2
4
L
Neith
TAwN
Neith
2
4
0
0.5
L
Bastet
Timja
Bastet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,418
Damage
54,244
88,413
Taken
75,303
59,789
Mitigated
41,404
32,349
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chevinatorin
Bacchus
9,624
1,305
0
2,875
15,929
20,057
105
3,817
12,112
35,703
2,314
L
3,151
522
0
1,464
10,421
7,956
0
4,999
5,422
20,775
310
L
Thoth
GafGaf
Thoth
8,827
562
0
532
16,377
5,706
0
10,688
5,689
77,204
605
W
Tsukuyomi
IITheNamelessII
Tsukuyomi
8,494
2,044
0
6,654
13,495
4,788
0
3,813
9,682
0
85,965
L
Cthulhu
Leones_2015
Cthulhu
17,704
1,305
0
1,650
16,334
11,806
0
3,923
12,315
84,799
2,183
W
Heimdallr
MasterEMV
Heimdallr
12,424
8,131
0
6,234
17,221
8,148
479
1,517
15,704
0
94,424
W
7,840
3,421
0
15,310
26,534
20,627
0
12,714
13,820
0
102,336
W
Morgan Le Fay
Slimer
Morgan Le Fay
20,036
1,626
0
1,276
15,234
6,169
531
7,547
7,687
83,914
0
L
Neith
TAwN
Neith
12,504
4,334
0
4,209
15,699
8,637
589
2,974
12,719
0
99,871
L
Bastet
Timja
Bastet
12,058
2,672
0
4,735
16,472
7,299
0
6,885
9,587
0
80,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,800
Gold Earned
48,101
577
Minions Killed
580
0
Camps Cleared
0
1,986,772
Distance Traveled
1,787,936
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,958
524
42
2
0
408,826
7
L
Maui
8,192
431
36
2
0
276,298
6
L
Thoth
10,029
528
125
7
0
335,355
7
W
Tsukuyomi
9,573
504
115
6
0
454,955
3
L
Cthulhu
10,355
545
154
8
0
344,061
2
W
Heimdallr
10,439
549
142
7
0
328,161
0
W
Bellona
10,268
540
153
8
0
411,324
0
W
Morgan Le Fay
11,562
609
125
7
0
383,506
4
L
Neith
9,930
523
150
8
0
385,828
2
L
Bastet
9,595
505
115
6
0
446,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role