Player Matchup

Surtr
Surtr
Joe_Dead_Shadow
Surtr
Level 115
God Stats
16W - 16L
1,448 SR
Queue Stats
243W - 231L
1,529 Elo+
Solo
Nu Wa
Nu Wa
MrChunKukDo
Nu Wa
Level 154
God Stats
16W - 12L
1,718 SR
Queue Stats
165W - 141L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
RavanaOPmain
Gilgamesh
Level 69
God Stats
17W - 25L
1,413 SR
Queue Stats
261W - 318L
1,434 Elo+
Party 1
Sol
Sol
burkeowicz
Sol
Level 141
God Stats
4W - 3L
1,359 SR
Queue Stats
149W - 152L
1,472 Elo+
Party 3
Nemesis
Nemesis
spitfirelouis56
Nemesis
Level 146
God Stats
5W - 4L
1,548 SR
Queue Stats
210W - 285L
1,400 Elo+
Party 1
Team Averages
Level 125
1,497 SR
1,468 Elo+

VS

Team Averages
Level 84
1,472 SR
1,456 Elo+
Ullr
Ullr
BlueCosine
Ullr
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 34L
1,526 Elo+
Party 2
Bellona
Bellona
Bmoney2896
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 59L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
Reaperderp
Bake Kujira
Level 56
God Stats
4W - 9L
1,360 SR
Queue Stats
7W - 15L
1,442 Elo+
Party 2
Mercury
Mercury
Tiggeth01
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,518 Elo+
Party 2
Persephone
Persephone
Turbulenz
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,654
618
8,638
13,717
11,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 1
8,420
601
8,249
2,712
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RavanaOPmain
Gilgamesh
14
2 / 1 / 4
8,268
591
5,483
10,064
9,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 5
7,950
568
11,489
9,478
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 1 / 1
8,163
583
3,911
9,075
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,634
402
4,553
11,726
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Bmoney2896
Bellona
13
0 / 1 / 0
6,925
495
7,825
15,397
18,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
Reaperderp
Bake Kujira
11
1 / 3 / 3
6,686
478
3,960
11,728
9,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Tiggeth01
Mercury
16
4 / 2 / 1
8,009
572
6,331
14,011
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Persephone
Turbulenz
Persephone
12
0 / 1 / 0
6,824
487
2,145
7,595
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
5
5
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bellona
Bmoney2896
Bellona
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5
W
Gilgamesh
RavanaOPmain
Gilgamesh
2
1
4
4
L
Bake Kujira
Reaperderp
Bake Kujira
1
3
3
0.83
L
Mercury
Tiggeth01
Mercury
4
2
1
2.25
L
Persephone
Turbulenz
Persephone
0
1
0
0
W
2
3
5
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,770
Damage
24,814
45,046
Taken
60,457
29,783
Mitigated
42,246
18,599
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,553
2,431
0
750
11,726
4,902
0
5,243
6,483
0
30,647
L
Bellona
Bmoney2896
Bellona
7,825
2,617
0
4,466
15,397
18,676
0
1,655
13,742
0
60,327
W
8,638
4,552
0
8,953
13,717
11,458
114
0
13,717
2,252
59,675
W
8,249
2,842
0
540
2,712
1,063
1,008
1,837
875
76,013
1,537
W
Gilgamesh
RavanaOPmain
Gilgamesh
5,483
1,382
0
1,085
10,064
9,577
221
1,916
8,148
0
38,674
L
Bake Kujira
Reaperderp
Bake Kujira
3,960
1,592
0
2,733
11,728
9,742
0
6,258
5,470
25,876
978
L
Mercury
Tiggeth01
Mercury
6,331
4,161
0
1,000
14,011
6,875
0
2,449
11,562
0
82,689
L
Persephone
Turbulenz
Persephone
2,145
97
0
3,334
7,595
2,051
0
4,647
2,940
64,645
0
W
11,489
3,745
0
3,531
9,478
3,840
814
1,596
7,882
48,116
3,921
W
3,911
1,387
0
4,490
9,075
3,845
430
733
8,342
0
78,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
34,078
479
Minions Killed
439
0
Camps Cleared
0
1,383,320
Distance Traveled
1,381,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,634
402
45
3
0
280,180
0
L
Bellona
6,925
495
100
7
0
258,096
2
W
Surtr
8,654
618
102
7
0
243,908
0
W
Nu Wa
8,420
601
132
9
0
262,864
0
W
Gilgamesh
8,268
591
60
4
0
293,044
4
L
Bake Kujira
6,686
478
36
3
0
264,511
1
L
Mercury
8,009
572
146
10
0
342,060
0
L
Persephone
6,824
487
112
8
0
236,876
0
W
Sol
7,950
568
74
5
0
242,302
0
W
Nemesis
8,163
583
111
8
0
341,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role