Player Matchup

Sylvanus
Sylvanus
Bennnayyy
Sylvanus
Level 45
God Stats
2W - 1L
1,265 SR
Queue Stats
26W - 8L
1,702 Elo+
Party 1
Medusa
Medusa
Simbacor
Medusa
Level 168
God Stats
10W - 11L
1,574 SR
Queue Stats
220W - 232L
1,482 Elo+
Solo
Anubis
Anubis
theWAZOWSKIshow
Anubis
Level 76
God Stats
7W - 6L
1,414 SR
Queue Stats
112W - 115L
1,512 Elo+
Solo
Mulan
Mulan
wearepeople2
Mulan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 8L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
zeus_vibrant
Ne Zha
Level 157
God Stats
3W - 8L
1,342 SR
Queue Stats
246W - 240L
1,462 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,572 Elo+

VS

Team Averages
Level 133
1,551 SR
1,536 Elo+
Set
Set
Darcka21
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 144L
1,552 Elo+
Solo
Poseidon
Poseidon
Hoku
Poseidon
Level 169
God Stats
6W - 1L
1,702 SR
Queue Stats
106W - 100L
1,496 Elo+
Solo
Bellona
Bellona
PINTUBA2716
Bellona
Level 108
God Stats
1W - 3L
1,620 SR
Queue Stats
9W - 14L
1,600 Elo+
Solo
Ares
Ares
SamflyGamG
Ares
Level 157
God Stats
5W - 5L
1,565 SR
Queue Stats
27W - 27L
1,543 Elo+
Solo
Nut
Nut
visualtraining
Nut
Level 106
God Stats
4W - 6L
1,370 SR
Queue Stats
88W - 84L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bennnayyy
Sylvanus
11
1 / 1 / 2
6,623
509
3,485
8,624
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Simbacor
Medusa
12
1 / 0 / 1
7,001
539
8,083
7,054
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
4 / 3 / 3
8,450
650
5,695
7,081
2,898
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 0 / 4
8,114
624
10,746
11,868
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
15
5 / 1 / 4
8,094
623
6,908
11,994
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,768
444
4,328
10,690
6,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Poseidon
Hoku
Poseidon
13
1 / 3 / 2
6,797
523
6,843
7,774
2,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
PINTUBA2716
Bellona
12
1 / 1 / 2
6,305
485
3,856
11,171
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 2
6,735
518
4,711
9,834
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 3
6,461
497
4,617
11,260
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
4
5
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bennnayyy
Sylvanus
1
1
2
2
L
0
4
0
0
L
Poseidon
Hoku
Poseidon
1
3
2
0.67
L
Bellona
PINTUBA2716
Bellona
1
1
2
2
L
2
2
2
1.5
W
Medusa
Simbacor
Medusa
1
0
1
1.5
W
4
3
3
1.83
L
0
1
3
1.5
W
0
0
4
2
W
Ne Zha
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
24,355
46,621
Taken
50,729
26,324
Mitigated
27,361
18,213
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bennnayyy
Sylvanus
3,485
2,011
764
3,132
8,624
7,136
450
1,984
6,496
22,827
0
L
4,328
2,269
0
3,419
10,690
6,482
0
0
10,690
0
34,569
L
Poseidon
Hoku
Poseidon
6,843
900
0
834
7,774
2,175
0
2,725
5,049
59,601
0
L
Bellona
PINTUBA2716
Bellona
3,856
1,592
0
4,886
11,171
6,092
0
1,463
9,708
0
45,207
L
4,711
575
322
2,189
9,834
8,469
0
2,569
7,265
18,082
0
W
Medusa
Simbacor
Medusa
8,083
2,325
0
1,826
7,054
2,930
228
1,399
5,629
0
60,751
W
5,695
157
0
3,013
7,081
2,898
0
2,888
4,007
61,117
1,527
L
4,617
2,856
0
4,314
11,260
4,143
0
2,159
9,101
0
54,682
W
10,746
3,265
0
4,573
11,868
7,770
817
1,543
10,229
0
70,748
W
Ne Zha
6,908
2,701
0
4,905
11,994
5,590
0
3,028
8,706
0
72,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
32,066
478
Minions Killed
383
0
Camps Cleared
0
1,259,461
Distance Traveled
1,301,558
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,623
509
33
3
0
207,014
0
L
Set
5,768
444
61
5
0
209,007
1
L
Poseidon
6,797
523
123
9
0
274,442
2
L
Bellona
6,305
485
69
5
0
297,595
0
L
Ares
6,735
518
24
2
0
270,589
0
W
Medusa
7,001
539
103
8
0
256,650
1
W
Anubis
8,450
650
113
9
0
233,463
2
L
Nut
6,461
497
106
8
0
249,925
2
W
Mulan
8,114
624
119
9
0
256,363
0
W
Ne Zha
8,094
623
110
8
0
305,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role