Player Matchup

King Arthur
King Arthur
CometSora
King Arthur
Level 129
God Stats
5W - 6L
1,503 SR
Queue Stats
155W - 134L
1,622 Elo+
Party 2
Chang'e
Chang'e
FSSPOT
Chang'e
Level 129
God Stats
2W - 3L
1,191 SR
Queue Stats
73W - 63L
1,568 Elo+
Solo
Hun Batz
Hun Batz
Silvatheweeb
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,560 Elo+
Solo
Danzaburou
Danzaburou
ZappyG
Danzaburou
Level 155
God Stats
7W - 2L
1,688 SR
Queue Stats
232W - 168L
1,612 Elo+
Solo
Sylvanus
Sylvanus
imthelastshadow
Sylvanus
Level 148
God Stats
4W - 2L
1,731 SR
Queue Stats
183W - 163L
1,591 Elo+
Party 2
Team Averages
Level 142
1,523 SR
1,590 Elo+

VS

Team Averages
Level 135
1,791 SR
1,608 Elo+
Bellona
Bellona
Bυdbυdnen
Bellona
Level 78
God Stats
1W - 2L
1,837 SR
Queue Stats
48W - 40L
1,653 Elo+
Party 1
Mercury
Mercury
DershBag
Mercury
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 125L
1,548 Elo+
Party 3
Cernunnos
Cernunnos
Novaturient
Cernunnos
Level 146
God Stats
0W - 1L
1,760 SR
Queue Stats
21W - 18L
1,581 Elo+
Solo
Chang'e
Chang'e
a1rh3ad24
Chang'e
Level 164
God Stats
3W - 1L
1,921 SR
Queue Stats
164W - 142L
1,689 Elo+
Party 1
Ares
Ares
oddronin
Ares
Level 139
God Stats
1W - 1L
1,938 SR
Queue Stats
37W - 37L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CometSora
King Arthur
15
3 / 2 / 3
8,434
602
16,478
14,124
16,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
FSSPOT
Chang'e
15
4 / 0 / 4
8,668
619
8,691
11,156
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Silvatheweeb
Hun Batz
14
2 / 2 / 4
7,343
525
6,700
12,738
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ZappyG
Danzaburou
14
3 / 1 / 3
8,023
573
9,000
10,587
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
14
3 / 0 / 5
8,913
637
5,387
8,421
7,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bυdbυdnen
Bellona
14
2 / 2 / 0
8,174
584
10,606
21,874
21,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Mercury
DershBag
Mercury
12
0 / 4 / 1
6,647
475
4,140
13,232
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Novaturient
Cernunnos
14
1 / 4 / 0
7,620
544
6,045
10,131
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
a1rh3ad24
Chang'e
13
1 / 3 / 0
7,166
512
8,306
10,043
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
10
0 / 2 / 0
6,311
451
3,121
12,392
11,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
4
5
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bυdbυdnen
Bellona
2
2
0
1
W
King Arthur
CometSora
King Arthur
3
2
3
2.25
L
Mercury
DershBag
Mercury
0
4
1
0.13
W
Chang'e
FSSPOT
Chang'e
4
0
4
6
L
Cernunnos
Novaturient
Cernunnos
1
4
0
0.25
W
Hun Batz
Silvatheweeb
Hun Batz
2
2
4
2
W
Danzaburou
ZappyG
Danzaburou
3
1
3
4.5
L
Chang'e
a1rh3ad24
Chang'e
1
3
0
0.33
W
Sylvanus
3
0
5
5.5
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,256
Damage
32,218
57,026
Taken
67,672
38,305
Mitigated
44,825
23,815
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bυdbυdnen
Bellona
10,606
5,352
0
9,896
21,874
21,102
0
1,059
20,753
593
69,661
W
King Arthur
CometSora
King Arthur
16,478
2,146
0
2,346
14,124
16,995
0
568
13,556
0
75,282
L
Mercury
DershBag
Mercury
4,140
1,443
0
4,399
13,232
5,268
0
1,919
11,115
0
58,086
W
Chang'e
FSSPOT
Chang'e
8,691
1,077
1,146
6,755
11,156
4,116
193
4,918
6,238
67,140
2,313
L
Cernunnos
Novaturient
Cernunnos
6,045
3,214
0
3,068
10,131
3,470
71
2,390
7,741
0
69,766
W
Hun Batz
Silvatheweeb
Hun Batz
6,700
2,290
0
4,716
12,738
5,169
0
2,305
10,433
0
67,253
W
Danzaburou
ZappyG
Danzaburou
9,000
3,415
0
3,563
10,587
4,811
1,193
1,469
9,118
0
76,905
L
Chang'e
a1rh3ad24
Chang'e
8,306
615
599
2,895
10,043
3,568
0
4,434
5,147
63,071
0
W
Sylvanus
5,387
1,816
914
4,375
8,421
7,214
336
2,250
6,171
27,216
2,139
L
Ares
3,121
122
0
1,770
12,392
11,417
0
3,194
9,097
23,033
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
35,918
494
Minions Killed
494
0
Camps Cleared
0
1,466,480
Distance Traveled
1,434,711
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,174
584
126
9
0
261,887
1
W
King Arthur
8,434
602
118
8
0
283,928
1
L
Mercury
6,647
475
98
7
0
336,660
1
W
Chang'e
8,668
619
121
9
0
288,258
2
L
Cernunnos
7,620
544
125
9
0
266,009
0
W
Hun Batz
7,343
525
101
7
0
349,963
0
W
Danzaburou
8,023
573
126
9
0
274,779
6
L
Chang'e
7,166
512
114
8
0
296,728
4
W
Sylvanus
8,913
637
28
2
0
269,552
2
L
Ares
6,311
451
31
2
0
273,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role