Player Matchup

Pele
Pele
Bdank2559
Pele
Level 50
God Stats
2W - 2L
1,485 SR
Queue Stats
7W - 13L
1,555 Elo+
Party 1
Tiamat
Tiamat
CrimsonWolf234
Tiamat
Level 159
God Stats
4W - 9L
1,457 SR
Queue Stats
116W - 103L
1,557 Elo+
Solo
Bellona
Bellona
ShotsFiyerd
Bellona
Level 68
God Stats
1W - 1L
1,508 SR
Queue Stats
8W - 5L
1,646 Elo+
Party 3
Chernobog
Chernobog
VRKDawson
Chernobog
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,555 Elo+
Party 1
Fafnir
Fafnir
Wundrous
Fafnir
Level 87
God Stats
0W - 1L
1,865 SR
Queue Stats
27W - 30L
1,498 Elo+
Party 3
Team Averages
Level 93
1,563 SR
1,562 Elo+

VS

Team Averages
Level 112
1,690 SR
1,542 Elo+
Danzaburou
Danzaburou
Darcka21
Danzaburou
Level 124
God Stats
25W - 8L
1,814 SR
Queue Stats
134W - 138L
1,553 Elo+
Solo
Ra
Ra
MKIXI
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,534 Elo+
Solo
Achilles
Achilles
Sir Bustaton
Achilles
Level 96
God Stats
2W - 0L
1,853 SR
Queue Stats
144W - 119L
1,534 Elo+
Party 2
Kali
Kali
Slurm45
Kali
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 233L
1,544 Elo+
Party 2
Neith
Neith
vLWOLF38
Neith
Level 87
God Stats
21W - 8L
1,784 SR
Queue Stats
147W - 130L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 6 / 1
5,150
468
4,439
10,900
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 0
6,231
566
4,586
7,729
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
ShotsFiyerd
Bellona
12
2 / 2 / 2
6,763
615
8,650
10,108
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chernobog
VRKDawson
Chernobog
7
0 / 4 / 0
4,764
433
3,730
7,571
2,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Wundrous
Fafnir
7
0 / 4 / 0
4,957
451
2,151
11,405
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darcka21
Danzaburou
12
2 / 1 / 1
7,276
661
6,196
9,569
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ra
12
3 / 1 / 3
7,370
670
4,936
7,225
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Sir Bustaton
Achilles
10
3 / 0 / 9
6,443
586
8,243
10,258
8,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kali
Slurm45
Kali
13
6 / 2 / 7
6,861
624
6,063
11,998
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
vLWOLF38
Neith
11
4 / 0 / 6
6,486
590
7,744
4,386
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
18
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
0
6
1
0.08
L
1
2
0
0.5
W
Danzaburou
Darcka21
Danzaburou
2
1
1
2.5
W
Ra
3
1
3
4.5
L
Bellona
ShotsFiyerd
Bellona
2
2
2
1.5
W
Achilles
Sir Bustaton
Achilles
3
0
9
7.5
W
Kali
Slurm45
Kali
6
2
7
4.75
L
Chernobog
VRKDawson
Chernobog
0
4
0
0
L
Fafnir
Wundrous
Fafnir
0
4
0
0
W
Neith
vLWOLF38
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
33,182
47,713
Taken
43,436
25,567
Mitigated
26,660
14,503
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,439
714
0
2,401
10,900
3,547
0
1,010
9,760
0
29,243
L
4,586
220
0
3,674
7,729
3,589
0
1,953
5,406
40,775
766
W
Danzaburou
Darcka21
Danzaburou
6,196
867
0
4,909
9,569
7,715
7
885
7,923
557
46,090
W
Ra
4,936
667
196
2,575
7,225
2,990
0
2,549
4,147
52,184
0
L
Bellona
ShotsFiyerd
Bellona
8,650
4,550
0
3,664
10,108
7,352
0
1,669
7,660
0
44,843
W
Achilles
Sir Bustaton
Achilles
8,243
1,714
0
4,174
10,258
8,801
0
1,356
8,902
0
27,621
W
Kali
Slurm45
Kali
6,063
2,927
0
6,819
11,998
5,414
0
490
11,395
0
45,346
L
Chernobog
VRKDawson
Chernobog
3,730
2,382
0
1,934
7,571
2,438
0
158
7,375
0
33,577
L
Fafnir
Wundrous
Fafnir
2,151
827
0
2,830
11,405
8,641
0
0
11,405
8,533
0
W
Neith
vLWOLF38
Neith
7,744
2,990
0
1,705
4,386
1,740
380
633
3,753
0
43,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
34,436
270
Minions Killed
356
0
Camps Cleared
0
1,111,523
Distance Traveled
1,153,887
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,150
468
49
4
0
260,964
0
L
Tiamat
6,231
566
78
7
0
208,411
0
W
Danzaburou
7,276
661
78
7
0
205,844
1
W
Ra
7,370
670
104
9
0
240,070
0
L
Bellona
6,763
615
85
8
0
221,565
0
W
Achilles
6,443
586
27
2
0
249,970
0
W
Kali
6,861
624
81
7
0
252,143
0
L
Chernobog
4,764
433
48
4
0
196,397
0
L
Fafnir
4,957
451
10
1
0
224,186
2
W
Neith
6,486
590
66
6
0
205,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role