Player Matchup

Charon
Charon
Etiripse
Charon
Level 142
God Stats
41W - 25L
1,709 SR
Queue Stats
304W - 289L
1,592 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FullZetsu
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,960 SR
Queue Stats
16W - 7L
1,607 Elo+
Solo
Chang'e
Chang'e
STeeezee
Chang'e
Level 143
God Stats
6W - 4L
1,955 SR
Queue Stats
119W - 98L
1,626 Elo+
Solo
Lancelot
Lancelot
godhandhaterjr
Lancelot
Level 26
God Stats
3W - 3L
1,745 SR
Queue Stats
145W - 105L
1,680 Elo+
Party 2
Surtr
Surtr
lucitik
Surtr
Level 158
God Stats
45W - 44L
1,680 SR
Queue Stats
128W - 105L
1,633 Elo+
Solo
Team Averages
Level 125
1,810 SR
1,628 Elo+

VS

Team Averages
Level 153
1,575 SR
1,517 Elo+
Bakasura
Bakasura
 
Bakasura
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DespoticWoe
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 70L
1,495 Elo+
Party 1
Ares
Ares
MrCynical15
Ares
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,523 Elo+
Solo
King Arthur
King Arthur
MrSudowoodooo
King Arthur
Level 157
God Stats
3W - 0L
1,774 SR
Queue Stats
118W - 117L
1,585 Elo+
Solo
Nut
Nut
ZestyTaco52
Nut
Level 136
God Stats
7W - 5L
1,599 SR
Queue Stats
37W - 35L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Etiripse
Charon
10
0 / 1 / 1
5,580
558
1,822
4,706
3,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
FullZetsu
Ah Muzen Cab
1
0 / 0 / 0
3,366
337
0
883
155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
STeeezee
Chang'e
11
2 / 2 / 1
5,882
588
5,914
6,741
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
13
5 / 0 / 0
6,373
637
7,672
9,545
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
lucitik
Surtr
11
2 / 1 / 0
6,381
638
7,408
9,702
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 1 / 0
5,794
579
4,621
10,292
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
0 / 4 / 1
5,831
583
1,944
7,701
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 1 / 1
5,597
560
2,290
6,829
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

King Arthur
MrSudowoodooo
King Arthur
11
1 / 3 / 0
6,428
643
5,856
11,671
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 0 / 0
6,031
603
2,207
3,804
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
9
Kills
4
4
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
0
2
W
0
4
1
0.13
L
Charon
Etiripse
Charon
0
1
1
0.5
L
Ah Muzen Cab
FullZetsu
Ah Muzen Cab
0
0
0
0
W
0
1
1
0.5
W
King Arthur
MrSudowoodooo
King Arthur
1
3
0
0.33
L
Chang'e
STeeezee
Chang'e
2
2
1
1.25
W
1
0
0
1
L
Lancelot
5
0
0
5
L
Surtr
lucitik
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
16,918
31,577
Taken
40,297
16,201
Mitigated
18,610
15,765
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,621
2,923
0
5,687
10,292
3,949
0
1,056
9,236
0
38,240
W
1,944
239
481
2,353
7,701
2,832
0
4,084
3,617
44,084
0
L
Charon
Etiripse
Charon
1,822
440
0
1,783
4,706
3,040
0
963
3,743
29,033
0
L
Ah Muzen Cab
FullZetsu
Ah Muzen Cab
0
0
0
0
883
155
0
0
883
0
853
W
2,290
257
0
1,649
6,829
4,917
0
1,589
5,240
14,206
0
W
King Arthur
MrSudowoodooo
King Arthur
5,856
1,096
0
2,613
11,671
5,293
0
418
10,535
0
51,486
L
Chang'e
STeeezee
Chang'e
5,914
487
280
3,164
6,741
2,215
0
1,915
4,291
46,502
701
W
2,207
1,553
0
2,556
3,804
1,619
160
912
2,892
0
53,324
L
Lancelot
7,672
3,005
0
4,876
9,545
4,328
0
1,356
7,637
0
54,965
L
Surtr
lucitik
Surtr
7,408
3,378
0
5,662
9,702
6,463
0
0
9,702
1,828
45,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
29,681
299
Minions Killed
365
0
Camps Cleared
0
874,978
Distance Traveled
1,005,495
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,794
579
77
8
0
244,771
1
W
Ra
5,831
583
79
8
0
189,826
0
L
Charon
5,580
558
37
4
0
192,367
0
L
Ah Muzen Cab
3,366
337
1
0
0
19,492
0
W
Ares
5,597
560
21
2
0
201,645
0
W
King Arthur
6,428
643
105
11
0
184,981
2
L
Chang'e
5,882
588
89
9
0
204,093
0
W
Nut
6,031
603
83
8
0
184,272
0
L
Lancelot
6,373
637
88
9
0
267,296
0
L
Surtr
6,381
638
84
8
0
191,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role