Player Matchup

Osiris
Osiris
Cyonics007
Osiris
Level 156
God Stats
2W - 2L
1,761 SR
Queue Stats
89W - 89L
1,555 Elo+
Party 1
Ishtar
Ishtar
LaajuneYT
Ishtar
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 2
Hercules
Hercules
PowerRecker
Hercules
Level 157
God Stats
0W - 2L
1,261 SR
Queue Stats
63W - 67L
1,537 Elo+
Party 1
Hera
Hera
SmiteHesy
Hera
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 68L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iBlackBruh
Tsukuyomi
Level 113
God Stats
1W - 1L
1,800 SR
Queue Stats
8W - 5L
1,856 Elo+
Party 2
Team Averages
Level 96
1,565 SR
1,590 Elo+

VS

Team Averages
Level 129
1,687 SR
1,564 Elo+
Surtr
Surtr
CheeseDilla
Surtr
Level 158
God Stats
5W - 7L
1,488 SR
Queue Stats
229W - 206L
1,597 Elo+
Solo
The Morrigan
The Morrigan
CraZy-gaMer-192
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,521 Elo+
Solo
Thanatos
Thanatos
Phibbean
Thanatos
Level 126
God Stats
12W - 3L
1,843 SR
Queue Stats
168W - 146L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Scougr
Cabrakan
Level 149
God Stats
4W - 0L
1,839 SR
Queue Stats
95W - 67L
1,629 Elo+
Solo
Freya
Freya
ThatsCrucial
Freya
Level 62
God Stats
3W - 2L
1,765 SR
Queue Stats
96W - 67L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cyonics007
Osiris
14
1 / 6 / 1
8,476
530
8,526
18,507
16,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
LaajuneYT
Ishtar
15
1 / 2 / 2
8,514
532
3,234
7,031
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
PowerRecker
Hercules
13
6 / 5 / 1
8,934
558
10,158
19,297
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
13
1 / 6 / 2
7,682
480
7,291
10,446
4,062
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
iBlackBruh
Tsukuyomi
13
1 / 7 / 2
7,305
457
4,415
17,725
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,235
640
15,177
15,620
12,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
CraZy-gaMer-192
The Morrigan
15
4 / 1 / 10
9,034
565
6,143
6,126
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Phibbean
Thanatos
16
8 / 2 / 3
9,597
600
12,377
19,054
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Scougr
Cabrakan
13
3 / 2 / 12
9,207
575
8,637
14,637
18,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 2 / 2
9,926
620
6,595
10,597
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
26
26
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
The Morrigan
CraZy-gaMer-192
The Morrigan
4
1
10
9
L
Osiris
Cyonics007
Osiris
1
6
1
0.25
L
Ishtar
LaajuneYT
Ishtar
1
2
2
1
W
Thanatos
Phibbean
Thanatos
8
2
3
4.75
L
Hercules
PowerRecker
Hercules
6
5
1
1.3
W
Cabrakan
Scougr
Cabrakan
3
2
12
4.5
L
Hera
1
6
2
0.33
W
5
2
2
3
L
Tsukuyomi
iBlackBruh
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
48,929
73,006
Taken
66,034
44,575
Mitigated
47,866
15,952
Healing
31,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,177
5,668
0
4,131
15,620
12,711
48
0
15,620
5,300
73,879
W
The Morrigan
CraZy-gaMer-192
The Morrigan
6,143
1,987
0
700
6,126
2,881
321
2,403
3,723
54,150
4,285
L
Osiris
Cyonics007
Osiris
8,526
3,715
0
5,210
18,507
16,862
0
1,897
16,610
0
73,851
L
Ishtar
LaajuneYT
Ishtar
3,234
1,366
0
380
7,031
2,807
0
3,241
3,496
0
58,523
W
Thanatos
Phibbean
Thanatos
12,377
4,231
0
20,785
19,054
8,973
0
2,210
16,844
0
80,407
L
Hercules
PowerRecker
Hercules
10,158
4,368
0
4,219
19,297
14,270
0
6,265
12,740
0
32,844
W
Cabrakan
Scougr
Cabrakan
8,637
1,577
0
1,988
14,637
18,016
117
2,578
12,059
29,213
1,211
L
Hera
7,291
1,989
0
1,051
10,446
4,062
0
3,437
6,983
59,751
0
W
6,595
1,804
0
3,672
10,597
5,285
263
418
10,179
73,456
6,106
L
Tsukuyomi
iBlackBruh
Tsukuyomi
4,415
854
0
5,092
17,725
6,574
10
5,667
11,892
0
50,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
47,999
444
Minions Killed
547
0
Camps Cleared
0
1,472,687
Distance Traveled
1,602,543
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,235
640
135
8
0
305,003
2
W
The Morrigan
9,034
565
107
7
0
316,230
1
L
Osiris
8,476
530
125
8
0
308,070
2
L
Ishtar
8,514
532
107
7
0
280,275
0
W
Thanatos
9,597
600
117
7
0
382,926
0
L
Hercules
8,934
558
39
2
0
296,330
2
W
Cabrakan
9,207
575
35
2
0
286,017
2
L
Hera
7,682
480
90
6
0
275,556
9
W
Freya
9,926
620
153
10
0
312,367
1
L
Tsukuyomi
7,305
457
83
5
0
312,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role