Player Matchup

Hachiman
Hachiman
GabrielMichaelG
Hachiman
Level 132
God Stats
66W - 16L
1,883 SR
Queue Stats
146W - 79L
1,773 Elo+
Solo
Amaterasu
Amaterasu
SADfAC3 yAY
Amaterasu
Level 76
God Stats
3W - 0L
1,486 SR
Queue Stats
39W - 37L
1,512 Elo+
Solo
Chang'e
Chang'e
ScyllaUlt
Chang'e
Level 138
God Stats
1W - 0L
1,856 SR
Queue Stats
10W - 6L
1,787 Elo+
Solo
Team Averages
Level 115
1,742 SR
1,691 Elo+

VS

Team Averages
Level 112
1,702 SR
1,543 Elo+
Ix Chel
Ix Chel
Boneheadx
Ix Chel
Level 97
God Stats
41W - 26L
1,665 SR
Queue Stats
86W - 77L
1,597 Elo+
Solo
Ne Zha
Ne Zha
Zcyla19
Ne Zha
Level 102
God Stats
0W - 1L
1,859 SR
Queue Stats
5W - 5L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
truthnottold
Cu Chulainn
Level 137
God Stats
10W - 8L
1,581 SR
Queue Stats
359W - 357L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 3 / 2
11,448
716
21,855
21,713
13,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Amaterasu
SADfAC3 yAY
Amaterasu
15
1 / 3 / 3
10,510
657
12,011
23,017
18,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chang'e
ScyllaUlt
Chang'e
17
2 / 2 / 3
11,447
715
18,817
13,544
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Boneheadx
Ix Chel
18
5 / 1 / 3
11,541
721
18,666
10,886
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Zcyla19
Ne Zha
16
2 / 2 / 5
10,475
655
11,171
21,905
22,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
truthnottold
Cu Chulainn
16
1 / 2 / 6
10,262
641
17,119
28,450
26,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Boneheadx
Ix Chel
5
1
3
6.5
W
Hachiman
2
3
2
1
W
Amaterasu
SADfAC3 yAY
Amaterasu
1
3
3
0.83
W
Chang'e
ScyllaUlt
Chang'e
2
2
3
1.75
L
Ne Zha
Zcyla19
Ne Zha
2
2
5
2.25
L
Cu Chulainn
truthnottold
Cu Chulainn
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,683
Damage
46,956
58,274
Taken
61,241
38,511
Mitigated
55,118
25,680
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Boneheadx
Ix Chel
18,666
3,004
8,470
4,685
10,886
5,371
715
2,734
8,055
69,280
0
W
Hachiman
21,855
12,949
0
6,587
21,713
13,766
1,611
6,236
14,588
0
75,757
W
Amaterasu
SADfAC3 yAY
Amaterasu
12,011
4,788
0
7,048
23,017
18,889
273
9,244
13,149
0
41,488
W
Chang'e
ScyllaUlt
Chang'e
18,817
1,034
5,270
6,775
13,544
5,856
920
4,282
8,880
51,591
548
L
Ne Zha
Zcyla19
Ne Zha
11,171
1,587
0
4,564
21,905
22,943
560
7,018
14,749
0
33,937
L
Cu Chulainn
truthnottold
Cu Chulainn
17,119
2,559
0
9,124
28,450
26,804
228
8,681
19,576
1,420
35,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
32,278
220
Minions Killed
188
0
Camps Cleared
0
907,477
Distance Traveled
913,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,541
721
99
6
0
302,543
0
W
Hachiman
11,448
716
87
5
0
269,604
0
W
Amaterasu
10,510
657
45
3
0
327,051
0
W
Chang'e
11,447
715
88
6
0
310,822
0
L
Ne Zha
10,475
655
33
2
0
315,026
0
L
Cu Chulainn
10,262
641
56
4
0
296,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role