Player Matchup

Nemesis
Nemesis
FreeFilistin
Nemesis
Level 105
God Stats
66W - 65L
1,546 SR
Queue Stats
76W - 86L
1,534 Elo+
Solo
Osiris
Osiris
GodDααn
Osiris
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,586 Elo+
Solo
Jormungandr
Jormungandr
Vateuszek
Jormungandr
Level 126
God Stats
0W - 1L
1,679 SR
Queue Stats
12W - 4L
1,786 Elo+
Solo
Cupid
Cupid
pacorevelles
Cupid
Level 154
God Stats
0W - 2L
1,242 SR
Queue Stats
7W - 18L
1,297 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
totojaures
Morgan Le Fay
Level 79
God Stats
1W - 1L
1,825 SR
Queue Stats
133W - 82L
1,694 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,579 Elo+

VS

Team Averages
Level 130
1,541 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BBSummerRose
Nut
Level 105
God Stats
7W - 2L
1,951 SR
Queue Stats
34W - 29L
1,629 Elo+
Solo
Maui
Maui
Edgarchouille
Maui
Level 141
God Stats
4W - 8L
1,264 SR
Queue Stats
47W - 35L
1,633 Elo+
Solo
Kukulkan
Kukulkan
Lakiboi
Kukulkan
Level 109
God Stats
15W - 16L
1,531 SR
Queue Stats
126W - 129L
1,527 Elo+
Solo
Loki
Loki
Superiorx5
Loki
Level 158
God Stats
63W - 66L
1,460 SR
Queue Stats
304W - 304L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FreeFilistin
Nemesis
11
0 / 1 / 0
6,642
1,107
3,795
6,553
4,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
GodDααn
Osiris
12
3 / 6 / 1
7,694
1,282
10,658
13,411
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Vateuszek
Jormungandr
12
1 / 0 / 2
7,246
1,208
6,581
8,241
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
0 / 0 / 0
6,067
1,011
264
799
261
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
totojaures
Morgan Le Fay
12
0 / 0 / 1
7,027
1,171
6,091
3,553
1,585
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 5
7,139
1,190
7,368
4,328
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 6
6,614
1,102
10,242
6,298
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 6
7,078
1,180
2,654
6,483
6,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Lakiboi
Kukulkan
12
3 / 2 / 2
7,984
1,331
4,885
7,940
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
2 / 0 / 3
7,746
1,291
4,721
4,722
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
7
7
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
W
0
1
6
3
W
1
0
6
4
L
Nemesis
FreeFilistin
Nemesis
0
1
0
0
L
Osiris
GodDααn
Osiris
3
6
1
0.58
W
Kukulkan
Lakiboi
Kukulkan
3
2
2
2
W
2
0
3
3.5
L
Jormungandr
Vateuszek
Jormungandr
1
0
2
2
L
0
0
0
0
L
Morgan Le Fay
totojaures
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
29,870
32,557
Taken
29,771
24,116
Mitigated
18,878
5,710
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,368
1,728
0
0
4,328
2,006
0
674
3,630
19,580
0
W
10,242
7,661
0
2,085
6,298
3,327
0
2,237
3,727
0
14,513
W
2,654
950
0
0
6,483
6,543
0
2,496
3,904
4,438
0
L
Nemesis
FreeFilistin
Nemesis
3,795
607
0
1,891
6,553
4,266
0
3,042
3,511
0
14,290
L
Osiris
GodDααn
Osiris
10,658
4,235
0
2,383
13,411
9,957
0
5,146
8,265
0
19,830
W
Kukulkan
Lakiboi
Kukulkan
4,885
597
0
248
7,940
5,002
0
3,950
3,512
26,568
741
W
4,721
1,172
0
154
4,722
2,000
0
1,003
3,499
0
21,139
L
Jormungandr
Vateuszek
Jormungandr
6,581
878
0
804
8,241
8,047
0
4,022
4,219
15,264
2,086
L
264
111
27
70
799
261
0
315
484
0
1,359
L
Morgan Le Fay
totojaures
Morgan Le Fay
6,091
1,222
0
535
3,553
1,585
0
2,363
1,190
26,210
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
36,561
130
Minions Killed
145
4
Camps Cleared
7
596,363
Distance Traveled
620,913
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,139
1,190
20
3
0
128,313
0
W
Nut
6,614
1,102
16
3
1
119,130
0
W
Maui
7,078
1,180
4
1
1
138,406
0
L
Nemesis
6,642
1,107
34
6
1
145,916
0
L
Osiris
7,694
1,282
22
4
2
132,251
0
W
Kukulkan
7,984
1,331
72
12
0
100,168
4
W
Loki
7,746
1,291
33
6
5
134,896
0
L
Jormungandr
7,246
1,208
26
4
0
152,925
0
L
Cupid
6,067
1,011
1
0
0
23,044
0
L
Morgan Le Fay
7,027
1,171
47
8
1
142,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role