Player Matchup

Hun Batz
Hun Batz
BigRhys1507
Hun Batz
Level 109
God Stats
13W - 18L
1,586 SR
Queue Stats
334W - 332L
1,481 Elo+
Party 3
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 171
God Stats
138W - 111L
1,563 SR
Queue Stats
346W - 352L
1,504 Elo+
Solo
Odin
Odin
Twitch_JaSGaMeTV
Odin
Level 123
God Stats
0W - 2L
1,261 SR
Queue Stats
82W - 88L
1,457 Elo+
Party 2
Izanami
Izanami
VoidDB
Izanami
Level 68
God Stats
13W - 9L
1,677 SR
Queue Stats
189W - 205L
1,429 Elo+
Party 3
Maui
Maui
ptitlous51
Maui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,441 Elo+
Party 2
Team Averages
Level 113
1,517 SR
1,463 Elo+

VS

Team Averages
Level 70
1,622 SR
1,457 Elo+
Freya
Freya
Alwalkeria
Freya
Level 101
God Stats
4W - 2L
1,870 SR
Queue Stats
50W - 45L
1,479 Elo+
Solo
Serqet
Serqet
Degorian
Serqet
Level 113
God Stats
9W - 10L
1,422 SR
Queue Stats
66W - 69L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Ferdi12487
Gilgamesh
Level 28
God Stats
15W - 3L
1,793 SR
Queue Stats
33W - 25L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NooVisible
Tsukuyomi
Level 51
God Stats
16W - 17L
1,434 SR
Queue Stats
73W - 77L
1,399 Elo+
Solo
Zeus
Zeus
Toxnick
Zeus
Level 59
God Stats
20W - 13L
1,590 SR
Queue Stats
98W - 74L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigRhys1507
Hun Batz
13
4 / 4 / 1
6,942
534
7,835
13,491
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
13
0 / 1 / 1
7,139
549
4,528
5,372
1,764
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
4 / 3 / 3
6,719
517
5,018
10,479
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
VoidDB
Izanami
13
3 / 2 / 1
7,317
563
7,915
7,160
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 4 / 3
6,933
533
3,597
11,655
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
3 / 4 / 1
6,549
504
3,073
8,787
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Degorian
Serqet
11
0 / 0 / 5
6,800
523
1,823
9,459
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Ferdi12487
Gilgamesh
13
6 / 5 / 2
7,652
589
12,334
15,507
11,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
NooVisible
Tsukuyomi
12
4 / 4 / 1
6,855
527
6,280
9,664
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Toxnick
Zeus
13
1 / 1 / 1
7,296
561
6,718
6,502
2,277
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
14
Kills
14
14
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
3
4
1
0.88
L
Hun Batz
BigRhys1507
Hun Batz
4
4
1
1.13
W
Serqet
Degorian
Serqet
0
0
5
2.5
W
Gilgamesh
Ferdi12487
Gilgamesh
6
5
2
1.4
L
Nu Wa
0
1
1
0.5
W
Tsukuyomi
NooVisible
Tsukuyomi
4
4
1
1.13
W
Zeus
Toxnick
Zeus
1
1
1
1.5
L
4
3
3
1.83
L
Izanami
VoidDB
Izanami
3
2
1
1.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
30,228
48,157
Taken
49,919
20,915
Mitigated
26,041
11,535
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
3,073
653
0
2,630
8,787
2,929
0
244
8,543
32,113
4,878
L
Hun Batz
BigRhys1507
Hun Batz
7,835
1,824
0
3,126
13,491
5,201
64
1,646
11,649
0
53,322
W
Serqet
Degorian
Serqet
1,823
406
0
2,623
9,459
6,010
0
197
9,262
0
18,452
W
Gilgamesh
Ferdi12487
Gilgamesh
12,334
3,481
0
2,694
15,507
11,657
0
3,443
11,515
3,566
44,219
L
Nu Wa
4,528
1,892
0
2,733
5,372
1,764
60
2,671
2,701
51,698
0
W
Tsukuyomi
NooVisible
Tsukuyomi
6,280
1,335
171
3,545
9,664
3,168
0
873
8,720
0
41,881
W
Zeus
Toxnick
Zeus
6,718
926
0
2,379
6,502
2,277
164
2,669
3,833
72,293
735
L
5,018
1,296
0
576
10,479
4,002
0
2,562
7,917
0
25,762
L
Izanami
VoidDB
Izanami
7,915
5,459
0
2,114
7,160
2,707
518
1,588
4,844
0
59,306
L
3,597
701
0
2,986
11,655
7,241
0
2,206
9,449
28,425
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
35,152
344
Minions Killed
334
0
Camps Cleared
0
1,175,376
Distance Traveled
1,312,193
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,549
504
61
5
0
237,027
2
L
Hun Batz
6,942
534
75
6
0
252,221
0
W
Serqet
6,800
523
23
2
0
281,331
1
W
Gilgamesh
7,652
589
59
5
0
232,804
0
L
Nu Wa
7,139
549
99
8
0
235,285
5
W
Tsukuyomi
6,855
527
62
5
0
315,186
0
W
Zeus
7,296
561
129
10
0
245,845
8
L
Odin
6,719
517
42
3
0
259,259
2
L
Izanami
7,317
563
95
7
0
199,942
1
L
Maui
6,933
533
33
3
0
228,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role